Completed
Branch master (c3f4e5)
by Marko
02:33
created
tmp/bootstrap.php 1 patch
Braces   +4 added lines, -3 removed lines patch added patch discarded remove patch
@@ -14,7 +14,8 @@
 block discarded – undo
14 14
     ), $class);
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     $class_file = AFRAME_ROOT . $library . '.php';
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-    if (file_exists($class_file))
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-        require_once ($class_file);
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-}
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+    if (file_exists($class_file)) {
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+            require_once ($class_file);
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+    }
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+    }
20 21
 spl_autoload_register('aframe_autoloder');
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src/Core/Shaders/Standard.php 1 patch
Braces   +3 added lines, -2 removed lines patch added patch discarded remove patch
@@ -84,8 +84,9 @@
 block discarded – undo
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     {
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         $defaults = get_class_vars(get_class($this));
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         foreach (get_object_vars($this) as $name => $value) {
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-            if (empty($value) || (array_key_exists($name, $defaults) && $value === $defaults[$name]))
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-                unset($this->$name);
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+            if (empty($value) || (array_key_exists($name, $defaults) && $value === $defaults[$name])) {
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+                            unset($this->$name);
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+            }
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         }
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     }
91 92
 
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src/Core/Shaders/Flat.php 1 patch
Braces   +3 added lines, -2 removed lines patch added patch discarded remove patch
@@ -65,8 +65,9 @@
 block discarded – undo
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     {
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         $defaults = get_class_vars(get_class($this));
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         foreach (get_object_vars($this) as $name => $value) {
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-            if (empty($value) || (array_key_exists($name, $defaults) && $value === $defaults[$name]))
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-                unset($this->$name);
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+            if (empty($value) || (array_key_exists($name, $defaults) && $value === $defaults[$name])) {
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+                            unset($this->$name);
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+            }
70 71
         }
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     }
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 }
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src/Core/Entity.php 1 patch
Braces   +3 added lines, -2 removed lines patch added patch discarded remove patch
@@ -129,8 +129,9 @@
 block discarded – undo
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              * Check does component has any attributes to add to DOM element.
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              * default attributes most of cases are ommited so we might not have any attributes to add
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              */
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-            if ($component->hasDOMAttributes())
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-                $a_entity->setAttributeNode($component->getDOMAttributes());
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+            if ($component->hasDOMAttributes()) {
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+                            $a_entity->setAttributeNode($component->getDOMAttributes());
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+            }
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         }
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         return $a_entity;
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     }
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src/Components/Material.php 1 patch
Braces   +9 added lines, -6 removed lines patch added patch discarded remove patch
@@ -109,8 +109,9 @@  discard block
 block discarded – undo
109 109
             'side' => 'front'
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         );
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         foreach (get_object_vars($this) as $name => $value) {
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-            if (empty($value) || (array_key_exists($name, $defaults) && $value === $defaults[$name]))
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-                unset($this->$name);
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+            if (empty($value) || (array_key_exists($name, $defaults) && $value === $defaults[$name])) {
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+                            unset($this->$name);
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+            }
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         }
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         /* Remove defaults from current shader */
@@ -131,8 +132,9 @@  discard block
 block discarded – undo
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             'side' => $this->side ?? null
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         );
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         foreach ($material as $key => $val) {
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-            if (empty($val) || ! property_exists($key, $this))
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-                unset($material[$key]);
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+            if (empty($val) || ! property_exists($key, $this)) {
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+                            unset($material[$key]);
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+            }
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         }
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         if (! empty($material)) {
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             $material_format = implode(': %s; ', array_keys($material)) . ': %s;';
@@ -155,8 +157,9 @@  discard block
 block discarded – undo
155 157
      */
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     public function shader($shader = 'standard')
157 159
     {
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-        if ($this->shaderObj instanceof ShaderInterface)
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-            return $this->shaderObj;
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+        if ($this->shaderObj instanceof ShaderInterface) {
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+                    return $this->shaderObj;
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+        }
160 163
         
161 164
         try {
162 165
             $shader = sprintf('\AframeVR\Core\Shaders\%s', ucfirst($shader));
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src/Components/Geometry.php 1 patch
Braces   +13 added lines, -10 removed lines patch added patch discarded remove patch
@@ -323,8 +323,9 @@  discard block
 block discarded – undo
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         foreach (get_object_vars($this) as $name => $value) {
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             if (empty($value) 
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                 || (array_key_exists($name, self::P_COMMON_PROPS) && $value === self::P_COMMON_PROPS[$name]) 
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-                || (array_key_exists($name, $defaults) && $value === $defaults[$name]))
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-                unset($this->$name);
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+                || (array_key_exists($name, $defaults) && $value === $defaults[$name])) {
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+                            unset($this->$name);
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+            }
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         }
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     }
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@@ -355,15 +356,17 @@  discard block
 block discarded – undo
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                 $this->primitive = $primitive;
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                 $defaults = $this->primitiveDefaults();
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                 foreach (get_class_vars(get_class($this)) as $name => $default) {
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-                    if ($name === 'primitive')
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-                        continue;
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+                    if ($name === 'primitive') {
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+                                            continue;
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+                    }
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-                    if (array_key_exists($name, $defaults))
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-                        $this->$name = $defaults[$name];
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-                    elseif (array_key_exists($name, self::P_COMMON_PROPS))
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-                        $this->$name = self::P_COMMON_PROPS[$name];
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-                    else
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-                        unset($this->$name);
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+                    if (array_key_exists($name, $defaults)) {
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+                                            $this->$name = $defaults[$name];
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+                    } elseif (array_key_exists($name, self::P_COMMON_PROPS)) {
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+                                            $this->$name = self::P_COMMON_PROPS[$name];
367
+                    } else {
368
+                                            unset($this->$name);
369
+                    }
367 370
                 }
368 371
             } else {
369 372
                 throw new InvalidComponentArgumentException($primitive, 'Geometry::primitive');
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