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package validation |
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import ( |
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"github.com/muonsoft/validation/generic" |
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"time" |
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) |
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// Constraint is the base interface to build validation constraints. |
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type Constraint interface { |
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Option |
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// Name is a constraint name that can be used in internal errors. |
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Name() string |
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} |
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// NilConstraint is used for constraints that need to check value for nil. In common case |
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// you do not need to implement it in your constraints because nil values should be ignored. |
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type NilConstraint interface { |
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Constraint |
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ValidateNil(scope Scope) error |
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} |
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// BoolConstraint is used to build constraints for boolean values validation. |
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type BoolConstraint interface { |
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Constraint |
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ValidateBool(value *bool, scope Scope) error |
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} |
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// NumberConstraint is used to build constraints for numeric values validation. |
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// |
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// At this moment working with numbers is based on reflection. |
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// Be aware. This constraint is subject to be changed after generics implementation in Go. |
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type NumberConstraint interface { |
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Constraint |
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ValidateNumber(value generic.Number, scope Scope) error |
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} |
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// StringConstraint is used to build constraints for string values validation. |
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type StringConstraint interface { |
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Constraint |
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ValidateString(value *string, scope Scope) error |
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} |
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// IterableConstraint is used to build constraints for validation of iterables (arrays, slices, or maps). |
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// |
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// At this moment working with numbers is based on reflection. |
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// Be aware. This constraint is subject to be changed after generics implementation in Go. |
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type IterableConstraint interface { |
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Constraint |
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ValidateIterable(value generic.Iterable, scope Scope) error |
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} |
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// CountableConstraint is used to build constraints for simpler validation of iterable elements count. |
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type CountableConstraint interface { |
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Constraint |
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ValidateCountable(count int, scope Scope) error |
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} |
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// TimeConstraint is used to build constraints for date/time validation. |
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type TimeConstraint interface { |
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Constraint |
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ValidateTime(value *time.Time, scope Scope) error |
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} |
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// ConditionalConstraint is used to construct constraints using a conditional construct. |
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type ConditionalConstraint struct { |
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condition bool |
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thenConstraints []Constraint |
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elseConstraints []Constraint |
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} |
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// When creates a ConditionalConstraint that set condition. |
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// |
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// Example |
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// v := "name" |
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// err := validator.ValidateString( |
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// &value, |
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// validation.When(utf8.RuneCountInString(value) <= 3). |
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// Then( |
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// it.Matches(regexp.MustCompile(`^\\w$`)), |
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// ), |
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// ) |
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func When(condition bool) ConditionalConstraint { |
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return ConditionalConstraint{ |
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condition: condition, |
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} |
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} |
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// Then creates a ConditionalConstraint that set a list of then branch constraints. |
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// |
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// Example |
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// v := "name" |
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// err := validator.ValidateString( |
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// &value, |
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// validation.When(utf8.RuneCountInString(value) <= 3). |
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// Then( |
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// it.Matches(regexp.MustCompile(`^\\w$`)), |
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// ), |
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// ) |
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func (c ConditionalConstraint) Then(constraints ...Constraint) ConditionalConstraint { |
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c.thenConstraints = constraints |
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return c |
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} |
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// Else creates a ConditionalConstraint that set a list of else branch constraints. |
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// |
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// Example |
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// v := "name" |
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// err := validator.ValidateString( |
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// &value, |
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// validation.When(utf8.RuneCountInString(value) <= 3). |
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// Then( |
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// it.Matches(regexp.MustCompile(`^\\w$`)), |
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// ). |
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// Else( |
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// it.Matches(regexp.MustCompile(`^\\d$`)), |
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// ), |
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// ) |
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func (c ConditionalConstraint) Else(constraints ...Constraint) ConditionalConstraint { |
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c.elseConstraints = constraints |
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return c |
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} |
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// Name is the constraint name. |
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func (c ConditionalConstraint) Name() string { |
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return "ConditionalConstraint" |
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} |
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// SetUp will return an error if the list of then branch constraints is empty. |
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func (c ConditionalConstraint) SetUp() error { |
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if len(c.thenConstraints) == 0 { |
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return errThenBranchNotSet |
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} |
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return nil |
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} |
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func (c ConditionalConstraint) validate( |
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scope Scope, |
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violations *ViolationList, |
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validate ValidateByConstraintFunc, |
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) error { |
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var constraints []Constraint |
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if c.condition { |
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constraints = c.thenConstraints |
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} else { |
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constraints = c.elseConstraints |
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} |
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for _, constraint := range constraints { |
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err := violations.AppendFromError(validate(constraint, scope)) |
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if err != nil { |
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return err |
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} |
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} |
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return nil |
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} |
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// SequentiallyConstraint is used to build constraints allowing to interrupt the validation once |
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// the first violation is raised. |
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type SequentiallyConstraint struct { |
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constraints []Constraint |
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} |
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// Sequentially creates a SequentiallyConstraint that set of rules that should be validated step-by-step. |
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// |
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// Example |
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// v := "name" |
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// err := validator.ValidateString( |
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// &value, |
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// validation.Sequentially( |
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// it.IsNotBlank(), |
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// it.Matches(regexp.MustCompile(`^\\w$`)), |
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// ), |
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// ) |
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func Sequentially(constraints ...Constraint) SequentiallyConstraint { |
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return SequentiallyConstraint{ |
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constraints: constraints, |
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} |
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} |
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// Name is the constraint name. |
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func (c SequentiallyConstraint) Name() string { |
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return "SequentiallyConstraint" |
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} |
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// SetUp will return an error if the list of constraints is empty. |
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func (c SequentiallyConstraint) SetUp() error { |
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if len(c.constraints) == 0 { |
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return errSequentiallyConstraintsNotSet |
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} |
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return nil |
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} |
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func (c SequentiallyConstraint) validate( |
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scope Scope, |
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violations *ViolationList, |
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validate ValidateByConstraintFunc, |
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) error { |
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var err error |
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for _, constraint := range c.constraints { |
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err = validate(constraint, scope) |
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if err != nil { |
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break |
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} |
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} |
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err = violations.AppendFromError(err) |
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if err != nil { |
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return err |
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} |
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return nil |
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} |
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type notFoundConstraint struct { |
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key string |
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} |
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func (c notFoundConstraint) SetUp() error { |
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return ConstraintNotFoundError{Key: c.key} |
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} |
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func (c notFoundConstraint) Name() string { |
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return "notFoundConstraint" |
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} |
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