| Conditions | 22 |
| Paths | 9505 |
| Total Lines | 167 |
| Code Lines | 99 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 0 | ||
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | <?php |
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| 63 | public function MakePie( |
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| 64 | $filename, |
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| 65 | $pieWidth, |
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| 66 | $pieHeight, |
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| 67 | $ShadowDistance, |
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| 68 | $pieBackgroundColor, |
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| 69 | $EQpieData, |
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| 70 | $legend |
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| 71 | ) { |
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| 72 | if (!\function_exists('imagecreatetruecolor')) { |
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| 73 | exit('Error, GD Library 2 needed.'); |
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| 74 | } |
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| 75 | |||
| 76 | //set some limitations |
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| 77 | if ($pieWidth < 100 | $pieWidth > 500) { |
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| 78 | $pieWidth = 100; |
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| 79 | } |
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| 80 | if ($pieHeight < 100 | $pieHeight > 500) { |
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| 81 | $pieHeight = 100; |
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| 82 | } |
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| 83 | if ($ShadowDistance < 1 | $ShadowDistance > 50) { |
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| 84 | $ShadowDistance = 10; |
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| 85 | } |
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| 86 | |||
| 87 | $pieWidth *= 3; |
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| 88 | $pieHeight *= 3; |
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| 89 | $ShadowDistance *= 3; |
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| 90 | $pieBackgroundColor = $pieBackgroundColor; |
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| 91 | |||
| 92 | $pie = @\imagecreatetruecolor($pieWidth, $pieHeight + $ShadowDistance); |
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| 93 | |||
| 94 | $colR = \hexdec(mb_substr($pieBackgroundColor, 1, 2)); |
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| 95 | $colG = \hexdec(mb_substr($pieBackgroundColor, 3, 2)); |
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| 96 | $colB = \hexdec(mb_substr($pieBackgroundColor, 5, 2)); |
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| 97 | $pieBG = \imagefilledarc($pie, $colR, $colG, $colB); |
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| 98 | \imagefill($pie, 0, 0, $pieBG); |
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| 99 | |||
| 100 | // get the total value for percentage calculations |
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| 101 | $this->total = 0; |
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| 102 | |||
| 103 | $maxStringLenght = 0; |
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| 104 | foreach ($EQpieData as $i => $value) { |
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| 105 | $this->total += $value[1]; |
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| 106 | if (mb_strlen($value[0]) > $maxStringLenght) { |
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| 107 | $maxStringLenght = mb_strlen($value[0]); |
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| 108 | } |
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| 109 | } |
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| 110 | |||
| 111 | $pieParts = $i + 1; |
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| 112 | \reset($EQpieData); |
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| 113 | $legendWidth = (($legend > 0) ? \imagefontwidth(2) * ($maxStringLenght + 6) + 40 : 0); |
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| 114 | |||
| 115 | // the first pie-part starts with offset in degrees up from horizantal right, looks better this way |
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| 116 | $pieStart = 135; |
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| 117 | |||
| 118 | foreach ($EQpieData as $i => $value) { |
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| 119 | // the name for each part is $value[0] |
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| 120 | // the value for each part is $value[1] |
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| 121 | // the color for each part is $value[2] |
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| 122 | |||
| 123 | $piePart = $value[1]; |
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| 124 | if (isset($this->total) && $this->total > 0) { |
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| 125 | $piePart100 = \round($piePart / $this->total * 100, 2); // value in percentage, the rounding and * 100 for extra accuracy for pie w/o gaps |
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| 126 | } else { |
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| 127 | $piePart100 = 0; |
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| 128 | } |
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| 129 | |||
| 130 | $piePart360 = $piePart100 * 3.6; // in degrees |
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| 131 | |||
| 132 | $colR = \hexdec(mb_substr($value[2], 1, 2)); |
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| 133 | $colG = \hexdec(mb_substr($value[2], 3, 2)); |
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| 134 | $colB = \hexdec(mb_substr($value[2], 5, 2)); |
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| 135 | $PartColor = \imagefilledarc($pie, $colR, $colG, $colB); |
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| 136 | |||
| 137 | $ShadowColR = (($colR > 79) ? $colR - 80 : 0); |
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| 138 | $ShadowColG = (($colG > 79) ? $colG - 80 : 0); |
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| 139 | $ShadowColB = (($colB > 79) ? $colB - 80 : 0); |
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| 140 | |||
| 141 | $ShadowColor = \imagefilledarc($pie, $ShadowColR, $ShadowColG, $ShadowColB); |
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| 142 | |||
| 143 | //Here we create the shadow down-worths |
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| 144 | for ($i = 0; $i < $ShadowDistance; ++$i) { |
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| 145 | \imagefilledarc($pie, $pieWidth / 2, $pieHeight / 2 + $i, $pieWidth - 20, $pieHeight - 20, \round($pieStart), \round($pieStart + $piePart360), $ShadowColor, \IMG_ARC_NOFILL); |
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| 146 | } |
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| 147 | |||
| 148 | $pieStart += $piePart360; |
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| 149 | } |
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| 150 | \reset($EQpieData); |
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| 151 | |||
| 152 | $pieStart = 135; |
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| 153 | |||
| 154 | foreach ($EQpieData as $i => $value) { |
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| 155 | $piePart = $value[1]; |
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| 156 | if (isset($this->total) && $this->total > 0) { |
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| 157 | $piePart100 = \round($piePart / $this->total * 100, 2); // value in percentage, the rounding and * 100 for extra accuracy for pie w/o gaps |
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| 158 | } else { |
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| 159 | $piePart100 = 0; |
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| 160 | } |
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| 161 | $piePart360 = $piePart100 * 3.6; // in degrees |
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| 162 | |||
| 163 | $colR = \hexdec(mb_substr($value[2], 1, 2)); |
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| 164 | $colG = \hexdec(mb_substr($value[2], 3, 2)); |
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| 165 | $colB = \hexdec(mb_substr($value[2], 5, 2)); |
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| 166 | $PartColor = \imagefilledarc($pie, $colR, $colG, $colB); |
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| 167 | |||
| 168 | //Here we create the real pie chart |
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| 169 | \imagefilledarc($pie, $pieWidth / 2, $pieHeight / 2, $pieWidth - 20, $pieHeight - 20, \round($pieStart), \round($pieStart + $piePart360), $PartColor, \IMG_ARC_PIE); |
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| 170 | |||
| 171 | $pieStart += $piePart360; |
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| 172 | } |
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| 173 | \reset($EQpieData); |
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| 174 | |||
| 175 | // create final pie picture with proper background color |
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| 176 | $finalPie = \imagecreatetruecolor($pieWidth / 3 + $legendWidth, ($pieHeight + $ShadowDistance) / 3); |
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| 177 | \imagefill($finalPie, 0, 0, $pieBG); |
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| 178 | |||
| 179 | // resample with pieGraph inside (3x smaller) |
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| 180 | \imagecopyresampled($finalPie, $pie, 0, 0, 0, 0, $pieWidth / 3, ($pieHeight + $ShadowDistance) / 3, $pieWidth, $pieHeight + $ShadowDistance); |
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| 181 | |||
| 182 | // Create the ledgend ... |
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| 183 | if ($legendWidth > 0) { |
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| 184 | // Legend Box |
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| 185 | $leg_width = $legendWidth - 10; |
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| 186 | $leg_height = $pieParts * (\imagefontheight(2) + 2) + 2; |
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| 187 | $legendImage = \imagecreatetruecolor($leg_width, $leg_height); |
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| 188 | //ImageFill($legendImage, 0, 0, $pieBG); |
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| 189 | |||
| 190 | $borderColor = \imagefilledarc($pie, '155', '155', '155'); |
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| 191 | $boxColor = \imagefilledarc($pie, '255', '255', '255'); |
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| 192 | $textColor = \imagefilledarc($pie, '55', '55', '55'); |
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| 193 | |||
| 194 | \imagefilledrectangle($legendImage, 0, 0, $leg_width, $leg_height, $boxColor); |
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| 195 | \imagerectangle($legendImage, 0, 0, $leg_width - 1, $leg_height - 1, $borderColor); |
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| 196 | |||
| 197 | $box_width = \imagefontwidth(2) - 5; |
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| 198 | $box_height = \imagefontheight(2) - 5; |
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| 199 | $yOffset = 2; |
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| 200 | |||
| 201 | foreach ($EQpieData as $i => $value) { |
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| 202 | $piePart = $value[1]; |
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| 203 | if (isset($this->total) && $this->total > 0) { |
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| 204 | $piePart100 = \round($piePart / $this->total * 100, 2); // value in percentage, the rounding and * 100 for extra accuracy for pie w/o gaps |
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| 205 | } else { |
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| 206 | $piePart100 = 0; |
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| 207 | } |
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| 208 | $colR = \hexdec(mb_substr($value[2], 1, 2)); |
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| 209 | $colG = \hexdec(mb_substr($value[2], 3, 2)); |
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| 210 | $colB = \hexdec(mb_substr($value[2], 5, 2)); |
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| 211 | $PartColor = \imagefilledarc($legendImage, $colR, $colG, $colB); |
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| 212 | |||
| 213 | \imagefilledrectangle($legendImage, 5, $yOffset + 2, 5 + $box_width, $yOffset + $box_height + 2, $PartColor); |
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| 214 | \imagerectangle($legendImage, 5, $yOffset + 2, 5 + $box_width, $yOffset + $box_height + 2, $borderColor); |
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| 215 | |||
| 216 | $text = $value[0] . ' ' . $piePart100 . '%'; |
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| 217 | \imagestring($legendImage, 2, '20', $yOffset, $text, $textColor); |
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| 218 | $yOffset += 15; |
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| 219 | } |
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| 220 | |||
| 221 | \reset($EQpieData); // reset pointer in array to first |
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| 222 | |||
| 223 | \imagecopyresampled($finalPie, $legendImage, $pieWidth / 3, 10, 0, 0, $leg_width, $leg_height, $leg_width, $leg_height); |
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| 224 | \imagedestroy($legendImage); |
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| 225 | } |
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| 226 | \header('Content-type: image/png'); |
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| 227 | \imagepng($finalPie, $filename); |
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| 228 | \imagedestroy($pie); |
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| 229 | \imagedestroy($finalPie); |
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| 230 | } |
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| 232 |
In general, usage of exit should be done with care and only when running in a scripting context like a CLI script.