Completed
Push — master ( e8b22d...bec3f6 )
by Marko
11s
created

Curvedimage::init()   A

Complexity

Conditions 1
Paths 1

Size

Total Lines 18
Code Lines 14

Duplication

Lines 0
Ratio 0 %

Code Coverage

Tests 14
CRAP Score 1

Importance

Changes 2
Bugs 0 Features 1
Metric Value
dl 0
loc 18
ccs 14
cts 14
cp 1
rs 9.4285
c 2
b 0
f 1
cc 1
eloc 14
nc 1
nop 0
crap 1
1
<?php
2
/** @formatter:off
3
 * ******************************************************************
4
 * Created by   Marko Kungla on Jul 7, 2016 - 9:46:02 PM
5
 * Contact      [email protected]
6
 * @copyright   2016 Marko Kungla - https://github.com/mkungla
7
 * @license     The MIT License (MIT)
8
 * 
9
 * @category       AframeVR
10
 * @package        aframe-php
11
 * 
12
 * Lang         PHP (php version >= 7)
13
 * Encoding     UTF-8
14
 * File         Curvedimage.php
15
 * Code format  PSR-2 and 12
16
 * @link        https://github.com/mkungla/aframe-php
17
 * @issues      https://github.com/mkungla/aframe-php/issues
18
 * ********************************************************************
19
 * Contributors:
20
 * @author Marko Kungla <[email protected]>
21
 * ********************************************************************
22
 * Comments:
23
 * @formatter:on */
24
namespace AframeVR\Extras\Primitives;
25
26
use \AframeVR\Core\Entity;
27
use \AframeVR\Interfaces\EntityInterface;
28
29
final class Curvedimage extends Entity implements EntityInterface
30
{
31
32
    /**
33
     * <a-curvedimage>
34
     *
35
     * he curved image primitive creates images that bend around the user. Curved images arranged around the camera can
36
     * be pleasing for legibility since each pixel sits at the same distance from the user. They can be a better choice
37
     * than angled flat planes for complex layouts because they ensure a smooth surface rather than a series of awkward
38
     * seams between planes. It is an entity that prescribes a double-sided open-ended cylinder with the geometry
39
     * component and rendering textures on the inside of the cylinder with the material component.
40
     *
41
     * @return void
42
     */
43 3
    public function reset()
44
    {
45 3
        parent::reset();
46 3
        $this->component('Geometry')->primitive('cylinder');
47
    }
48
}