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<?php |
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namespace Obblm\Core\Helper\Rule; |
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use Doctrine\Common\Collections\ArrayCollection; |
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use Obblm\Core\Contracts\InducementInterface; |
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use Obblm\Core\Contracts\RosterInterface; |
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use Obblm\Core\Contracts\Rule\RuleBuilderInterface; |
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use Obblm\Core\Entity\Team; |
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use Obblm\Core\Helper\CoreTranslation; |
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use Obblm\Core\Helper\Rule\Config\ConfigResolver; |
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use Obblm\Core\Helper\Rule\Config\RuleConfigResolver; |
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use Obblm\Core\Helper\Rule\Inducement\Inducement; |
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use Obblm\Core\Helper\Rule\Inducement\InducementType; |
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use Obblm\Core\Helper\Rule\Inducement\MultipleStarPlayer; |
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use Obblm\Core\Helper\Rule\Inducement\StarPlayer; |
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use Obblm\Core\Helper\Rule\Roster\Roster; |
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use Obblm\Core\Helper\Rule\Skill\Skill; |
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class RuleConfigBuilder extends RuleConfigResolver implements RuleBuilderInterface |
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{ |
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/** @var ArrayCollection */ |
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private $injuries; |
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/** @var ArrayCollection|Skill[] */ |
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private $skills; |
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/** @var ArrayCollection|InducementType[] */ |
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private $inducementTypes; |
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/** @var ArrayCollection */ |
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private $sppLevels; |
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/** @var ArrayCollection|InducementInterface[] */ |
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private $inducements; |
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/** @var ArrayCollection|RosterInterface[] */ |
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private $rosters; |
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protected function build(string $ruleKey, array $rule) |
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{ |
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$treeResolver = new ConfigResolver($this); |
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$rule = $treeResolver->resolve($rule); |
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$this->prepareInjuriesTable($ruleKey, $rule); |
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$this->prepareSppTable($ruleKey, $rule); |
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$this->prepareSkillsTable($ruleKey, $rule); |
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$this->prepareInducementTypes($ruleKey); |
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$this->prepareInducementTable($ruleKey, $rule); |
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$this->prepareRosterTable($ruleKey, $rule); |
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} |
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public function getInjuries():ArrayCollection |
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{ |
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return $this->injuries; |
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} |
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public function setInjuries(ArrayCollection $injuries):self |
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{ |
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$this->injuries = $injuries; |
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return $this; |
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} |
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public function getInducementTypes():ArrayCollection |
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{ |
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return $this->inducementTypes; |
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} |
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public function setInducementTypes(ArrayCollection $inducementTypes):self |
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{ |
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$this->inducementTypes = $inducementTypes; |
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return $this; |
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} |
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public function getInducementType(string $type):InducementType |
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{ |
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return $this->getInducementTypes()->get($type); |
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} |
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public function getSppLevels():ArrayCollection |
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{ |
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return $this->sppLevels; |
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} |
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public function setSppLevels(ArrayCollection $sppLevels):self |
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{ |
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$this->sppLevels = $sppLevels; |
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return $this; |
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} |
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public function getInducementTable():ArrayCollection |
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{ |
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return $this->inducements; |
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} |
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public function setInducementTable(ArrayCollection $inducements):self |
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{ |
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$this->inducements = $inducements; |
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return $this; |
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} |
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/** @return RosterInterface[]|ArrayCollection */ |
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public function getRosters():ArrayCollection |
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{ |
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return $this->rosters; |
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} |
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public function getRoster(Team $team):RosterInterface |
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{ |
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return $this->rosters->get($team->getRoster()); |
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} |
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public function setRosters(ArrayCollection $rosters):self |
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{ |
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$this->rosters = $rosters; |
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return $this; |
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} |
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public function getSkills():ArrayCollection |
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{ |
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return $this->skills; |
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} |
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public function setSkills(ArrayCollection $skills):self |
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{ |
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$this->skills = $skills; |
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return $this; |
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} |
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private function prepareInjuriesTable(string $ruleKey, array $rule) |
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{ |
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$this->injuries = new ArrayCollection(); |
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foreach ($rule['injuries'] as $key => $injury) { |
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$label = CoreTranslation::getInjuryKey($ruleKey, $key); |
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$effectLabel = CoreTranslation::getInjuryEffect($ruleKey, $key); |
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if (isset($injury['to'])) { |
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for ($i = $injury['from']; $i <= $injury['to']; $i++) { |
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$this->injuries->set( |
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$i, |
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(object) ['value' => $i, 'label' => $label, 'effect_label' => $effectLabel, 'effects' => $injury['effects']] |
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); |
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} |
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} else { |
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$this->injuries->set( |
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$injury['from'], |
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(object) ['value' => $injury['from'], 'label' => $label, 'effect_label' => $effectLabel, 'effects' => $injury['effects']] |
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); |
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} |
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} |
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} |
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private function prepareInducementTypes(string $ruleKey) |
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{ |
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$this->inducementTypes = new ArrayCollection(); |
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$this->inducementTypes->set('star_players', new InducementType([ |
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'key' => 'star_players', |
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'name' => CoreTranslation::getStarPlayerTitle($ruleKey), |
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'translation_domain' => $ruleKey, |
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])); |
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$this->inducementTypes->set('inducements', new InducementType([ |
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'key' => 'inducements', |
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'name' => CoreTranslation::getInducementTitle($ruleKey), |
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'translation_domain' => $ruleKey, |
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])); |
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$this->inducementTypes->set('mercenary', new InducementType([ |
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'key' => 'mercenary', |
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'name' => CoreTranslation::getMercenaryTitle($ruleKey), |
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'translation_domain' => $ruleKey, |
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])); |
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} |
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private function prepareSppTable(string $ruleKey, array $rule) |
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{ |
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$spps = new ArrayCollection($rule['spp_levels']); |
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foreach ($spps as $from => $level) { |
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$to = $spps->next(); |
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if ($to) { |
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for ($i = $from; $i < $spps->indexOf($to); $i++) { |
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if (!isset($spps[$i])) { |
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$spps[$i] = $level; |
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} |
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} |
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} |
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} |
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$spps = $spps->toArray(); |
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ksort($spps); |
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$this->sppLevels = new ArrayCollection($spps); |
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} |
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private function prepareSkillsTable(string $ruleKey, array $rule) |
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{ |
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$this->skills = new ArrayCollection(); |
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foreach ($rule['skills'] as $type => $skills) { |
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foreach ($skills as $skill) { |
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$key = join(CoreTranslation::TRANSLATION_GLUE, [$type, $skill]); |
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$this->skills->set( |
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$key, |
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new Skill([ |
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'key' => $skill, |
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'type' => $type, |
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'name' => CoreTranslation::getSkillNameKey($ruleKey, $skill), |
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'description' => CoreTranslation::getSkillDescription($ruleKey, $skill), |
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'type_name' => CoreTranslation::getSkillType($ruleKey, $type), |
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'translation_domain' => $ruleKey, |
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]) |
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); |
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} |
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} |
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} |
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private function prepareInducementTable(string $ruleKey, array $rule) |
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{ |
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$this->inducements = new ArrayCollection(); |
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foreach ($rule['inducements'] as $key => $value) { |
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if ($key !== 'star_players') { |
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$inducement = new Inducement([ |
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'type' => $this->inducementTypes['inducements'], |
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'key' => join(CoreTranslation::TRANSLATION_GLUE, [$ruleKey, 'inducements', $key]), |
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'translation_domain' => $ruleKey, |
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'name' => CoreTranslation::getInducementName($ruleKey, $key), |
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'max' => $value['max'] ?? 0, |
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'rosters' => $value['rosters'] ?? null, |
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'value' => $value['cost'], |
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'discount_value' => $value['discount_cost'] ?? null, |
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]); |
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if (!$this->inducements->contains($inducement)) { |
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$this->inducements->add($inducement); |
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} |
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} |
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} |
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foreach ($rule['star_players'] as $key => $starPlayer) { |
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$inducement = $this->createStarPlayerInducement($ruleKey, $key, $starPlayer); |
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if (!$this->inducements->contains($inducement)) { |
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$this->inducements->add($inducement); |
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} |
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} |
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} |
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private function prepareRosterTable(string $ruleKey, array $rule) |
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{ |
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$this->rosters = new ArrayCollection(); |
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foreach ($rule['rosters'] as $key => $roster) { |
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$this->rosters->set( |
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$key, |
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new Roster([ |
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'key' => $key, |
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'name' => CoreTranslation::getRosterKey($ruleKey, $key), |
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'translation_domain' => $ruleKey, |
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'player_types' => $roster['players'], |
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'reroll_cost' => $roster['reroll_cost'] ?? 0, |
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'can_have_apothecary' => $roster['options']['can_have_apothecary'] ?? true, |
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'inducement_options' => $roster['options']['inducements'] ?? [], |
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]) |
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); |
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} |
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} |
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private function createStarPlayerInducement(string $ruleKey, string $key, array $starPlayer):InducementInterface |
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{ |
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$options = [ |
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'type' => $this->inducementTypes['star_players'], |
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'key' => join(CoreTranslation::TRANSLATION_GLUE, [$ruleKey, 'star_players', $key]), |
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'value' => $starPlayer['cost'], |
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'discount_value' => $starPlayer['discount_cost'] ?? null, |
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'translation_domain' => $ruleKey, |
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'name' => CoreTranslation::getStarPlayerName($ruleKey, $key), |
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'max' => $starPlayer['max'] ?? 1, |
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'characteristics' => $starPlayer['characteristics'] ?? null, |
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'skills' => $starPlayer['skills'] ?? null, |
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'rosters' => $starPlayer['rosters'] ?? null, |
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]; |
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if (isset($starPlayer['multi_parts']) && $starPlayer['multi_parts']) { |
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$options['parts'] = []; |
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$first = true; |
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foreach ($starPlayer['multi_parts'] as $key => $part) { |
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$part['cost'] = $first ? $starPlayer['cost'] : 0; |
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$options['parts'][] = $this->createStarPlayerInducement($ruleKey, $key, $part); |
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$first = false; |
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} |
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$inducement = new MultipleStarPlayer($options); |
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} else { |
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$inducement = new StarPlayer($options); |
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} |
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return $inducement; |
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} |
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} |
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