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1 | <?php |
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2 | /** @formatter:off |
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3 | * ****************************************************************** |
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4 | * Created by Marko Kungla on Jul 4, 2016 - 1:31:08 AM |
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5 | * Contact [email protected] |
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6 | * @copyright 2016 Marko Kungla - https://github.com/mkungla |
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7 | * @license The MIT License (MIT) |
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8 | * |
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9 | * @category AframeVR |
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10 | * @package aframe-php |
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11 | * |
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12 | * Lang PHP (php version >= 7) |
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13 | * Encoding UTF-8 |
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14 | * File Camera.php |
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15 | * Code format PSR-2 and 12 |
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16 | * @link https://github.com/mkungla/aframe-php |
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17 | * @issues https://github.com/mkungla/aframe-php/issues |
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18 | * ******************************************************************** |
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19 | * Contributors: |
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20 | * @author Marko Kungla <[email protected]> |
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21 | * ******************************************************************** |
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22 | * Comments: |
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23 | * @formatter:on */ |
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24 | namespace AframeVR\Extras\Primitives; |
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25 | |||
26 | use \AframeVR\Core\Entity; |
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27 | use \AframeVR\Interfaces\EntityInterface; |
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28 | |||
29 | class Camera extends Entity implements EntityInterface |
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30 | { |
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31 | |||
32 | /** |
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33 | * Init <a-camera> |
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34 | * |
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35 | * The camera primitive places the user somewhere within the scene. It is an entity that prescribes the camera |
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36 | * component with mappings to controls-related components. |
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37 | * |
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38 | * @return void |
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39 | */ |
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40 | 4 | public function reset() |
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41 | { |
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42 | 4 | parent::reset(); |
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43 | 4 | $this->el()->entity()->attr('Camera'); |
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44 | 4 | $this->active(true); |
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45 | 4 | $this->lookControls(true); |
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46 | 4 | $this->wasdControls(true); |
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47 | 4 | } |
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48 | |||
49 | /** |
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50 | * camera.active |
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51 | * |
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52 | * @param bool $active |
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53 | * @return \AframeVR\Extras\Primitives\Camera |
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54 | */ |
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55 | 4 | public function active(bool $active) |
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56 | { |
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57 | 4 | $this->el() |
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58 | 4 | ->entity() |
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59 | 4 | ->attr('Camera') |
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60 | 4 | ->active($active); |
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61 | 4 | return $this; |
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62 | } |
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63 | |||
64 | /** |
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65 | * camera.far |
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66 | * |
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67 | * @param float $far |
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68 | * @return \AframeVR\Extras\Primitives\Camera |
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69 | */ |
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70 | 2 | public function far(float $far) |
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71 | { |
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72 | 2 | $this->el() |
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73 | 2 | ->entity() |
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74 | 2 | ->attr('Camera') |
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75 | 2 | ->far($far); |
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76 | 2 | return $this; |
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77 | } |
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78 | |||
79 | /** |
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80 | * camera.fov |
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81 | * |
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82 | * @param float $fov |
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83 | * @return \AframeVR\Extras\Primitives\Camera |
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84 | */ |
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85 | 2 | public function fov(float $fov) |
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86 | { |
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87 | 2 | $this->el() |
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88 | 2 | ->entity() |
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89 | 2 | ->attr('Camera') |
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90 | 2 | ->fov($fov); |
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91 | 2 | return $this; |
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92 | } |
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93 | |||
94 | /** |
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95 | * look-controls.enabled |
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96 | * |
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97 | * @param bool $look_controls |
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98 | * @return \AframeVR\Extras\Primitives\Camera |
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99 | */ |
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100 | 4 | public function lookControls(bool $look_controls = true) |
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101 | { |
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102 | 4 | $this->el() |
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103 | 4 | ->entity() |
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104 | 4 | ->attr('LookControls') |
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105 | 4 | ->enabled($look_controls); |
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106 | 4 | return $this; |
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107 | } |
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108 | |||
109 | /** |
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110 | * camera.near |
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111 | * |
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112 | * @param float $near |
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113 | * @return \AframeVR\Extras\Primitives\Camera |
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114 | */ |
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115 | 2 | public function near(float $near) |
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116 | { |
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117 | 2 | $this->el() |
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118 | 2 | ->entity() |
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119 | 2 | ->attr('Camera') |
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120 | 2 | ->near($near); |
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121 | 2 | return $this; |
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122 | } |
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123 | |||
124 | /** |
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125 | * wasd-controls.enabled |
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126 | * |
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127 | * @param bool $wasd_controls |
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128 | * @return \AframeVR\Extras\Primitives\Camera |
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129 | */ |
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130 | 4 | public function wasdControls(bool $wasd_controls = true) |
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131 | { |
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132 | 4 | $this->el() |
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133 | 4 | ->entity() |
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134 | 4 | ->attr('WASDControls') |
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135 | 4 | ->enabled($wasd_controls); |
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136 | 4 | return $this; |
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137 | } |
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138 | |||
139 | /** |
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140 | * camera.zoom |
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141 | * |
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142 | * @param float $zoom |
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143 | * @return \AframeVR\Extras\Primitives\Camera |
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144 | */ |
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145 | 2 | public function zoom(float $zoom) |
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146 | { |
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147 | 2 | $this->el() |
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148 | 2 | ->entity() |
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149 | 2 | ->attr('Camera') |
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150 | 2 | ->zoom($zoom); |
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151 | 2 | return $this; |
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152 | } |
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153 | |||
154 | /** |
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155 | * Activate cursor |
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156 | * |
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157 | * @return \AframeVR\Extras\Primitives\Camera |
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158 | */ |
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159 | 2 | public function cursor() |
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160 | { |
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161 | 2 | $this->el() |
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162 | 2 | ->entity() |
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163 | 2 | ->el() |
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164 | 2 | ->cursor(); |
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165 | 2 | return $this; |
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166 | } |
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167 | } |
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168 | |||
169 |
This check looks for function calls that miss required arguments.