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#!/usr/bin/env python |
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# -*- coding: utf-8 -*- |
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import logging |
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logger = logging.getLogger(__name__) |
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logger.debug("%s loaded", __name__) |
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import doorpi |
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from doorpi.action.base import SingleAction |
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HIGH_LEVEL = ['1', 'high', 'on', 'true'] |
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LOW_LEVEL = ['0', 'low', 'off', 'false'] |
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class KeyboardDestroyAction(SingleAction): pass |
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class KeyboardAbstractBaseClass(object): |
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def register_destroy_action(self, destroy_function = False): |
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if destroy_function is False: destroy_function = self.destroy |
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return doorpi.DoorPi().event_handler.register_action('OnShutdown', KeyboardDestroyAction(destroy_function)) |
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# -------------methods to implement-------------- |
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def __init__(self): raise NotImplementedError("Subclasses should implement this!") |
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# def destroy(self): pass #logger.warning("Subclasses should implement this!") |
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def self_test(self): pass # optional - raise NotImplementedError("Subclasses should implement this!") |
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def status_input(self, pin): raise NotImplementedError("Subclasses should implement this!") |
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def set_output(self, pin, value, log_output = True): raise NotImplementedError("Subclasses should implement this!") |
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# ----------------------------------------------- |
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keyboard_name = '' |
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_pressed_on_key_down = True |
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@property |
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def keyboard_typ(self): return self.__class__.__name__ |
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@property |
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def name(self): |
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if self.keyboard_name is '': return '%s Keyboard' % self.keyboard_typ |
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else: return '%s (Typ: %s) Keyboard' % (self.keyboard_name, self.keyboard_typ) |
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_InputPins = [] |
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@property |
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def input_pins(self): return self._InputPins |
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_OutputPins = [] |
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@property |
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def output_pins(self): return self._OutputPins |
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_OutputStatus = {} |
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@property |
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def output_status(self): return self._OutputStatus |
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last_key = None |
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#@property |
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#def last_key(self): return self._last_key |
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@property |
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def additional_info(self): return { |
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'keyboard_name' : self.keyboard_name, |
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'keyboard_typ' : self.keyboard_typ, |
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'name' : self.name, |
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'pin' : self.last_key |
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} |
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@property |
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def pressed_keys(self): |
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pressed_keys = [] |
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for input_pin in self._InputPins: |
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if self.status_inputpin(input_pin): |
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pressed_keys.append(input_pin) |
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return pressed_keys |
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@property |
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def pressed_key(self): |
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try: |
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return self.pressed_keys[0] |
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except KeyError or IndexError or TypeError: |
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return None |
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@property |
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def is_destroyed(self): return self.__destroyed |
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__destroyed = False |
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def status_output(self, pin): |
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return self._OutputStatus[pin] |
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def _register_EVENTS_for_pin(self, pin, name): |
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for event in ['OnKeyPressed', 'OnKeyUp', 'OnKeyDown']: |
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doorpi.DoorPi().event_handler.register_event(event, name) |
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doorpi.DoorPi().event_handler.register_event(event+'_'+str(pin), name) |
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doorpi.DoorPi().event_handler.register_event(event+'_'+self.keyboard_name+'.'+str(pin), name) |
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def _fire_EVENT(self, event_name, pin, name): |
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if self.keyboard_name == '': |
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doorpi.DoorPi().keyboard.last_key = self.last_key = pin |
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else: |
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doorpi.DoorPi().keyboard.last_key = self.last_key = self.keyboard_name+'.'+str(pin) |
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doorpi.DoorPi().event_handler(event_name, name, self.additional_info) |
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doorpi.DoorPi().event_handler(event_name+'_'+str(pin), name, self.additional_info) |
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doorpi.DoorPi().event_handler(event_name+'_'+self.keyboard_name+'.'+str(pin), name, self.additional_info) |
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def _fire_OnKeyUp(self, pin, name): self._fire_EVENT('OnKeyUp', pin, name) |
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def _fire_OnKeyDown(self, pin, name): self._fire_EVENT('OnKeyDown', pin, name) |
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def _fire_OnKeyPressed(self, pin, name): self._fire_EVENT('OnKeyPressed', pin, name) |
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get_input = status_input |
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status_inputpin = status_input |
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get_output = status_output |
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get_last_key = last_key |
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which_keys_are_pressed = pressed_keys |
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#__del__ = destroy |
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