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ASCIISyntax::findAndCreateNode()   A
last analyzed

Complexity

Conditions 4
Paths 4

Size

Total Lines 15
Code Lines 7

Duplication

Lines 11
Ratio 73.33 %

Importance

Changes 0
Metric Value
dl 11
loc 15
rs 9.2
c 0
b 0
f 0
cc 4
eloc 7
nc 4
nop 2
1
<?php
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namespace Letournel\PathFinder\Converters\Grid;
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use Letournel\PathFinder\Core\Node;
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use Letournel\PathFinder\Core\NodeGrid;
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use Letournel\PathFinder\Core\NodePath;
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use Letournel\PathFinder\ConverterGrid;
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class ASCIISyntax implements ConverterGrid
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{
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    const
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        FREE = ' ',
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        IN   = '>',
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        OUT  = '<',
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        STEP = '.',
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        WALL = 'X';
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    public function convertToGrid($syntax)
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    {
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        $matrix = $this->convertToMatrix($syntax);
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        foreach($matrix as $x => $line)
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        {
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            foreach($line as $y => $char)
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            {
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                $matrix[$x][$y] = ($char !== self::WALL) ? 1 : 0;
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            }
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        }
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        return new NodeGrid($matrix);
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    }
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    public function convertToMatrix($syntax)
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    {
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        $matrix = array_filter(explode("\n", $syntax));
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        foreach($matrix as $key => $line)
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        {
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            $matrix[$key] = array_filter(str_split($line));
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        }
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        return $matrix;
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    }
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    public function convertToSyntax(NodeGrid $grid)
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    {
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        $syntax = '';
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        $nodes = $grid->getNodes();
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        foreach($nodes as $line)
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        {
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            foreach($line as $node)
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            {
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                $syntax .= ($node->isWalkable() ? self::FREE : self::WALL);
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            }
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            $syntax .= "\n";
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        }
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        return $syntax;
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    }
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    public function convertToSyntaxWithPath(NodeGrid $grid, NodePath $path)
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    {
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        $syntax = '';
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        $nodes = $grid->getNodes();
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        foreach($nodes as $line)
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        {
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            foreach($line as $node)
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            {
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                if(! $node->isWalkable())
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                {
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                    $syntax .= self::WALL;
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                }
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                elseif($node->toString() == $path->getStartNode()->toString())
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                {
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                    $syntax .= self::IN;
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                }
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                elseif($node->toString() == $path->getEndNode()->toString())
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                {
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                    $syntax .= self::OUT;
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                }
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                elseif($path->contains($node))
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                {
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                    $syntax .= self::STEP;
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                }
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                else
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                {
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                    $syntax .= self::FREE;
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                }
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            }
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            $syntax .= "\n";
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        }
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        return $syntax;
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    }
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    public function findAndCreateNode($syntax, $charToFind)
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    {
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        $xCount = count($syntax);
102 View Code Duplication
        for($x = 0; $x < $xCount; $x++)
0 ignored issues
show
Duplication introduced by
This code seems to be duplicated across your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

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103
        {
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            $yCount = count($syntax[$x]);
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            for($y = 0; $y < $yCount; $y++)
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            {
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                if($syntax[$x][$y] === $charToFind)
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                {
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                    return new Node($x, $y);
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                }
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            }
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        }
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    }
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    public function findAndCreateNodes($syntax, $charToFind)
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    {
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        $nodes = array();
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        $xCount = count($syntax);
119 View Code Duplication
        for($x = 0; $x < $xCount; $x++)
0 ignored issues
show
Duplication introduced by
This code seems to be duplicated across your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

Loading history...
120
        {
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            $yCount = count($syntax[$x]);
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            for($y = 0; $y < $yCount; $y++)
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            {
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                if($syntax[$x][$y] === $charToFind)
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                {
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                    $nodes[] = new Node($x, $y);
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                }
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            }
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        }
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        return $nodes;
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    }
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    public function generateNodePath($matrix)
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    {
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        $deltas = array(
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            array(-1, -1), array(-1, +0), array(-1, +1),
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            array(+0, -1),                array(+0, +1),
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            array(+1, -1), array(+1, +0), array(+1, +1),
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        );
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        $node = $this->findAndCreateNode($matrix, self::IN);
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        $target = $this->findAndCreateNode($matrix, self::OUT);
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        $path = array($node);
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        while($node->getId() !== $target->getId())
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        {
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            $newNode = null;
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            foreach($deltas as $delta)
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            {
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                $x = $node->getX() + $delta[0];
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                $y = $node->getY() + $delta[1];
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                if(! array_key_exists($x, $matrix))
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                {
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                    continue;
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                }
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                if(! array_key_exists($y, $matrix[$x]))
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                {
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                    continue;
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                }
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                if($matrix[$x][$y] === self::STEP || $matrix[$x][$y] === self::OUT)
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                {
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                    $matrix[$x][$y] = self::FREE;
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                    $newNode = new Node($x, $y);
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                    break;
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                }
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            }
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            if(! $newNode instanceof Node)
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            {
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                throw new \RuntimeException('Path is not continous in the grid');
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            }
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            $node = $newNode;
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            $path[] = $node;
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        }
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        return new NodePath($path);
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    }
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}
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