1
|
|
|
<?php |
2
|
|
|
|
3
|
|
|
namespace jagarsoft\StateMachine; |
4
|
|
|
|
5
|
|
|
use jagarsoft\StateMachine\Stubs\StateMachineBuilder; |
6
|
|
|
|
7
|
|
|
class StateMachine { |
8
|
|
|
private const NEXT_STATE = 0; |
9
|
|
|
private const EXEC_ACTION = 1; |
10
|
|
|
|
11
|
|
|
protected $sm = []; |
12
|
|
|
protected $currentState = null; |
13
|
|
|
protected $currentEvent = null; |
14
|
|
|
protected $nextState = null; |
15
|
|
|
|
16
|
|
|
private $cancelTransition = false; |
17
|
|
|
private $transitionInProgress = false; |
18
|
|
|
private $eventsQueued = []; |
19
|
|
|
|
20
|
27 |
|
public function __construct(StateMachineBuilder $smb = null) |
21
|
|
|
{ |
22
|
27 |
|
if( $smb != null ) |
23
|
1 |
|
$sm = $smb->__invoke(); |
24
|
|
|
|
25
|
27 |
|
if( ! empty($sm) ){ |
26
|
|
|
// StateEnum::CURRENT_STATE => [ EventEnum::ON_EVENT => [ StateEnum::NEXT_STATE_2, ActionClosureOrFunction ] ], |
27
|
1 |
|
foreach ($sm as $state => $transition){ |
28
|
1 |
|
$this->addState($state); |
29
|
1 |
|
foreach ($transition as $onEvent => $nextStateAndAction) { |
30
|
1 |
|
if( array_key_exists(self::EXEC_ACTION, $nextStateAndAction) ) { |
31
|
|
|
$this->addTransition($state, $onEvent, $nextStateAndAction[self::NEXT_STATE], $nextStateAndAction[self::EXEC_ACTION]); |
32
|
|
|
} else { |
33
|
1 |
|
$this->addTransition($state, $onEvent, $nextStateAndAction[self::NEXT_STATE]); |
34
|
|
|
} |
35
|
|
|
} |
36
|
|
|
} |
37
|
|
|
} |
38
|
27 |
|
} |
39
|
|
|
|
40
|
19 |
|
public function addState($state) |
41
|
|
|
{ |
42
|
19 |
|
$this->argumentIsValidOrFail($state); |
43
|
|
|
|
44
|
17 |
|
$this->setCurrentStateIfThisIsInitialState($state); |
45
|
|
|
|
46
|
17 |
|
$this->sm[$state] = []; |
47
|
|
|
|
48
|
17 |
|
return $this; |
49
|
|
|
} |
50
|
|
|
|
51
|
19 |
|
public function addTransition($currentState, $currentEvent, $nextState, \Closure $execAction = null ) |
52
|
|
|
{ |
53
|
19 |
|
$this->argumentIsValidOrFail($currentState); |
54
|
19 |
|
$this->argumentIsValidOrFail($currentEvent); |
55
|
19 |
|
$this->argumentIsValidOrFail($nextState); |
56
|
|
|
|
57
|
19 |
|
$this->setCurrentStateIfThisIsInitialState($currentState); |
58
|
|
|
|
59
|
19 |
|
$this->sm[$currentState][$currentEvent] = [ |
60
|
19 |
|
self::NEXT_STATE => $nextState, |
61
|
19 |
|
self::EXEC_ACTION => $execAction |
62
|
|
|
]; |
63
|
19 |
|
return $this; |
64
|
|
|
} |
65
|
|
|
|
66
|
4 |
|
public function addCommonTransition($currentEvent, $nextState, \Closure $execAction = null ) |
67
|
|
|
{ |
68
|
4 |
|
$this->argumentIsValidOrFail($currentEvent); |
69
|
4 |
|
$this->argumentIsValidOrFail($nextState); |
70
|
|
|
|
71
|
4 |
|
$states = array_keys($this->sm); |
72
|
4 |
|
foreach ($states as $state) { |
73
|
4 |
|
$this->addTransition($state, $currentEvent, $nextState, $execAction); |
74
|
|
|
} |
75
|
|
|
|
76
|
4 |
|
return $this; |
77
|
|
|
} |
78
|
|
|
|
79
|
|
|
/** |
80
|
|
|
* @param $event |
81
|
|
|
*/ |
82
|
15 |
|
public function fireEvent($event) |
83
|
|
|
{ |
84
|
15 |
|
$this->argumentIsValidOrFail($event); |
85
|
|
|
|
86
|
15 |
|
if( $this->transitionInProgress ){ |
87
|
2 |
|
array_push($this->eventsQueued, $event); |
88
|
2 |
|
return $this; |
89
|
|
|
} |
90
|
15 |
|
$this->transitionInProgress = true; |
91
|
|
|
|
92
|
15 |
|
$this->eventMustExistOrFail($event); |
93
|
|
|
|
94
|
14 |
|
$transition = $this->sm[$this->currentState][$event]; |
95
|
|
|
|
96
|
14 |
|
$this->nextState = $transition[self::NEXT_STATE]; |
97
|
|
|
|
98
|
14 |
|
$this->stateMustExistOrFail($this->nextState); |
99
|
|
|
|
100
|
13 |
|
$this->currentEvent = $event; |
101
|
|
|
|
102
|
13 |
|
$action = $transition[self::EXEC_ACTION]; |
103
|
13 |
|
if( $action ){ |
104
|
11 |
|
($action)($this); |
105
|
|
|
} |
106
|
|
|
|
107
|
13 |
|
if( $this->cancelTransition ){ |
108
|
5 |
|
$this->cancelTransition = false; |
109
|
|
|
} else { |
110
|
9 |
|
$this->currentState = $transition[self::NEXT_STATE]; |
111
|
|
|
} |
112
|
|
|
|
113
|
13 |
|
$this->transitionInProgress = false; |
114
|
13 |
|
$event = array_shift($this->eventsQueued); |
115
|
13 |
|
if( $event != null ){ |
116
|
2 |
|
$this->fireEvent($event); |
117
|
|
|
} |
118
|
|
|
|
119
|
13 |
|
return $this; |
120
|
|
|
} |
121
|
|
|
|
122
|
1 |
|
public function can($event) |
123
|
|
|
{ |
124
|
|
|
try{ |
125
|
1 |
|
$this->eventMustExistOrFail($event); |
126
|
1 |
|
$can = true; |
127
|
1 |
|
} catch(\InvalidArgumentException $e){ |
128
|
1 |
|
$can = false; |
129
|
|
|
} |
130
|
1 |
|
return $can; |
131
|
|
|
} |
132
|
|
|
|
133
|
5 |
|
public function cancelTransition() |
134
|
|
|
{ |
135
|
5 |
|
$this->cancelTransition = true; |
136
|
5 |
|
} |
137
|
|
|
|
138
|
9 |
|
public function getCurrentState() |
139
|
|
|
{ |
140
|
9 |
|
return $this->currentState; |
141
|
|
|
} |
142
|
|
|
|
143
|
4 |
|
public function getCurrentEvent() |
144
|
|
|
{ |
145
|
4 |
|
return $this->currentEvent; |
146
|
|
|
} |
147
|
|
|
|
148
|
1 |
|
public function getNextState() |
149
|
|
|
{ |
150
|
1 |
|
return $this->nextState; |
151
|
|
|
} |
152
|
|
|
|
153
|
1 |
|
public function getMachineToArray() |
154
|
|
|
{ |
155
|
1 |
|
return $this->sm; |
156
|
|
|
} |
157
|
|
|
|
158
|
26 |
|
private function argumentIsValidOrFail($arg): void |
159
|
|
|
{ |
160
|
26 |
|
$this->argumentIsNotNullOrFail($arg); |
161
|
25 |
|
$this->argumentIsNotBlankOrFail($arg); |
162
|
24 |
|
} |
163
|
|
|
|
164
|
26 |
|
private function argumentIsNotNullOrFail($arg): void |
165
|
|
|
{ |
166
|
26 |
|
if( $arg === null ) |
167
|
4 |
|
throw new \InvalidArgumentException("Null is not an valid argument"); |
168
|
25 |
|
} |
169
|
|
|
|
170
|
25 |
|
private function argumentIsNotBlankOrFail($arg): void |
171
|
|
|
{ |
172
|
25 |
|
if( trim($arg) === "" ) |
173
|
2 |
|
throw new \InvalidArgumentException("Blank is not an valid argument"); |
174
|
24 |
|
} |
175
|
|
|
|
176
|
16 |
|
private function eventMustExistOrFail($event) |
177
|
|
|
{ |
178
|
16 |
|
if( !( isset($this->sm[$this->currentState][$event]) ) ) |
179
|
2 |
|
throw new \InvalidArgumentException("Unexpected event {$event} on {$this->currentState} state"); |
180
|
15 |
|
} |
181
|
|
|
|
182
|
14 |
|
private function stateMustExistOrFail($state) |
183
|
|
|
{ |
184
|
14 |
|
if( ! isset($this->sm[$state]) ) |
185
|
1 |
|
throw new \InvalidArgumentException("Event '{$this->currentEvent}' fired an unexpected '{$state}' state"); |
186
|
13 |
|
} |
187
|
|
|
|
188
|
24 |
|
private function setCurrentStateIfThisIsInitialState($state): void |
189
|
|
|
{ |
190
|
24 |
|
if( $this->currentState == null){ |
191
|
24 |
|
$this->currentState = $state; |
192
|
|
|
} |
193
|
24 |
|
} |
194
|
|
|
} |
195
|
|
|
|