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<?php |
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/** |
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* Pixeler |
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* |
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* UTF-8 Dot matrix renderer. |
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* |
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* @package pixeler |
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* @author [email protected] |
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* @version 1.0 |
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* @copyright Stefano Azzolini - 2014 - http://dreamnoctis.com |
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*/ |
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namespace Pixeler; |
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class Matrix { |
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protected $matrix = null, |
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$colors = null, |
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$width = 0, |
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$height = 0, |
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$size = 0, |
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$csize = 0; |
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public function __construct($width,$height){ |
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$this->width = 2 * ($w2=ceil($width/2)); |
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$this->height = 4 * ($h2=ceil($height/4)); |
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$this->size = $this->width * $this->height; |
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$this->csize = $w2 * $h2; |
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$this->matrix = new \SplFixedArray($this->size); |
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$this->colors = new \SplFixedArray($this->csize); |
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} |
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public function setData(array $data) { |
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$this->matrix = \SplFixedArray::fromArray(array_slice($data,0,$this->size),false); |
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} |
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public function clearColors() { |
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$this->colors = new \SplFixedArray($this->csize); |
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} |
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public function clear() { |
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$this->matrix = new \SplFixedArray($this->size); |
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$this->colors = new \SplFixedArray($this->csize); |
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} |
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public function setPixel($x, $y, $value = true,$color = null){ |
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$y = (int)$y; $x = (int)$x; |
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if ( $x < $this->width && $y < $this->height) { |
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$this->matrix[$x + $y * $this->width] = !! $value; |
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$this->colors[$x>>1 + ($y>>2) * $this->width] = $color; |
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} |
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} |
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public function getPixel($x, $y){ |
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$y = (int)$y; $x = (int)$x; |
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if ( $x < $this->width && $y < $this->height) { |
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return [ $this->matrix[$x + $y * $this->width], $this->colors[$x + $y * $this->width] ]; |
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} else { |
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return false; |
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} |
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} |
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public function render(){ |
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$i = 0; |
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$w = $this->width; |
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$w2 = $this->width >> 1; |
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$h = $this->height; |
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$m = $this->matrix; |
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$c = $this->colors; |
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$ESC = chr(27); |
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ob_start(); |
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for ($y = 0, $cy = 0; $y < $h; $y += 4, $cy++){ |
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$cx = 0; $cy0 = $cy * $w2; |
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$y0 = $y * $w; $y1 = ($y + 1) * $w; $y2 = ($y + 2) * $w; $y3 = ($y + 3) * $w; |
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for ($x = 0; $x < $w; $x += 2, $cx++){ |
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$cell = 0; |
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$x1 = $x + 1; |
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foreach([ |
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0x01 => $x1 + $y3, |
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0x02 => $x + $y3, |
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0x04 => $x1 + $y2, |
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0x08 => $x + $y2, |
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0x10 => $x1 + $y1, |
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0x20 => $x + $y1, |
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0x40 => $x1 + $y0, |
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0x80 => $x + $y0, |
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] as $bit => $ofs) { |
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if (!empty($m[$ofs])) $cell |= $bit; |
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} |
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$dots_r = 0x2800; |
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if ($cell & 0x80) $dots_r |= 0x01; |
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if ($cell & 0x40) $dots_r |= 0x08; |
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if ($cell & 0x20) $dots_r |= 0x02; |
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if ($cell & 0x10) $dots_r |= 0x10; |
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if ($cell & 0x08) $dots_r |= 0x04; |
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if ($cell & 0x04) $dots_r |= 0x20; |
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if ($cell & 0x02) $dots_r |= 0x40; |
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if ($cell & 0x01) $dots_r |= 0x80; |
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$dots_r_64 = $dots_r % 64; |
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$dots_r_4096 = $dots_r % 4096; |
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// Print UTF-8 character and color |
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echo |
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$ESC.'[' . ($c[$cy0+$cx]?'38;5;'.$c[$cy0+$cx]:39).'m' |
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. chr(224 + (($dots_r - $dots_r_4096) >> 12 )) |
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. chr(128 + (($dots_r_4096 - $dots_r_64) >> 6 )) |
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. chr(128 + $dots_r_64); |
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} |
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echo $ESC."[0m\n"; |
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} |
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$buffer = ob_get_contents(); |
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ob_end_clean(); |
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return $buffer; |
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} |
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public function __toString(){ |
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return $this->render(); |
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} |
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} |
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This check looks for assignments to scalar types that may be of the wrong type.
To ensure the code behaves as expected, it may be a good idea to add an explicit type cast.