1 | /* |
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2 | * https://github.com/legalthings/signature-pad-angular |
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3 | * Copyright (c) 2015 ; Licensed MIT |
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4 | */ |
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5 | |||
6 | angular.module('signature', []); |
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7 | |||
8 | angular.module('signature').directive('signaturePad', ['$interval', '$timeout', '$window', |
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9 | function ($interval, $timeout, $window) { |
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10 | 'use strict'; |
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11 | |||
12 | var signaturePad, element, EMPTY_IMAGE = 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAjgAAADcCAQAAADXNhPAAAACIklEQVR42u3UIQEAAAzDsM+/6UsYG0okFDQHMBIJAMMBDAfAcADDATAcwHAAwwEwHMBwAAwHMBzAcAAMBzAcAMMBDAcwHADDAQwHwHAAwwEMB8BwAMMBMBzAcADDATAcwHAADAcwHADDAQwHMBwAwwEMB8BwAMMBDAfAcADDATAcwHAAwwEwHMBwAAwHMBzAcAAMBzAcAMMBDAcwHADDAQwHwHAAwwEwHMBwAMMBMBzAcAAMBzAcwHAADAcwHADDAQwHMBwAwwEMB8BwAMMBDAfAcADDATAcwHAAwwEwHMBwAAwHMBzAcCQADAcwHADDAQwHwHAAwwEMB8BwAMMBMBzAcADDATAcwHAADAcwHMBwAAwHMBwAwwEMBzAcAMMBDAfAcADDAQwHwHAAwwEwHMBwAAwHMBzAcAAMBzAcAMMBDAcwHADDAQwHwHAAwwEMB8BwAMMBMBzAcADDATAcwHAADAcwHMBwAAwHMBwAwwEMB8BwAMMBDAfAcADDATAcwHAAwwEwHMBwAAwHMBzAcAAMBzAcAMMBDAcwHADDAQwHwHAAwwEMB8BwAMMBMBzAcADDkQAwHMBwAAwHMBwAwwEMBzAcAMMBDAfAcADDAQwHwHAAwwEwHMBwAMMBMBzAcAAMBzAcwHAADAcwHADDAQwHMBwAwwEMB8BwAMMBMBzAcADDATAcwHAADAcwHMBwAAwHMBwAwwEMBzAcAMMBDAegeayZAN3dLgwnAAAAAElFTkSuQmCC'; |
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13 | |||
14 | return { |
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15 | restrict: 'EA', |
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16 | replace: true, |
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17 | template: '<div class="signature" style="width: 100%; max-width:{{width}}px; height: 100%; max-height:{{height}}px;"><canvas style="display: block; margin: 0 auto;" ng-mouseup="onMouseup()" ng-mousedown="notifyDrawing({ drawing: true })"></canvas></div>', |
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18 | scope: { |
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19 | accept: '=?', |
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20 | clear: '=?', |
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21 | disabled: '=?', |
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22 | dataurl: '=?', |
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23 | height: '@', |
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24 | width: '@', |
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25 | notifyDrawing: '&onDrawing', |
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26 | }, |
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27 | controller: [ |
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28 | '$scope', |
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29 | function ($scope) { |
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30 | $scope.accept = function () { |
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31 | |||
32 | return { |
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33 | isEmpty: $scope.dataurl === EMPTY_IMAGE, |
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34 | dataUrl: $scope.dataurl |
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35 | }; |
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36 | }; |
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37 | |||
38 | $scope.onMouseup = function () { |
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39 | $scope.updateModel(); |
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40 | |||
41 | // notify that drawing has ended |
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42 | $scope.notifyDrawing({ drawing: false }); |
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43 | }; |
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44 | |||
45 | $scope.updateModel = function () { |
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46 | /* |
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47 | defer handling mouseup event until $scope.signaturePad handles |
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48 | first the same event |
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49 | */ |
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50 | $timeout().then(function () { |
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51 | $scope.dataurl = $scope.signaturePad.isEmpty() ? EMPTY_IMAGE : $scope.signaturePad.toDataURL(); |
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52 | }); |
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53 | }; |
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54 | |||
55 | $scope.clear = function () { |
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56 | $scope.signaturePad.clear(); |
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57 | $scope.dataurl = EMPTY_IMAGE; |
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58 | }; |
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59 | |||
60 | $scope.$watch("dataurl", function (dataUrl) { |
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61 | if (!dataUrl || $scope.signaturePad.toDataURL() === dataUrl) { |
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62 | return; |
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63 | } |
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64 | |||
65 | $scope.setDataUrl(dataUrl); |
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66 | }); |
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67 | } |
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68 | ], |
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69 | link: function (scope, element, attrs) { |
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70 | var canvas = element.find('canvas')[0]; |
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71 | var parent = canvas.parentElement; |
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72 | var scale = 0; |
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0 ignored issues
–
show
|
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73 | var ctx = canvas.getContext('2d'); |
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74 | |||
75 | var width = parseInt(scope.width, 10); |
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76 | var height = parseInt(scope.height, 10); |
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77 | |||
78 | canvas.width = width; |
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79 | canvas.height = height; |
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80 | |||
81 | scope.signaturePad = new SignaturePad(canvas); |
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82 | |||
83 | scope.setDataUrl = function(dataUrl) { |
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84 | var ratio = Math.max(window.devicePixelRatio || 1, 1); |
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85 | |||
86 | ctx.setTransform(1, 0, 0, 1, 0, 0); |
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87 | ctx.scale(ratio, ratio); |
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88 | |||
89 | scope.signaturePad.clear(); |
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90 | scope.signaturePad.fromDataURL(dataUrl); |
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91 | |||
92 | $timeout().then(function() { |
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93 | ctx.setTransform(1, 0, 0, 1, 0, 0); |
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94 | ctx.scale(1 / scale, 1 / scale); |
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95 | }); |
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96 | }; |
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97 | |||
98 | scope.$watch('disabled', function (val) { |
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99 | val ? scope.signaturePad.off() : scope.signaturePad.on(); |
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100 | }); |
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101 | |||
102 | var calculateScale = function() { |
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0 ignored issues
–
show
As per coding-style, prefer block-scoped variables using
let or const which have better semantics than var .
Since ECMAScript 6, you can create block-scoped vars or constants with the keywords
Consider the following two pieces of code: if (true)
{
var x = "Hello, Stonehenge!";
}
console.log(x); //prints Hello, Stonehenge! to the console
and if (true)
{
let x = "Hello, Stonehenge!";
}
console.log(x); //ReferenceError: x is not defined
The variable is not defined otuside of its block. This limits bleeding of variables into other contexts. To know more about this ECMA6 feature, look at the MDN pages on let and const. ![]() |
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103 | var scaleWidth = Math.min(parent.clientWidth / width, 1); |
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0 ignored issues
–
show
As per coding-style, prefer block-scoped variables using
let or const which have better semantics than var .
Since ECMAScript 6, you can create block-scoped vars or constants with the keywords
Consider the following two pieces of code: if (true)
{
var x = "Hello, Stonehenge!";
}
console.log(x); //prints Hello, Stonehenge! to the console
and if (true)
{
let x = "Hello, Stonehenge!";
}
console.log(x); //ReferenceError: x is not defined
The variable is not defined otuside of its block. This limits bleeding of variables into other contexts. To know more about this ECMA6 feature, look at the MDN pages on let and const. ![]() |
|||
104 | var scaleHeight = Math.min(parent.clientHeight / height, 1); |
||
0 ignored issues
–
show
As per coding-style, prefer block-scoped variables using
let or const which have better semantics than var .
Since ECMAScript 6, you can create block-scoped vars or constants with the keywords
Consider the following two pieces of code: if (true)
{
var x = "Hello, Stonehenge!";
}
console.log(x); //prints Hello, Stonehenge! to the console
and if (true)
{
let x = "Hello, Stonehenge!";
}
console.log(x); //ReferenceError: x is not defined
The variable is not defined otuside of its block. This limits bleeding of variables into other contexts. To know more about this ECMA6 feature, look at the MDN pages on let and const. ![]() |
|||
105 | |||
106 | var newScale = Math.min(scaleWidth, scaleHeight); |
||
0 ignored issues
–
show
As per coding-style, prefer block-scoped variables using
let or const which have better semantics than var .
Since ECMAScript 6, you can create block-scoped vars or constants with the keywords
Consider the following two pieces of code: if (true)
{
var x = "Hello, Stonehenge!";
}
console.log(x); //prints Hello, Stonehenge! to the console
and if (true)
{
let x = "Hello, Stonehenge!";
}
console.log(x); //ReferenceError: x is not defined
The variable is not defined otuside of its block. This limits bleeding of variables into other contexts. To know more about this ECMA6 feature, look at the MDN pages on let and const. ![]() |
|||
107 | |||
108 | if (newScale === scale) { |
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109 | return; |
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110 | } |
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111 | |||
112 | var newWidth = width * newScale; |
||
0 ignored issues
–
show
As per coding-style, prefer block-scoped variables using
let or const which have better semantics than var .
Since ECMAScript 6, you can create block-scoped vars or constants with the keywords
Consider the following two pieces of code: if (true)
{
var x = "Hello, Stonehenge!";
}
console.log(x); //prints Hello, Stonehenge! to the console
and if (true)
{
let x = "Hello, Stonehenge!";
}
console.log(x); //ReferenceError: x is not defined
The variable is not defined otuside of its block. This limits bleeding of variables into other contexts. To know more about this ECMA6 feature, look at the MDN pages on let and const. ![]() |
|||
113 | var newHeight = height * newScale; |
||
0 ignored issues
–
show
As per coding-style, prefer block-scoped variables using
let or const which have better semantics than var .
Since ECMAScript 6, you can create block-scoped vars or constants with the keywords
Consider the following two pieces of code: if (true)
{
var x = "Hello, Stonehenge!";
}
console.log(x); //prints Hello, Stonehenge! to the console
and if (true)
{
let x = "Hello, Stonehenge!";
}
console.log(x); //ReferenceError: x is not defined
The variable is not defined otuside of its block. This limits bleeding of variables into other contexts. To know more about this ECMA6 feature, look at the MDN pages on let and const. ![]() |
|||
114 | canvas.style.height = Math.round(newHeight) + "px"; |
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115 | canvas.style.width = Math.round(newWidth) + "px"; |
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116 | |||
117 | scale = newScale; |
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118 | ctx.setTransform(1, 0, 0, 1, 0, 0); |
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119 | ctx.scale(1 / scale, 1 / scale); |
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120 | }; |
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121 | |||
122 | var resizeIH = $interval(calculateScale, 200); |
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0 ignored issues
–
show
As per coding-style, prefer block-scoped variables using
let or const which have better semantics than var .
Since ECMAScript 6, you can create block-scoped vars or constants with the keywords
Consider the following two pieces of code: if (true)
{
var x = "Hello, Stonehenge!";
}
console.log(x); //prints Hello, Stonehenge! to the console
and if (true)
{
let x = "Hello, Stonehenge!";
}
console.log(x); //ReferenceError: x is not defined
The variable is not defined otuside of its block. This limits bleeding of variables into other contexts. To know more about this ECMA6 feature, look at the MDN pages on let and const. ![]() |
|||
123 | scope.$on('$destroy', function () { |
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124 | $interval.cancel(resizeIH); |
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125 | resizeIH = null; |
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126 | }); |
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127 | |||
128 | angular.element($window).bind('resize', calculateScale); |
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129 | scope.$on('$destroy', function () { |
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130 | angular.element($window).unbind('resize', calculateScale); |
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131 | }); |
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132 | |||
133 | calculateScale(); |
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134 | |||
135 | element.on('touchstart', onTouchstart); |
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136 | element.on('touchend', onTouchend); |
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137 | |||
138 | function onTouchstart(event) { |
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139 | scope.$apply(function () { |
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140 | // notify that drawing has started |
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141 | scope.notifyDrawing({ drawing: true }); |
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142 | }); |
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143 | event.preventDefault(); |
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144 | } |
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145 | |||
146 | function onTouchend(event) { |
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147 | scope.$apply(function () { |
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148 | // updateModel |
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149 | scope.updateModel(); |
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150 | |||
151 | // notify that drawing has ended |
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152 | scope.notifyDrawing({ drawing: false }); |
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153 | }); |
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154 | event.preventDefault(); |
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155 | } |
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156 | } |
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157 | }; |
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158 | } |
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159 | ]); |
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160 | |||
161 | // Backward compatibility |
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162 | angular.module('ngSignaturePad', ['signature']); |
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163 |
Since ECMAScript 6, you can create block-scoped vars or constants with the keywords
let
orconst
. These variables/constants are only valid in the code block where they have been declared.Consider the following two pieces of code:
and
The variable is not defined otuside of its block. This limits bleeding of variables into other contexts.
To know more about this ECMA6 feature, look at the MDN pages on let and const.