| Conditions | 10 |
| Paths | 60 |
| Total Lines | 58 |
| Code Lines | 27 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 1 | ||
| Bugs | 0 | Features | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | <?php |
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| 75 | private function getShortestPath($source, $target) |
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| 76 | { |
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| 77 | // array of the best estimates of shortest path to each vertex |
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| 78 | $bestEstimates = []; |
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| 79 | // array of predecessors for each vertex |
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| 80 | $predecessors = []; |
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| 81 | // queue of all unoptimized vertices |
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| 82 | $queue = new \SplPriorityQueue(); |
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| 83 | |||
| 84 | foreach ($this->graph as $vertex => $list) { |
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| 85 | $bestEstimates[$vertex] = \INF; // set initial distance to "infinity" |
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| 86 | $predecessors[$vertex] = null; // no known predecessors yet |
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| 87 | foreach ($list as $w => $cost) { |
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| 88 | // use the edge cost as the priority |
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| 89 | $queue->insert($w, $cost); |
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| 90 | } |
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| 91 | } |
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| 92 | |||
| 93 | // initial distance at source is 0 |
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| 94 | $bestEstimates[$source] = 0; |
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| 95 | |||
| 96 | while (!$queue->isEmpty()) { |
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| 97 | // extract min cost |
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| 98 | $u = $queue->extract(); |
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| 99 | if (!empty($this->graph[$u])) { |
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| 100 | // "relax" each adjacent vertex |
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| 101 | foreach ($this->graph[$u] as $vertex => $cost) { |
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| 102 | // alternate route length to adjacent neighbor |
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| 103 | $alt = $bestEstimates[$u] + $cost; |
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| 104 | /** |
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| 105 | * if alternate route is shorter: |
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| 106 | * - update minimum length to vertex |
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| 107 | * - add neighbor to predecessors for vertex |
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| 108 | */ |
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| 109 | if ($alt < $bestEstimates[$vertex]) { |
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| 110 | $bestEstimates[$vertex] = $alt; |
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| 111 | $predecessors[$vertex] = $u; |
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| 112 | |||
| 113 | $queue->insert($vertex, $cost); |
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| 114 | } |
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| 115 | } |
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| 116 | } |
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| 117 | } |
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| 118 | |||
| 119 | // we can now find the shortest path using reverse iteration |
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| 120 | $path = []; |
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| 121 | $u = $target; |
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| 122 | while (isset($predecessors[$u]) && $predecessors[$u]) { |
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| 123 | $path[] = $u; |
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| 124 | $u = $predecessors[$u]; |
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| 125 | } |
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| 126 | |||
| 127 | if (!$path) { |
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| 128 | return []; |
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| 129 | } |
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| 130 | |||
| 131 | return array_reverse(array_merge($path, [$source])); |
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| 132 | } |
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| 133 | |||
| 164 |
This check marks implicit conversions of arrays to boolean values in a comparison. While in PHP an empty array is considered to be equal (but not identical) to false, this is not always apparent.
Consider making the comparison explicit by using
empty(..)or! empty(...)instead.