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import { SaveFileService } from '../../savefile.service'; |
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export class HoFPokemon { |
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constructor(saveFile?: SaveFileService, recordOffset?: number, index?: number) { |
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if (saveFile !== undefined) |
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this.load( |
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saveFile as SaveFileService, |
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recordOffset as number, |
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index as number |
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); |
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} |
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public load(saveFile: SaveFileService, recordOffset: number, index: number) { |
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// Calculate Pokemon Offset in the record |
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// Records are 0x10 in size |
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// Multiply record number with 0x10 (Record Size) and add to offset |
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// record start |
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const pokemonOffset = (0x10 * index) + recordOffset; |
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/** |
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* Record Data |
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*/ |
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// Extract Pokemon Data |
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this.species = saveFile.getByte(pokemonOffset + 0); |
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this.level = saveFile.getByte(pokemonOffset + 1); |
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this.name = saveFile.getStr(pokemonOffset + 2, 0xB, 10); |
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} |
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public save(saveFile: SaveFileService, recordOffset: number, index: number) { |
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const pokemonOffset = (0x10 * index) + recordOffset; |
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saveFile.setByte(pokemonOffset + 0, this.species); |
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saveFile.setByte(pokemonOffset + 1, this.level); |
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saveFile.setStr(pokemonOffset + 2, 0xB, 10, this.name); |
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// Normally the Gameboy will actively zero out padding bytes |
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// but we don't set padding bytes per the strict "Only touch whats needed" rule |
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} |
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/** |
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* Record Data |
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*/ |
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public species: number = 0; |
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public level: number = 0; |
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public name: string = ""; |
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} |
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