Completed
Push — master ( 44e5f7...e8b22d )
by Marko
9s
created

Cursor   A

Complexity

Total Complexity 1

Size/Duplication

Total Lines 31
Duplicated Lines 0 %

Coupling/Cohesion

Components 1
Dependencies 2

Test Coverage

Coverage 100%

Importance

Changes 1
Bugs 0 Features 1
Metric Value
wmc 1
lcom 1
cbo 2
dl 0
loc 31
ccs 13
cts 13
cp 1
rs 10
c 1
b 0
f 1

1 Method

Rating   Name   Duplication   Size   Complexity  
A init() 0 18 1
1
<?php
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/** @formatter:off
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 * ******************************************************************
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 * Created by   Marko Kungla on Jul 7, 2016 - 10:51:16 PM
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 * Contact      [email protected]
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 * @copyright   2016 Marko Kungla - https://github.com/mkungla
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 * @license     The MIT License (MIT)
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 * 
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 * @category       AframeVR
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 * @package        aframe-php
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 * 
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 * Lang         PHP (php version >= 7)
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 * Encoding     UTF-8
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 * File         Cursor.php
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 * Code format  PSR-2 and 12
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 * @link        https://github.com/mkungla/aframe-php
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 * @issues      https://github.com/mkungla/aframe-php/issues
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 * ********************************************************************
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 * Contributors:
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 * @author Marko Kungla <[email protected]>
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 * ********************************************************************
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 * Comments:
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 * @formatter:on */
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namespace AframeVR\Extras\Primitives;
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use \AframeVR\Core\Entity;
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use \AframeVR\Core\Helpers\MeshAttributes;
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use \AframeVR\Interfaces\PrimitiveInterface;
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/**
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 * <a-cursor>
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 *
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 * The cursor primitive places a reticle or crosshair to add clicking and interactivity with the scene. It is an entity
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 * that prescribes the cursor component and a default ring-shaped geometry. The cursor is usually placed as a child of
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 * the camera.
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 */
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final class Cursor extends Entity implements PrimitiveInterface
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{
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    use MeshAttributes;
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    /**
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     * Selector to obj
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     *
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     * Selector to an <a-asset-item> pointing to a .OBJ file or an inline path to a .OBJ file.
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     *
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     * @return ObjModelPrimitiveIF
0 ignored issues
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Documentation introduced by
Should the return type not be Cursor?

This check compares the return type specified in the @return annotation of a function or method doc comment with the types returned by the function and raises an issue if they mismatch.

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48
     */
49 1
    public function init()
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    {
51 1
        $this->component('Geometry')->primitive('ring');
52 1
        $this->component('Geometry')->radiusOuter(0.016);
53 1
        $this->component('Geometry')->radiusInner(0.01);
54 1
        $this->component('Geometry')->segmentsTheta(64);
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56 1
        $this->component('Material')->shader('flat');
57 1
        $this->color('#000');
58 1
        $this->component('Material')->opacity(0.8);
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60 1
        $this->position(0, 0, -1);
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62 1
        $this->component('Cursor')->fuse(true);
63 1
        $this->component('Raycaster')->far(1000);
64 1
        $this->component('Cursor')->fuseTimeout(1500);
65 1
        return $this;
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    }
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}