Completed
Push — master ( 5f3088...bfb206 )
by Marko
02:40
created

Scale::hasDOMAttributes()   A

Complexity

Conditions 1
Paths 1

Size

Total Lines 4
Code Lines 2

Duplication

Lines 4
Ratio 100 %

Code Coverage

Tests 2
CRAP Score 1

Importance

Changes 0
Metric Value
dl 4
loc 4
ccs 2
cts 2
cp 1
rs 10
c 0
b 0
f 0
cc 1
eloc 2
nc 1
nop 0
crap 1
1
<?php
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/** @formatter:off
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 * ******************************************************************
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 * Created by   Marko Kungla on Jun 24, 2016 - 8:08:15 PM
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 * Contact      [email protected]
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 * @copyright   2016 Marko Kungla - https://github.com/mkungla
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 * @license     The MIT License (MIT)
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 * 
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 * @category       AframeVR
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 * @package        aframe-php
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 * 
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 * Lang         PHP (php version >= 7)
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 * Encoding     UTF-8
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 * File         Scale.php
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 * Code format  PSR-2 and 12
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 * @link        https://github.com/mkungla/aframe-php
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 ^ @issues      https://github.com/mkungla/aframe-php/issues
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 * ********************************************************************
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 * Contributors:
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 * @author Marko Kungla <[email protected]>
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 * ********************************************************************
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 * Comments:
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 * @formatter:on */
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namespace AframeVR\Components;
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use \AframeVR\Interfaces\ComponentInterface;
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use \DOMAttr;
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/**
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 * The scale component defines a shrinking, stretching, or skewing transformation of an entity.
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 *
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 * It takes three scaling factors for the X, Y, and Z axes.
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 * Scaling factors can be negative, which results in a reflection.
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 *
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 * All entities inherently have the rotation component.
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 */
37 View Code Duplication
class Scale implements ComponentInterface
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{
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    /**
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     * Scaling factor in the X direction.
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     *
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     * @var integer|double $x
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     */
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    protected $x;
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    /**
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     * Scaling factor in the Y direction.
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     *
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     * @var integer|double $y
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     */
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    protected $y;
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    /**
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     * Scaling factor in the Z direction.
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     *
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     * @var integer|double $z
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     */
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    protected $z;
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    /**
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     * Constructor
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     *
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     * @param integer|double $x            
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     * @param integer|double $y            
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     * @param integer|double $z            
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     */
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    public function __construct(float $x = 0, float $y = 0, float $z = 0)
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    {
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        $this->update($x, $y, $z);
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    }
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    /**
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     * Get Component scripts
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     *
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     * {@inheritdoc}
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     *
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     * @return array
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     */
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    public function getScripts(): array
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    {
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        return array();
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    }
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    /**
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     * Does component have DOM Atributes
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     *
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     * {@inheritdoc}
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     *
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     * @return bool
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     */
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    public function hasDOMAttributes(): bool
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    {
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        return ! empty(get_object_vars($this));
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    }
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    /**
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     * Remove default DOMElement Attributes which are not required
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     *
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     * @return void
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     */
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    public function removeDefaultDOMAttributes()
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    {
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        if (empty($this->x) && empty($this->y) && empty($this->z)) {
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            unset($this->x);
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            unset($this->y);
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            unset($this->z);
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        }
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    }
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    /**
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     * Get DOMAttr for the entity
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     *
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     * @return DOMAttr
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     */
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    public function getDOMAttributes(): DOMAttr
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    {
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        return new \DOMAttr('scale', sprintf('%s %s %s', $this->x, $this->y, $this->z));
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    }
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    /**
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     * Update scale
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     *
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     * If any of the scaling factors are set to 0, then A-Frame will
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     * assign instead an extremely small value such that things don’t break.
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     *
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     * @param integer|double $x            
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     * @param integer|double $y            
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     * @param integer|double $z            
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     */
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    public function update(float $x = 0, float $y = 0, float $z = 00)
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    {
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        $this->x = $x ?? 0;
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        $this->y = $y ?? 0;
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        $this->z = $z ?? 0;
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    }
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}
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