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<?php |
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namespace App\Tests\Adventure; |
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use App\Adventure\Game; |
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use App\Adventure\Location; |
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use App\Adventure\Inventory; |
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use App\Adventure\Item; |
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use App\Adventure\InputActions\ExamineAction; |
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use PHPUnit\Framework\TestCase; |
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/** |
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* Unit tests for Game class. Specifically testing 'examine' action. |
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*/ |
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class HandleExamineTest extends TestCase |
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{ |
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/** |
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* @var Game |
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*/ |
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private $game; |
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protected function setUp(): void |
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{ |
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$this->game = new Game(); |
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} |
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/** |
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* Test case for procesAction with 'examine' with item in location. |
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*/ |
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public function testProcessActionExamineItemOnlyInLocation(): void |
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{ |
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// Create and configure examine action mock |
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$action = $this->createMock(ExamineAction::class); |
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$action->method('getTextResponse')->willReturn('You examine the key.'); |
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// Create and configure item mock |
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$item = $this->createMock(Item::class); |
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$item->method('hasAction')->with('examine')->willReturn(true); |
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$item->method('getAction')->with('examine')->willReturn($action); |
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// Configure location mock to find the item |
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$location = $this->createMock(Location::class); |
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$location->expects($this->once()) |
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->method('hasItem') |
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->with('key') |
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->willReturn(true); |
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$location->expects($this->once()) |
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->method('getItem') |
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->with('key') |
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->willReturn($item); |
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// If the item is found in the location, it will not be looked for in the inventory |
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$inventory = $this->createMock(Inventory::class); |
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$inventory->expects($this->never()) |
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->method('hasItem') |
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->with('key'); |
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// Perform action |
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$this->game->setInventory($inventory); |
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$this->game->setCurrentLocation($location); |
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$response = $this->game->processAction('examine', 'key'); |
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// Assert examine message is returned |
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$this->assertSame('You examine the key.', $response); |
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} |
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/** |
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* Test case for procesAction with 'examine' with item only in inventory. |
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*/ |
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public function testProcessActionExamineItemOnlyInInventory(): void |
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{ |
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// Create and configure examine action mock |
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$action = $this->createMock(ExamineAction::class); |
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$action->method('getTextResponse')->willReturn('You examine the key.'); |
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// Create and configure item mock |
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$item = $this->createMock(Item::class); |
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$item->method('hasAction')->with('examine')->willReturn(true); |
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$item->method('getAction')->with('examine')->willReturn($action); |
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// Configure location mock to NOT find the item |
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$location = $this->createMock(Location::class); |
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$location->expects($this->once()) |
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->method('hasItem') |
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->with('key') |
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->willReturn(false); |
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// Configure inventory mock to find the item |
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$inventory = $this->createMock(Inventory::class); |
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$inventory->expects($this->once()) |
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->method('hasItem') |
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->with('key') |
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->willReturn(true); |
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$inventory->expects($this->once()) |
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->method('getItem') |
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->with('key') |
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->willReturn($item); |
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// Perform action |
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$this->game->setCurrentLocation($location); |
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$this->game->setInventory($inventory); |
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$response = $this->game->processAction('examine', 'key'); |
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// Assert examine message is returned |
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$this->assertSame('You examine the key.', $response); |
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} |
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/** |
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* Test case for procesAction with 'examine' with no/empty text response. |
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*/ |
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public function testProcessActionExamineItemDefaultResponse(): void |
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{ |
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// Create and configure examine action mock |
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$action = $this->createMock(ExamineAction::class); |
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$action->method('getTextResponse')->willReturn(''); // Empty response |
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// Create and configure item mock |
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$item = $this->createMock(Item::class); |
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$item->method('hasAction')->with('examine')->willReturn(true); |
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$item->method('getAction')->with('examine')->willReturn($action); |
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// Configure location mock to find the item |
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$location = $this->createMock(Location::class); |
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$location->expects($this->once()) |
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->method('hasItem') |
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->with('key') |
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->willReturn(true); |
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$location->expects($this->once()) |
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->method('getItem') |
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->with('key') |
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->willReturn($item); |
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// Get a different name just to make it obvious that the method is being called |
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$item->expects($this->once()) |
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->method('getName') |
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->willReturn('pizza'); |
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$inventory = $this->createStub(Inventory::class); |
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// Perform action |
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$this->game->setInventory($inventory); |
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$this->game->setCurrentLocation($location); |
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$response = $this->game->processAction('examine', 'key'); |
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// Assert default examine message is returned |
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$this->assertSame('Upon examining the pizza, you find nothing noteworthy. It appears to be just an ordinary pizza.', $response); |
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} |
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} |
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