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<?php |
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namespace Noodle\Statemachine; |
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use ArrayObject as Context; |
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use Generator; |
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use League\Event\Emitter; |
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use League\Event\Event; |
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use League\Event\ListenerInterface as Listener; |
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use Noodle\Listener\ChangesState; |
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use Noodle\Listener\ReportsTransitionFailures; |
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use Noodle\State\FlyweightState; |
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use Noodle\State\State; |
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use Noodle\Stateful\Stateful; |
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use Noodle\Statemachine\Exception as NoodleException; |
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use Noodle\Statemachine\Exception\StateTransitionFailed; |
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use Noodle\Transition\Input\FlyweightInput; |
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use Noodle\Transition\Input\Input; |
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use Noodle\Transition\Table\TransitionTable; |
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final class Statemachine implements EventfulStatemachine |
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{ |
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/** |
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* The emitter used to emit events |
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* |
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* @var Emitter |
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*/ |
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private $emitter; |
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/** |
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* Transition table used to determine which states support which actions |
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* |
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* @var TransitionTable |
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*/ |
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private $stateTransitionTable; |
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/** |
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* Constructor |
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* |
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* @param TransitionTable $stateTransitionTable |
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* @param Listener $failureHandler (Optional) Listener that handles transition failures |
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* @param Listener $stateChanger (Optional) Listener that updates the object's state |
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*/ |
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public function __construct( |
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TransitionTable $stateTransitionTable, |
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Listener $failureHandler = null, |
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Listener $stateChanger = null |
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) { |
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$this->stateTransitionTable = $stateTransitionTable; |
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$this->emitter = new Emitter(); |
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if (!$stateChanger) { |
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$stateChanger = new ChangesState(); |
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} |
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$this->emitter->addListener( |
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$this->getEventName('on', FlyweightInput::any(), FlyweightState::any()), |
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$stateChanger |
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); |
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if (!$failureHandler) { |
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$failureHandler = new ReportsTransitionFailures(); |
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} |
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$this->emitter->addListener('failed', $failureHandler); |
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} |
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/** |
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* {@inheritdoc} |
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*/ |
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public function trigger(Input $input, Stateful $object) |
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{ |
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$context = new Context(); |
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$nextState = $this->stateTransitionTable->resolve($object->getCurrentState(), $input); |
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$this->emitEvents($input, $object, $context, $nextState); |
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} |
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/** |
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* {@inheritdoc} |
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*/ |
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public function after(Input $input, State $currentState, Listener $listener, int $priority = Emitter::P_NORMAL) |
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{ |
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$this->emitter->addListener( |
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$this->getEventName('after', $input, $currentState), |
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$listener, |
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$priority |
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); |
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} |
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/** |
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* {@inheritdoc} |
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*/ |
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public function before(Input $input, State $currentState, Listener $listener, int $priority = Emitter::P_NORMAL) |
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{ |
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$this->emitter->addListener( |
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$this->getEventName('before', $input, $currentState), |
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$listener, |
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$priority |
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); |
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} |
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/** |
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* {@inheritdoc} |
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*/ |
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public function on(Input $input, State $currentState, Listener $listener, int $priority = Emitter::P_NORMAL) |
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{ |
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$this->emitter->addListener( |
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$this->getEventName('on', $input, $currentState), |
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$listener, |
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$priority |
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); |
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} |
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/** |
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* Creates an event name based on an input, current state, and when that event should be emitted |
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* |
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* @param string $executedWhen |
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* @param Input $input |
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* @param State $currentState |
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* |
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* @return string |
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*/ |
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private function getEventName(string $executedWhen, Input $input, State $currentState) : string |
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{ |
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return sprintf('%s %s %s', $executedWhen, $input->getName(), $currentState->getName()); |
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} |
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/** |
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* Emits the events corresponding to applying the provided input on the provided object. |
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* |
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* @param Input $input |
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* @param Stateful $object |
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* @param Context $context |
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* @param State $nextState |
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* |
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* @return void |
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* |
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* @throws StateTransitionFailed |
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*/ |
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private function emitEvents(Input $input, Stateful $object, Context $context, State $nextState) |
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{ |
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/** @var Event $event */ |
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foreach ($this->eventProvider($input, $object->getCurrentState()) as $event) { |
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if (!$this->emitter->hasListeners($event->getName())) { |
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continue; |
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} |
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if ($this->emitter->emit($event, $object, $context, $input, $nextState)->isPropagationStopped()) { |
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$this->emitter->emit(Event::named('failed'), $object, $context, $input, $nextState); |
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throw new StateTransitionFailed($input, $object, $context, $nextState); |
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} |
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} |
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} |
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/** |
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* Returns events to be emitted whenever a state transition is attempted |
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* |
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* @param Input $input |
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* @param State $currentState |
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* |
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* @return Generator |
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*/ |
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private function eventProvider(Input $input, State $currentState) : Generator |
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{ |
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$anyInput = FlyweightInput::any(); |
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$anyState = FlyweightState::any(); |
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yield Event::named($this->getEventName('before', $input, $currentState)); |
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yield Event::named($this->getEventName('before', $anyInput, $currentState)); |
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yield Event::named($this->getEventName('before', $input, $anyState)); |
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yield Event::named($this->getEventName('before', $anyInput, $anyState)); |
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yield Event::named($this->getEventName('on', $anyInput, $anyState)); |
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yield Event::named($this->getEventName('after', $input, $currentState)); |
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yield Event::named($this->getEventName('after', $anyInput, $currentState)); |
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yield Event::named($this->getEventName('after', $input, $anyState)); |
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yield Event::named($this->getEventName('after', $anyInput, $anyState)); |
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} |
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} |
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It seems like the type of the argument is not accepted by the function/method which you are calling.
In some cases, in particular if PHP’s automatic type-juggling kicks in this might be fine. In other cases, however this might be a bug.
We suggest to add an explicit type cast like in the following example: