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1 | <?php |
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2 | |||
3 | namespace App\Jobs\Tournament; |
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4 | |||
5 | use App\Match; |
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6 | use App\Tournament; |
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7 | use Illuminate\Support\Collection; |
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8 | use Illuminate\Database\Eloquent\Collection as EloquentCollection; |
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9 | |||
10 | /** |
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11 | * Class DrawKnockOut |
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12 | * @package App\Jobs\Tournament |
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13 | */ |
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14 | class DrawKnockOut extends Job |
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15 | { |
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16 | /** |
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17 | * @var Collection |
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18 | */ |
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19 | protected $teams; |
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20 | |||
21 | /** |
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22 | * @var EloquentCollection |
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23 | */ |
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24 | protected $matches; |
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25 | |||
26 | /** |
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27 | * @var int |
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28 | */ |
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29 | protected $round; |
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30 | |||
31 | /** |
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32 | * @return array |
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33 | */ |
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34 | private static function listOfAvailableTeamsAmount() |
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35 | { |
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36 | return [2, 4, 8, 16, 32, 64]; |
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37 | } |
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38 | |||
39 | /** |
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40 | * @name setTournament |
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41 | * @param Tournament $tournament |
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42 | */ |
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43 | protected function setTournament(Tournament $tournament) |
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44 | { |
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45 | $this->teams = new Collection(); |
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46 | $this->tournament = $tournament; |
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47 | |||
48 | foreach ($this->tournament->tournamentTeams()->getResults() as $team) { |
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49 | $this->teams->push([ |
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50 | 'id' => $team->id, |
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51 | 'name' => $team->team->name |
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52 | ]); |
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53 | } |
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54 | |||
55 | $this->round = $tournament->getCurrentRound() + 1; |
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56 | } |
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57 | |||
58 | protected function determineRound() |
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59 | { |
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60 | if ($this->tournament->matches()->get()->count() === 0) { |
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61 | $this->round = 1; |
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62 | } else { |
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63 | $this->round = $this->tournament->currentRound() + 1; |
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0 ignored issues
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64 | } |
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65 | } |
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66 | |||
67 | /** |
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68 | * Execute the job. |
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69 | * |
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70 | * @return void |
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71 | * @throws \UnexpectedValueException |
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72 | */ |
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73 | public function handle() |
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74 | { |
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75 | if (Tournament::MIN_TEAMS_AMOUNT > count($this->teams)) { |
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76 | throw new \UnexpectedValueException('Tournament should have at least 2 teams.'); |
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77 | } |
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78 | |||
79 | if (!in_array(count($this->teams), self::listOfAvailableTeamsAmount())) { |
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80 | throw new \UnexpectedValueException('Amount of teams should be a 2, 4, 8, 16, 32 or 64.'); |
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81 | } |
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82 | |||
83 | $this->draw(); |
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84 | } |
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85 | |||
86 | public function draw() |
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87 | { |
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88 | $pairs = $this->getPairs(); |
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89 | |||
90 | if ($pairs->count() > 0 && $pairs->get(0)->count() > 1) { |
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91 | $gameType = Match::GAME_TYPE_QUALIFY; |
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92 | |||
93 | // set game type to `final` when there is only 1 pair left in the tournament |
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94 | if ($this->round !== 1 && 1 === $pairs->count()) { |
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95 | $gameType = Match::GAME_TYPE_FINAL; |
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96 | } |
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97 | |||
98 | $this->savePairs($pairs, $gameType); |
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99 | } |
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100 | } |
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101 | |||
102 | /** |
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103 | * @return Collection |
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104 | */ |
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105 | protected function getPairs() |
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106 | { |
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107 | $round = $this->round; |
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108 | $tournament = $this->tournament; |
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109 | |||
110 | if (1 === $round) { |
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111 | $this->teams = $this->teams->shuffle(); |
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112 | |||
113 | return $this->teams->chunk(2); |
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114 | } else { |
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115 | $currentPairs = $tournament->getPairs()->filter(function ($pair) use ($round) { |
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116 | return $pair->get('round') === $round - 1; |
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117 | }); |
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118 | |||
119 | $roundWinners = new Collection(); |
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120 | |||
121 | $currentPairs->each(function ($pair) use ($tournament, $roundWinners) { |
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122 | // detect pair winner |
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123 | $roundWinners->push($tournament->getScore($pair->get('matches'))->first()); |
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0 ignored issues
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The method
first does only exist in Illuminate\Support\Collection , but not in App\Tournament .
It seems like the method you are trying to call exists only in some of the possible types. Let’s take a look at an example: class A
{
public function foo() { }
}
class B extends A
{
public function bar() { }
}
/**
* @param A|B $x
*/
function someFunction($x)
{
$x->foo(); // This call is fine as the method exists in A and B.
$x->bar(); // This method only exists in B and might cause an error.
}
Available Fixes
![]() |
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124 | }); |
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125 | |||
126 | return $this->teams->filter(function ($team) use ($roundWinners) { |
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127 | return $roundWinners->pluck('teamId')->contains($team['id']); |
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128 | })->chunk(2); |
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129 | } |
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130 | } |
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131 | |||
132 | /** |
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133 | * @name savePairs |
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134 | * @param $pairs |
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135 | * @param string $gameType |
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136 | */ |
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137 | protected function savePairs($pairs, $gameType = Match::GAME_TYPE_QUALIFY) |
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138 | { |
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139 | $defaults = [ |
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140 | 'homeScore' => 0, |
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141 | 'awayScore' => 0, |
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142 | 'homePenaltyScore' => 0, |
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143 | 'awayPenaltyScore' => 0, |
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144 | 'round' => $this->round, |
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145 | 'gameType' => $gameType, |
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146 | 'resultType' => Match::RESULT_TYPE_UNKNOWN, |
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147 | 'status' => Match::STATUS_NOT_STARTED |
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148 | ]; |
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149 | |||
150 | View Code Duplication | foreach ($pairs as $pair) { |
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0 ignored issues
–
show
This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. ![]() |
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151 | $this->tournament->matches()->create( |
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152 | array_merge($defaults, [ |
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153 | 'homeTournamentTeamId' => array_get($pair->first(), 'id'), |
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154 | 'awayTournamentTeamId' => array_get($pair->last(), 'id'), |
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155 | ]) |
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156 | ); |
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157 | } |
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158 | |||
159 | // generate reverse matches only for match with `qualify` type |
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160 | if (Match::GAME_TYPE_QUALIFY === $gameType) { |
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161 | View Code Duplication | foreach ($pairs as $pair) { |
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0 ignored issues
–
show
This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. ![]() |
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162 | $this->tournament->matches()->create( |
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163 | array_merge($defaults, [ |
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164 | 'awayTournamentTeamId' => array_get($pair->first(), 'id'), |
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165 | 'homeTournamentTeamId' => array_get($pair->last(), 'id'), |
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166 | ]) |
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167 | ); |
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168 | } |
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169 | } |
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170 | } |
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171 | } |
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172 |
This check marks calls to methods that do not seem to exist on an object.
This is most likely the result of a method being renamed without all references to it being renamed likewise.