Test Setup Failed
Push — master ( 3fdbae...4eb8b5 )
by Michael
18:46
created
class/ChessGame.php 1 patch
Spacing   +20 added lines, -20 removed lines patch added patch discarded remove patch
@@ -300,10 +300,10 @@  discard block
 block discarded – undo
300 300
                   || ('-' != $this->gamestate['fen_en_passant_target_square'] && 6 == $this->gamestate['fen_en_passant_target_square'][1] && 'w' != $this->gamestate['fen_active_color'])) {
301 301
             return _MD_CHESS_FENBAD_EP_COLOR; // en passant target square wrong color
302 302
         } elseif ('-' != $this->gamestate['fen_en_passant_target_square'] && 3 == $this->gamestate['fen_en_passant_target_square'][1]
303
-                  && 'wP' != $this->board[$this->boardCoordToIndex($this->gamestate['fen_en_passant_target_square'][0] . '4')]) {
303
+                  && 'wP' != $this->board[$this->boardCoordToIndex($this->gamestate['fen_en_passant_target_square'][0].'4')]) {
304 304
             return _MD_CHESS_FENBAD_EP_NO_PAWN; // en passant target square for nonexistent pawn
305 305
         } elseif ('-' != $this->gamestate['fen_en_passant_target_square'] && 6 == $this->gamestate['fen_en_passant_target_square'][1]
306
-                  && 'bP' != $this->board[$this->boardCoordToIndex($this->gamestate['fen_en_passant_target_square'][0] . '5')]) {
306
+                  && 'bP' != $this->board[$this->boardCoordToIndex($this->gamestate['fen_en_passant_target_square'][0].'5')]) {
307 307
             return _MD_CHESS_FENBAD_EP_NO_PAWN; // en passant target square for nonexistent pawn
308 308
         }
309 309
 
@@ -1876,7 +1876,7 @@  discard block
 block discarded – undo
1876 1876
             if ('P' == $fig_type && 16 == \abs($fig_pos - $dest_pos)) {
1877 1877
                 $file_chars = 'abcdefgh';
1878 1878
 
1879
-                $this->gamestate['fen_en_passant_target_square'] = $file_chars[$fig_pos % 8] . ('w' == $cur_player ? '3' : '6');
1879
+                $this->gamestate['fen_en_passant_target_square'] = $file_chars[$fig_pos % 8].('w' == $cur_player ? '3' : '6');
1880 1880
             } else {
1881 1881
                 // clear 'en passant'
1882 1882
 
@@ -1904,7 +1904,7 @@  discard block
 block discarded – undo
1904 1904
 
1905 1905
                     $this->board[$dest_pos] = "$cur_player$pawn_upg";
1906 1906
 
1907
-                    $result .= ' ... ' . $this->move_msg(_MD_CHESS_MOVE_PROMOTED, $this->getFullFigureName($pawn_upg));
1907
+                    $result .= ' ... '.$this->move_msg(_MD_CHESS_MOVE_PROMOTED, $this->getFullFigureName($pawn_upg));
1908 1908
                 }
1909 1909
             }
1910 1910
 
@@ -1933,27 +1933,27 @@  discard block
 block discarded – undo
1933 1933
 
1934 1934
                     $history_move .= '#';
1935 1935
 
1936
-                    $result .= ' ... ' . _MD_CHESS_MOVE_CHECKMATE;
1936
+                    $result .= ' ... '._MD_CHESS_MOVE_CHECKMATE;
1937 1937
                 } else {
1938 1938
                     $history_move .= '+';
1939 1939
                 }
1940 1940
             } elseif ($this->isStaleMate($cur_opp, $cur_player)) {
1941 1941
                 $this->gamestate['pgn_result'] = '1/2-1/2';
1942 1942
 
1943
-                $result .= ' ... ' . _MD_CHESS_MOVE_STALEMATE;
1943
+                $result .= ' ... '._MD_CHESS_MOVE_STALEMATE;
1944 1944
 
1945 1945
                 $comment = _MD_CHESS_DRAW_STALEMATE;
1946 1946
             } elseif ($this->insufficient_mating_material()) {
1947 1947
                 $this->gamestate['pgn_result'] = '1/2-1/2';
1948 1948
 
1949
-                $result .= ' ... ' . _MD_CHESS_MOVE_MATERIAL;
1949
+                $result .= ' ... '._MD_CHESS_MOVE_MATERIAL;
1950 1950
 
1951 1951
                 $comment = _MD_CHESS_DRAW_NO_MATE;
1952 1952
             }
1953 1953
 
1954 1954
             // store possible castling-availability modification
1955 1955
 
1956
-            $KQkq = ($white_may_castle_short ? 'K' : '') . ($white_may_castle_long ? 'Q' : '') . ($black_may_castle_short ? 'k' : '') . ($black_may_castle_long ? 'q' : '');
1956
+            $KQkq = ($white_may_castle_short ? 'K' : '').($white_may_castle_long ? 'Q' : '').($black_may_castle_short ? 'k' : '').($black_may_castle_long ? 'q' : '');
1957 1957
 
1958 1958
             $this->gamestate['fen_castling_availability'] = !empty($KQkq) ? $KQkq : '-';
1959 1959
 
@@ -1972,20 +1972,20 @@  discard block
 block discarded – undo
1972 1972
                     $this->gamestate['pgn_movetext'] .= ' ';
1973 1973
                 }
1974 1974
 
1975
-                $this->gamestate['pgn_movetext'] .= $this->gamestate['fen_fullmove_number'] . '.';
1975
+                $this->gamestate['pgn_movetext'] .= $this->gamestate['fen_fullmove_number'].'.';
1976 1976
                 // if black move, no moves yet, and game is setup, output move number with special '...' terminator
1977 1977
             } elseif (empty($this->gamestate['pgn_movetext']) && !empty($this->gamestate['pgn_fen'])) {
1978
-                $this->gamestate['pgn_movetext'] .= $this->gamestate['fen_fullmove_number'] . '...';
1978
+                $this->gamestate['pgn_movetext'] .= $this->gamestate['fen_fullmove_number'].'...';
1979 1979
             }
1980 1980
 
1981 1981
             // update movetext
1982 1982
 
1983 1983
             // comment is added only for a concluded game
1984 1984
 
1985
-            $this->gamestate['pgn_movetext'] .= ' ' . $history_move . ' ' . $this->gamestate['pgn_result'];
1985
+            $this->gamestate['pgn_movetext'] .= ' '.$history_move.' '.$this->gamestate['pgn_result'];
1986 1986
 
1987 1987
             if (!empty($comment)) {
1988
-                $this->gamestate['pgn_movetext'] .= ' {' . $comment . '}';
1988
+                $this->gamestate['pgn_movetext'] .= ' {'.$comment.'}';
1989 1989
             }
1990 1990
 
1991 1991
             // if black move, increment move-number
@@ -2100,9 +2100,9 @@  discard block
 block discarded – undo
2100 2100
             $coordinates = $this->boardIndexToCoord($i);
2101 2101
 
2102 2102
             if ('w' == $tile[0]) {
2103
-                $this->w_figures[] = $tile[1] . $coordinates;
2103
+                $this->w_figures[] = $tile[1].$coordinates;
2104 2104
             } elseif ('b' == $tile[0]) {
2105
-                $this->b_figures[] = $tile[1] . $coordinates;
2105
+                $this->b_figures[] = $tile[1].$coordinates;
2106 2106
             }
2107 2107
         }
2108 2108
 
@@ -2144,7 +2144,7 @@  discard block
 block discarded – undo
2144 2144
 
2145 2145
         // Then replace each string of x's with the string length.
2146 2146
 
2147
-        $this->gamestate['fen_piece_placement'] = \preg_replace_callback('/(x+)/', static function($matches) {return \strlen($matches[1]);}, \implode('/', $rows));
2147
+        $this->gamestate['fen_piece_placement'] = \preg_replace_callback('/(x+)/', static function($matches) {return \strlen($matches[1]); }, \implode('/', $rows));
2148 2148
     }
2149 2149
 
2150 2150
     /**
@@ -2160,15 +2160,15 @@  discard block
 block discarded – undo
2160 2160
 
2161 2161
         $counts = \count_chars($pieces, 1);
2162 2162
 
2163
-        $num_queens = (int)@$counts[\ord('Q')];
2163
+        $num_queens = (int) @$counts[\ord('Q')];
2164 2164
 
2165
-        $num_rooks = (int)@$counts[\ord('R')];
2165
+        $num_rooks = (int) @$counts[\ord('R')];
2166 2166
 
2167
-        $num_bishops = (int)@$counts[\ord('B')];
2167
+        $num_bishops = (int) @$counts[\ord('B')];
2168 2168
 
2169
-        $num_knights = (int)@$counts[\ord('N')];
2169
+        $num_knights = (int) @$counts[\ord('N')];
2170 2170
 
2171
-        $num_pawns = (int)@$counts[\ord('P')];
2171
+        $num_pawns = (int) @$counts[\ord('P')];
2172 2172
 
2173 2173
         return 0 == $num_queens && 0 == $num_rooks && ($num_bishops + $num_knights) <= 1 && 0 == $num_pawns;
2174 2174
     }
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