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<?php |
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namespace jagarsoft\StateMachine; |
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use jagarsoft\StateMachine\StateMachineBuilder; |
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use phpDocumentor\Reflection\Types\Array_; |
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class StateMachine { |
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protected $sm = []; |
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protected $currentState = null; |
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protected $currentEvent = null; |
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protected $nextState = null; |
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protected $cancelTransition = false; |
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protected $transitionInProgress = false; |
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protected $eventsQueued = []; |
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public const NEXT_STATE = 0; |
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public const EXEC_ACTION = 'EXEC_ACTION'; |
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public const EXEC_GUARD = 'EXEC_GUARD'; |
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public const EXEC_BEFORE = 'EXEC_BEFORE'; |
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public const EXEC_AFTER = 'EXEC_AFTER'; |
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public function __construct(StateMachineBuilder $smb = null) |
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{ |
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if( $smb != null ) |
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$this->smb = $smb->from(); |
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if( ! empty($this->smb) ){ |
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// StateEnum::CURRENT_STATE => [ EventEnum::ON_EVENT => [ NEXT_STATE, ActionClosureOrFunction ] ], |
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foreach ($this->smb as $state => $transition){ |
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$this->addState($state); |
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foreach ($transition as $onEvent => $nextStateAndAction) { |
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$this->addTransition($state, $onEvent, |
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$nextStateAndAction[self::NEXT_STATE], |
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$nextStateAndAction); |
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} |
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} |
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} |
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} |
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public function to(){ |
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// TODO: pendig of implementation |
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/* |
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if( $this->smb == null ) |
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return; |
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$this->smb->to($this->getMachineToArray()); |
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*/ |
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} |
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public function addState($state) |
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{ |
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$this->argumentIsValidOrFail($state); |
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$this->setCurrentStateIfThisIsInitialState($state); |
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$this->sm[$state] = []; |
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return $this; |
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} |
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public function addTransition($currentState, $currentEvent, $nextState, |
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/*\Closure|array*/ $execAction = null, |
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\Closure $execGuard = null, |
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\Closure $execBefore = null, |
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\Closure $execAfter = null) |
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{ |
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$this->argumentIsValidOrFail($currentState); |
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$this->argumentIsValidOrFail($currentEvent); |
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$this->argumentIsValidOrFail($nextState); |
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$this->setCurrentStateIfThisIsInitialState($currentState); |
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if( is_array($execAction) ){ |
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$this->sm[$currentState][$currentEvent] = [ self::NEXT_STATE => $nextState ]; |
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$arrayActions = $execAction; |
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foreach ($arrayActions as $key => $value) { |
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$this->sm[$currentState][$currentEvent][$key] = $value; |
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} |
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} else { |
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$this->sm[$currentState][$currentEvent] = [ |
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self::NEXT_STATE => $nextState, |
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self::EXEC_ACTION => $execAction, |
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self::EXEC_GUARD => $execGuard, |
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self::EXEC_BEFORE => $execBefore, |
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self::EXEC_AFTER => $execAfter, |
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]; |
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} |
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return $this; |
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} |
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public function addCommonTransition($currentEvent, $nextState, |
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\Closure $execAction = null, |
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\Closure $execGuard = null, |
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\Closure $execBefore = null, |
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\Closure $execAfter = null) |
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{ |
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$this->argumentIsValidOrFail($currentEvent); |
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$this->argumentIsValidOrFail($nextState); |
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$states = array_keys($this->sm); |
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foreach ($states as $state) { |
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$this->addTransition($state, $currentEvent, $nextState, |
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$execAction, $execGuard, $execBefore, $execAfter); |
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} |
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return $this; |
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} |
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/** |
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* @param $event |
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* @noinspection PhpArrayPushWithOneElementInspection |
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*/ |
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public function fireEvent($event) |
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{ |
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$this->argumentIsValidOrFail($event); |
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if ($this->transitionInProgress) { |
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array_push($this->eventsQueued, $event); |
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return $this; |
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} |
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$this->transitionInProgress = true; |
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$this->eventMustExistOrFail($event); |
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$transition = $this->sm[$this->currentState][$event]; |
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$this->nextState = $transition[self::NEXT_STATE]; |
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$this->currentEvent = $event; |
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$this->stateMustExistOrFail($this->nextState); |
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$wasGuarded = false; |
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if( array_key_exists(self::EXEC_GUARD, $transition) ){ |
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$guard = $transition[self::EXEC_GUARD]; |
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if ($guard) { |
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if (($guard)($this) === false) |
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$wasGuarded = true; |
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} |
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} |
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if ( ! $wasGuarded) { |
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if( array_key_exists(self::EXEC_BEFORE, $transition) ) { |
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$before = $transition[self::EXEC_BEFORE]; |
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if ($before) { |
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($before)($this); |
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} |
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} |
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if( array_key_exists(self::EXEC_ACTION, $transition) ) { |
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$action = $transition[self::EXEC_ACTION]; |
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if ($action) { |
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($action)($this); |
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} |
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} |
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if( array_key_exists(self::EXEC_AFTER, $transition) ) { |
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$after = $transition[self::EXEC_AFTER]; |
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if ($after) { |
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($after)($this); |
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} |
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} |
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} |
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if( $this->cancelTransition || $wasGuarded ){ |
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$this->cancelTransition = false; |
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} else { |
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$this->currentState = $transition[self::NEXT_STATE]; |
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} |
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$this->transitionInProgress = false; |
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$event = array_shift($this->eventsQueued); |
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if( $event != null ){ |
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$this->fireEvent($event); |
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} |
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return $this; |
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} |
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public function can($event) |
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{ |
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$this->argumentIsValidOrFail($event); |
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try{ |
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$this->eventMustExistOrFail($event); |
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} catch(\InvalidArgumentException $e){ |
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return false; |
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} |
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$transition = $this->sm[$this->currentState][$event]; |
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$this->nextState = $transition[self::NEXT_STATE]; |
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$this->currentEvent = $event; |
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$this->stateMustExistOrFail($this->nextState); |
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if( ! array_key_exists(self::EXEC_GUARD, $transition)){ |
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return true; |
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} |
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$can = true; |
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$guard = $transition[self::EXEC_GUARD]; |
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if( $guard ){ |
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if( ($guard)($this) === false ) |
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$can = false; |
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} |
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return $can; |
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} |
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public function cancelTransition() |
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{ |
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$this->cancelTransition = true; |
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} |
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public function getCurrentState() |
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{ |
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return $this->currentState; |
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} |
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public function getCurrentEvent() |
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{ |
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return $this->currentEvent; |
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} |
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public function getNextState() |
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{ |
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return $this->nextState; |
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} |
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public function getMachineToArray() |
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{ |
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return $this->sm; |
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} |
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/** |
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* All possible transitions from current state. |
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* |
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* @return array |
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*/ |
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/*public function getPossibleTransitions(){ |
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// TODO: pending to implementation |
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}*/ |
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private function argumentIsValidOrFail($arg): void |
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{ |
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$this->argumentIsNotNullOrFail($arg); |
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$this->argumentIsNotBlankOrFail($arg); |
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} |
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private function argumentIsNotNullOrFail($arg): void |
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{ |
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if( $arg === null ) |
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throw new \InvalidArgumentException("Null is not an valid argument"); |
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} |
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private function argumentIsNotBlankOrFail($arg): void |
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{ |
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if( trim($arg) === "" ) |
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throw new \InvalidArgumentException("Blank is not an valid argument"); |
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} |
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private function eventMustExistOrFail($event) |
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{ |
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if( !( isset($this->sm[$this->currentState][$event]) ) ) |
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throw new \InvalidArgumentException("Unexpected event '{$event}' on '{$this->currentState}' state"); |
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} |
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private function stateMustExistOrFail($state) |
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{ |
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if( ! isset($this->sm[$state]) ) |
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throw new \InvalidArgumentException("Event '{$this->currentEvent}' fired to unadded '{$state}' state"); |
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} |
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private function setCurrentStateIfThisIsInitialState($state): void |
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{ |
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if( $this->currentState == null){ |
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$this->currentState = $state; |
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} |
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} |
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} |
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