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<?php |
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/** @formatter:off |
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* ****************************************************************** |
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* Created by Marko Kungla on Jul 7, 2016 - 9:46:02 PM |
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* Contact [email protected] |
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* @copyright 2016 Marko Kungla - https://github.com/mkungla |
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* @license The MIT License (MIT) |
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* |
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* @category AframeVR |
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* @package aframe-php |
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* |
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* Lang PHP (php version >= 7) |
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* Encoding UTF-8 |
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* File Curvedimage.php |
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* Code format PSR-2 and 12 |
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* @link https://github.com/mkungla/aframe-php |
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* @issues https://github.com/mkungla/aframe-php/issues |
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* ******************************************************************** |
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* Contributors: |
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* @author Marko Kungla <[email protected]> |
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* ******************************************************************** |
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* Comments: |
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* @formatter:on */ |
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namespace AframeVR\Extras\Primitives; |
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use \AframeVR\Interfaces\Extras\Primitives\CurvedimagePrimitiveIF; |
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use \AframeVR\Core\Entity; |
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use \AframeVR\Core\Helpers\MeshAttributes; |
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/** |
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* <a-curvedimage> |
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* |
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* he curved image primitive creates images that bend around the user. Curved images arranged around the camera can be |
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* pleasing for legibility since each pixel sits at the same distance from the user. They can be a better choice than |
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* angled flat planes for complex layouts because they ensure a smooth surface rather than a series of awkward seams |
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* between planes. It is an entity that prescribes a double-sided open-ended cylinder with the geometry component and |
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* rendering textures on the inside of the cylinder with the material component. |
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*/ |
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final class Curvedimage extends Entity implements CurvedimagePrimitiveIF |
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{ |
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use MeshAttributes; |
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/** |
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* Selector to obj |
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* |
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* Selector to an <a-asset-item> pointing to a .OBJ file or an inline path to a .OBJ file. |
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* |
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* @return ObjModelPrimitiveIF |
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*/ |
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public function init() |
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{ |
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$this->component('Geometry')->primitive('cylinder'); |
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$this->component('Geometry')->height(1); |
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$this->component('Geometry')->radius(2); |
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$this->component('Geometry')->segmentsRadial(48); |
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$this->component('Geometry')->thetaLength(270); |
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$this->component('Geometry')->openEnded(true); |
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$this->component('Geometry')->thetaStart(0); |
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$this->component('Material')->shader('flat'); |
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$this->color('#fff'); |
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$this->component('Material')->side('double'); |
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$this->component('Material')->transparent(true); |
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$this->component('Material')->shader()->repeat(- 1, 1); |
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return $this; |
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} |
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} |
This check compares the return type specified in the
@returnannotation of a function or method doc comment with the types returned by the function and raises an issue if they mismatch.