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<?php |
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/** @formatter:off |
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* ****************************************************************** |
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* Created by Marko Kungla on Jun 25, 2016 - 7:51:42 PM |
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* Contact [email protected] |
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* @copyright 2016 Marko Kungla - https://github.com/mkungla |
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* @license The MIT License (MIT) |
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* |
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* @category AframeVR |
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* @package aframe-php |
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* |
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* Lang PHP (php version >= 7) |
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* Encoding UTF-8 |
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* File PositionComponent.php |
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* Code format PSR-2 and 12 |
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* @link https://github.com/mkungla/aframe-php |
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^ @issues https://github.com/mkungla/aframe-php/issues |
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* ******************************************************************** |
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* Contributors: |
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* @author Marko Kungla <[email protected]> |
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* ******************************************************************** |
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* Comments: |
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* @formatter:on */ |
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namespace AframeVR\Core\Components\Position; |
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use \AframeVR\Interfaces\Core\Components\Position\PositionInterface; |
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use \AframeVR\Core\Helpers\ComponentAbstract; |
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use \AframeVR\Core\Helpers\ComponentHelper; |
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/** |
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* AframeVR\Core\Components\Position |
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* |
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* The position component defines where an entity is placed in the scene's world space. |
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* It takes a coordinate value as three space-delimited numbers. |
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*/ |
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View Code Duplication |
class PositionComponent extends ComponentAbstract implements PositionInterface |
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{ |
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use ComponentHelper; |
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/** |
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* Initialize Component |
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* |
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* {@inheritdoc} |
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* |
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* @return bool |
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* |
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*/ |
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public function initializeComponent(): bool |
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{ |
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$this->setDomAttributeName('position'); |
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return true; |
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} |
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/** |
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* Return DOM attribute contents |
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* |
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* @return string |
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*/ |
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public function getDomAttributeString(): string |
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{ |
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$attrs = $this->getDOMAttributesArray(); |
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return $this->createCoordinateString($attrs['x'], $attrs['y'], $attrs['z']); |
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} |
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/** |
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* Get current position coordinates |
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* |
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* {@inheritdoc} |
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* |
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* @return string |
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*/ |
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public function getPosition(): string |
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{ |
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return $this->getDomAttributeString(); |
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} |
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} |
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Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.
You can also find more detailed suggestions in the “Code” section of your repository.