ServerSocket   A
last analyzed

Complexity

Total Complexity 10

Size/Duplication

Total Lines 80
Duplicated Lines 5 %

Coupling/Cohesion

Components 1
Dependencies 5

Test Coverage

Coverage 12.12%

Importance

Changes 0
Metric Value
wmc 10
lcom 1
cbo 5
dl 4
loc 80
ccs 4
cts 33
cp 0.1212
rs 10
c 0
b 0
f 0

4 Methods

Rating   Name   Duplication   Size   Complexity  
A __construct() 0 8 2
A serve() 0 28 4
A bind() 4 7 2
A listen() 0 7 2

How to fix   Duplicated Code   

Duplicated Code

Duplicate code is one of the most pungent code smells. A rule that is often used is to re-structure code once it is duplicated in three or more places.

Common duplication problems, and corresponding solutions are:

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<?php
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/**
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 * This file is part of the PHP Generics package.
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 *
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 * @package Generics
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 */
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namespace Generics\Socket;
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/**
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 * This class provides a basic client socket implementation
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 *
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 * @author Maik Greubel <[email protected]>
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 */
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class ServerSocket extends Socket
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{
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    /**
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     * Create a new server socket
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     *
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     * @param Endpoint $endpoint
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     *            The endpoint to use
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     *
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     * @throws SocketException In case of creation of socket has failed or socket options could not be set.
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     */
26 1
    public function __construct(Endpoint $endpoint)
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    {
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        parent::__construct($endpoint);
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        if (! @socket_set_option($this->handle, SOL_SOCKET, SO_REUSEADDR, 1)) {
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            $code = socket_last_error($this->handle);
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            throw new SocketException(socket_strerror($code), array(), $code);
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        }
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    }
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    /**
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     * Creates a service at the given endpoint
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     *
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     * @throws SocketException in case of it is not possible to serve due to binding or listening error
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     */
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    public function serve(ServiceCallback $callback)
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    {
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        $this->bind();
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        $this->listen();
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        $runOn = true;
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        while ($runOn) {
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            $clientHandle = @socket_accept($this->handle);
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            if (! is_resource($clientHandle)) {
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                $code = socket_last_error($this->handle);
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                throw new SocketException(socket_strerror($code), array(), $code);
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            }
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            $address = null;
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            $port = 0;
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            if (! @socket_getpeername($clientHandle, $address, $port)) {
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                $code = socket_last_error($clientHandle);
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                throw new SocketException(socket_strerror($code), array(), $code);
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            }
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            $client = new ClientSocket(new Endpoint($address, $port), $clientHandle);
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            $runOn = boolval($callback->callback($client));
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        }
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    }
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    /**
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     * Bind the server socket to the given endpoint
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     *
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     * @throws SocketException in case of binding has failed
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     */
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    private function bind()
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    {
76 View Code Duplication
        if (! @socket_bind($this->handle, $this->endpoint->getAddress(), $this->endpoint->getPort())) {
0 ignored issues
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Duplication introduced by
This code seems to be duplicated across your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

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            $code = socket_last_error($this->handle);
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            throw new SocketException(socket_strerror($code), array(), $code);
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        }
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    }
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    /**
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     * Listen to the binded socket endpoint
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     *
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     * @throws SocketException in case of listening is not possible
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     */
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    private function listen()
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    {
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        if (! @socket_listen($this->handle, 5)) {
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            $code = socket_last_error($this->handle);
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            throw new SocketException(socket_strerror($code), array(), $code);
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        }
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    }
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}
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