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<?php |
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/** @formatter:off |
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* ****************************************************************** |
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* Created by Marko Kungla on Jul 6, 2016 - 8:47:40 PM |
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* Contact [email protected] |
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* @copyright 2016 Marko Kungla - https://github.com/mkungla |
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* @license The MIT License (MIT) |
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* |
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* @category AframeVR |
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* @package aframe-php |
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* |
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* Lang PHP (php version >= 7) |
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* Encoding UTF-8 |
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* File Light.php |
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* Code format PSR-2 and 12 |
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* @link https://github.com/mkungla/aframe-php |
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* @issues https://github.com/mkungla/aframe-php/issues |
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* ******************************************************************** |
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* Contributors: |
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* @author Marko Kungla <[email protected]> |
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* ******************************************************************** |
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* Comments: |
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* @formatter:on */ |
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namespace AframeVR\Extras\Primitives; |
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use \AframeVR\Core\Entity; |
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use \AframeVR\Interfaces\EntityInterface; |
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class Light extends Entity implements EntityInterface |
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{ |
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/** |
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* Init <a-light> |
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* |
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* The light primitive adjusts the lighting setup of the scene. It is an entity that maps attributes to properties |
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* of the light component. |
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* |
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* @return void |
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*/ |
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public function reset() |
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{ |
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parent::reset(); |
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$this->component('Light'); |
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} |
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/** |
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* light.angle |
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* |
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* @param int|float $angle |
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* @return self |
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*/ |
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public function angle(float $angle = 60) |
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{ |
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$this->component('Light')->angle($angle); |
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return $this; |
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} |
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/** |
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* light.color |
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* |
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* @param string $color |
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* @return self |
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*/ |
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public function color(string $color = '#fff'): EntityInterface |
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{ |
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$this->component('Light')->color($color); |
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return $this; |
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} |
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/** |
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* light.decay |
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* |
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* @param int $decay |
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* @return self |
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*/ |
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public function decay(int $decay = 1) |
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{ |
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$this->component('Light')->decay($decay); |
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return $this; |
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} |
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/** |
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* light.distance |
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* |
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* @param float $distance |
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* @return self |
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*/ |
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public function distance(float $distance = 0.0) |
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{ |
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$this->component('Light')->distance($distance); |
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return $this; |
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} |
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/** |
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* light.exponent |
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* |
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* @param float $exponent |
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* @return self |
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*/ |
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public function exponent(float $exponent = 10.0) |
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{ |
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$this->component('Light')->exponent($exponent); |
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return $this; |
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} |
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/** |
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* light.groundColor |
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* |
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* @param string $ground_color |
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* @return self |
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*/ |
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public function groundColor(string $ground_color = '#fff') |
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{ |
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$this->component('Light')->groundColor($ground_color); |
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return $this; |
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} |
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/** |
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* light.intensity |
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* |
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* @param float $intensity |
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* @return self |
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*/ |
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public function intensity(float $intensity = 1.0) |
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{ |
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$this->component('Light')->intensity($intensity); |
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return $this; |
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} |
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/** |
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* light.penumbra |
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* |
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* @param float $penumbra |
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* @return self |
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*/ |
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public function penumbra(float $penumbra) |
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{ |
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$this->component('Light')->penumbra($penumbra); |
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return $this; |
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} |
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/** |
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* light.type |
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* |
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* @param string $type |
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* @return self |
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*/ |
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public function type(string $type = 'directional') |
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{ |
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$this->component('Light')->type($type); |
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return $this; |
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} |
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} |
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