PlayerAbstractBaseClass.destroy()   A
last analyzed

Complexity

Conditions 1

Size

Total Lines 1

Duplication

Lines 0
Ratio 0 %

Importance

Changes 0
Metric Value
cc 1
dl 0
loc 1
rs 10
c 0
b 0
f 0
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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import logging
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logger = logging.getLogger(__name__)
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logger.debug("%s loaded", __name__)
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SIPPHONE_SECTION = 'SIP-Phone'
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class SipphoneAbstractBaseClass(object):
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    def thread_register(self, name): pass
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    @property
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    def name(self): return 'SipphoneAbstractBaseClass'
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    @property
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    def sound_codecs(self): return []
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    @property
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    def sound_devices(self): return []
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    @property
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    def current_call(self): return None
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    @property
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    def video_codecs(self): return []
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    @property
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    def video_devices(self): return []
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    @property
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    def current_call_dump(self): return {}
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    def __init__(self): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def config(self, **kwargs): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def start(self): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def stop(self): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def destroy(self): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def call(self, number): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def hangup(self): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def is_admin_number(self, number): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def __del__(self): self.destroy()
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class RecorderAbstractBaseClass(object):
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    def __init__(self): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def config(self, **kwargs): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def start(self): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def stop(self): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def destroy(self): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def __del__(self): self.destroy()
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class PlayerAbstractBaseClass(object):
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    def __init__(self): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def config(self, **kwargs): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def start(self): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def stop(self): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def destroy(self): raise NotImplementedError("Subclass %s should implement this!"%self.__class__.__name__)
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    def __del__(self): self.destroy()