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<?php |
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namespace jagarsoft\StateMachine; |
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use jagarsoft\StateMachine\StateMachineBuilder; |
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use phpDocumentor\Reflection\Types\Array_; |
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class StateMachine |
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{ |
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public const NEXT_STATE = 0; |
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public const EXEC_ACTION = 'EXEC_ACTION'; |
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public const EXEC_GUARD = 'EXEC_GUARD'; |
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public const EXEC_BEFORE = 'EXEC_BEFORE'; |
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public const EXEC_AFTER = 'EXEC_AFTER'; |
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protected $sm = []; |
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protected $currentState = null; |
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protected $currentEvent = null; |
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protected $nextState = null; |
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protected $cancelTransition = false; |
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protected $transitionInProgress = false; |
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protected $eventsQueued = []; |
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public function __construct(StateMachineBuilder $smb = null) |
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{ |
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if ($smb != null) |
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$this->smb = $smb->from(); |
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if (!empty($this->smb)) { |
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// StateEnum::CURRENT_STATE => [ EventEnum::ON_EVENT => [ NEXT_STATE, ClosureOrFunctionsArray ] ], |
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foreach ($this->smb as $state => $transition) { |
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$this->addState($state); |
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foreach ($transition as $onEvent => $nextStateAndAction) { |
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$this->addTransition($state, $onEvent, |
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$nextStateAndAction[self::NEXT_STATE], |
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$nextStateAndAction); |
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} |
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} |
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} |
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} |
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public function to() |
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{ |
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// TODO: pendig of implementation |
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/* |
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if( $this->smb == null ) |
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return; |
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$this->smb->to($this->getMachineToArray()); |
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*/ |
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} |
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public function addState($state) |
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{ |
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$this->argumentIsValidOrFail($state); |
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$this->setCurrentStateIfThisIsInitialState($state); |
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$this->sm[$state] = []; |
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return $this; |
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} |
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public function addTransition($currentState, $currentEvent, $nextState, /*\Closure|array*/ $execAction = null) |
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{ |
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$this->argumentIsValidOrFail($currentState); |
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$this->argumentIsValidOrFail($currentEvent); |
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$this->argumentIsValidOrFail($nextState); |
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$this->setCurrentStateIfThisIsInitialState($currentState); |
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if( $execAction === null ){ |
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$this->sm[$currentState][$currentEvent] = [ self::NEXT_STATE => $nextState ]; |
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} elseif (is_array($execAction)) { |
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$arrayActions = $execAction; |
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$this->sm[$currentState][$currentEvent] = [ self::NEXT_STATE => $nextState ] + $arrayActions; |
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} elseif($execAction instanceof \Closure) { |
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$this->sm[$currentState][$currentEvent] = [ |
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self::NEXT_STATE => $nextState, |
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self::EXEC_ACTION => $execAction |
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]; |
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} else { |
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throw new \InvalidArgumentException('execAction argument must be Closure or array'); |
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} |
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return $this; |
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} |
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public function addCommonTransition($currentEvent, $nextState, /*\Closure|array*/ $execAction = null) |
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{ |
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$this->argumentIsValidOrFail($currentEvent); |
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$this->argumentIsValidOrFail($nextState); |
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$states = array_keys($this->sm); |
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foreach ($states as $state) { |
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$this->addTransition($state, $currentEvent, $nextState, $execAction); |
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} |
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return $this; |
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} |
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/** |
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* @param $event |
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* @noinspection PhpArrayPushWithOneElementInspection |
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*/ |
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public function fireEvent($event) |
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{ |
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$this->argumentIsValidOrFail($event); |
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if ($this->transitionInProgress) { |
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array_push($this->eventsQueued, $event); |
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return $this; |
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} |
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$this->transitionInProgress = true; |
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$this->eventMustExistOrFail($event); |
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$transition = $this->sm[$this->currentState][$event]; |
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$this->nextState = $transition[self::NEXT_STATE]; |
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$this->currentEvent = $event; |
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$this->stateMustExistOrFail($this->nextState); |
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$wasGuarded = $this->execGuard($transition); |
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if (!$wasGuarded) { |
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$this->execAction(self::EXEC_BEFORE, $transition); |
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$this->execAction(self::EXEC_ACTION, $transition); |
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$this->execAction(self::EXEC_AFTER, $transition); |
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} |
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if ($this->cancelTransition || $wasGuarded) { |
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$this->cancelTransition = false; |
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} else { |
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$this->currentState = $this->nextState; |
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} |
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$this->transitionInProgress = false; |
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$event = array_shift($this->eventsQueued); |
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if ($event != null) { |
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$this->fireEvent($event); |
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} |
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return $this; |
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} |
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private function execGuard($transition) |
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{ |
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$wasGuarded = false; |
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if( array_key_exists(self::EXEC_GUARD, $transition) ){ |
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$guard = $transition[self::EXEC_GUARD]; |
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if ($guard) { |
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if (($guard)($this) === false) |
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$wasGuarded = true; |
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} |
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} |
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return $wasGuarded; |
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} |
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private function execAction($actionIndex, $transition): void |
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{ |
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if (array_key_exists($actionIndex, $transition)) { |
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$action = $transition[$actionIndex]; |
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if ($action) { |
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($action)($this); |
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} |
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} |
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} |
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public function can($event) |
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{ |
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$this->argumentIsValidOrFail($event); |
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try{ |
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$this->eventMustExistOrFail($event); |
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} catch(\InvalidArgumentException $e){ |
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return false; |
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} |
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$transition = $this->sm[$this->currentState][$event]; |
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$nextState = $this->nextState; |
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$currentEvent = $this->currentEvent; |
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$this->nextState = $transition[self::NEXT_STATE]; |
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$this->currentEvent = $event; |
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$this->stateMustExistOrFail($this->nextState); |
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$wasGuarded = ! $this->execGuard($transition); |
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$this->nextState = $nextState; |
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$this->currentEvent = $currentEvent; |
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return $wasGuarded; |
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} |
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public function cancelTransition() |
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{ |
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$this->cancelTransition = true; |
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} |
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public function getCurrentState() |
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{ |
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return $this->currentState; |
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} |
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public function getCurrentEvent() |
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{ |
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return $this->currentEvent; |
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} |
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public function getNextState() |
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{ |
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return $this->nextState; |
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} |
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public function getMachineToArray() |
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{ |
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return $this->sm; |
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} |
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/** |
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* All possible transitions from current state. |
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* |
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* @return array |
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*/ |
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/*public function getPossibleTransitions(){ |
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// TODO: pending to implementation |
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}*/ |
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private function argumentIsValidOrFail($arg): void |
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{ |
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$this->argumentIsNotNullOrFail($arg); |
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$this->argumentIsNotBlankOrFail($arg); |
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} |
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private function argumentIsNotNullOrFail($arg): void |
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{ |
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if( $arg === null ) |
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throw new \InvalidArgumentException("Null is not an valid argument"); |
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} |
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private function argumentIsNotBlankOrFail($arg): void |
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{ |
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if( trim($arg) === "" ) |
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throw new \InvalidArgumentException("Blank is not an valid argument"); |
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} |
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private function eventMustExistOrFail($event) |
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{ |
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if( !( isset($this->sm[$this->currentState][$event]) ) ) |
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throw new \InvalidArgumentException("Unexpected event '{$event}' on '{$this->currentState}' state"); |
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} |
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private function stateMustExistOrFail($state) |
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{ |
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if( ! isset($this->sm[$state]) ) |
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throw new \InvalidArgumentException("Event '{$this->currentEvent}' fired to unadded '{$state}' state"); |
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} |
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private function setCurrentStateIfThisIsInitialState($state): void |
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{ |
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if( $this->currentState == null){ |
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$this->currentState = $state; |
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} |
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} |
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} |
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