Completed
Pull Request — master (#3)
by
unknown
05:51
created

Money::refillPayRecive()   A

Complexity

Conditions 3
Paths 3

Size

Total Lines 10
Code Lines 6

Duplication

Lines 0
Ratio 0 %
Metric Value
dl 0
loc 10
rs 9.4285
cc 3
eloc 6
nc 3
nop 1
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<?php
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/**
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 * Money module
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 *
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 * @author Alexey Krupskiy <[email protected]>
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 * @link http://inji.ru/
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 * @copyright 2015 Alexey Krupskiy
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 * @license https://github.com/injitools/cms-Inji/blob/master/LICENSE
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 */
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class Money extends Module
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{
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    public $currentMerchant = '';
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    public function init()
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    {
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        if (!empty($this->config['defaultMerchant'])) {
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            $this->currentMerchant = $this->config['defaultMerchant'];
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        }
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    }
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    public function refillPayRecive($data)
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    {
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        $wallets = $this->getUserWallets($data['pay']->user_id);
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        foreach ($wallets as $wallet) {
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            if ($wallet->currency_id == $data['pay']->currency_id) {
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                $wallet->diff($data['pay']->sum, 'Пополнение');
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                break;
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            }
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        }
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    }
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    public function goToMerchant($pay, $merchant, $method, $merchantOptions)
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    {
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        $objectName = $merchant->object_name;
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        if (is_array($pay)) {
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            $pay = new Money\Pay($pay);
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            $pay->save();
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        }
41 View Code Duplication
        switch ($method['type']) {
0 ignored issues
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Duplication introduced by
This code seems to be duplicated across your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

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42
            case 'transfer':
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                $sum = $pay->sum / $method['transfer']->rate;
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                break;
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            default:
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                $sum = $pay->sum;
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        }
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        $className = 'Money\MerchantHelper\\' . $objectName;
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        return $className::goToMerchant($pay->id, $sum, $method['currency'], $merchantOptions['description'], $merchantOptions['success'], $merchantOptions['false']);
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    }
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    public function reciver($data, $system, $status, $mr)
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    {
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        if ($system) {
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            $merchant = \Money\Merchant::get($system, 'object_name');
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        } else {
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            $merchant = false;
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        }
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        if ($merchant) {
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            $this->currentMerchant = $system;
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        }
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        $className = 'Money\MerchantHelper\\' . $this->currentMerchant;
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        $result = $className::reciver($data, $status);
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        $result['pay'] = null;
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        if (!empty($result['payId'])) {
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            $result['pay'] = Money\Pay::get($result['payId']);
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            $mr->pay_id = $result['payId'];
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        }
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        if ($result['pay'] && $result['pay']->pay_status_id == 1) {
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            $statuses = \Money\Pay\Status::getList(['key' => 'code']);
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            if (!empty($statuses[$result['status']])) {
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                $result['pay']->pay_status_id = $statuses[$result['status']]->id;
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            }
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            $result['pay']->date_recive = date('Y-m-d H:i:s');
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            $result['pay']->save();
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            if ($result['status'] == 'success' && $result['pay']->callback_module && $result['pay']->callback_method) {
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                App::$cur->{$result['pay']->callback_module}->{$result['pay']->callback_method}($result);
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            }
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        }
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        if (!empty($result['callback'])) {
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            echo $result['callback'];
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            $mr->result_callback = $result['callback'];
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        }
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        if (!empty($result['status'])) {
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            $mr->status = $result['status'];
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        }
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        $mr->save();
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    }
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    public function getUserBlocks($userId = null)
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    {
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        $userId = $userId ? $userId : \Users\User::$cur->id;
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        $blocked = \Money\Wallet\Block::getList(['where' => [
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                        ['wallet:user_id', $userId],
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                        [
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                            ['date_expired', '0000-00-00 00:00:00'],
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                            ['date_expired', date('Y-m-d H:i:s'), '>', 'OR']
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                        ]
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        ]]);
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        $blocks = [];
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        foreach ($blocked as $block) {
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            if (empty($blocks[$block->wallet->currency_id])) {
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                $blocks[$block->wallet->currency_id] = $block->amount;
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            } else {
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                $blocks[$block->wallet->currency_id]+= $block->amount;
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            }
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        }
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        return $blocks;
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    }
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    public function getUserWallets($userId = null, $walletIdasKey = false, $forSelect = false, $transferOnly = false)
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    {
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        $userId = $userId ? $userId : \Users\User::$cur->id;
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        if (!$userId) {
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            return [];
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        }
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        $this->getUserBlocks($userId);
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        $where = [['wallet', 1]];
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        if ($transferOnly) {
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            $where[] = ['transfer', 1];
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        }
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        $currencies = Money\Currency::getList(['where' => $where]);
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        $wallets = Money\Wallet::getList(['where' => ['user_id', $userId], 'key' => 'currency_id']);
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        $result = [];
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        foreach ($currencies as $currency) {
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            if (empty($wallets[$currency->id])) {
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                $wallet = new Money\Wallet();
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                $wallet->user_id = $userId;
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                $wallet->currency_id = $currency->id;
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                $wallet->save();
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                $result[$walletIdasKey ? $wallet->id : $currency->id] = $forSelect ? $wallet->name() : $wallet;
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            } else {
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                $result[$walletIdasKey ? $wallets[$currency->id]->id : $currency->id] = $forSelect ? $wallets[$currency->id]->name() : $wallets[$currency->id];
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            }
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        }
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        return $result;
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    }
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    public function rewardTrigger($event)
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    {
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        $triggers = Money\Reward\Trigger::getList(['where' => [['type', 'event'], ['value', $event['eventName']]]]);
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        foreach ($triggers as $trigger) {
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            $handlers = $this->getSnippets('rewardTriggerHandler');
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            if (!empty($handlers[$trigger->handler])) {
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                $handlers[$trigger->handler]['handler']($event['eventObject'], $trigger);
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            }
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        }
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    }
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    public function rewardConditionTrigger($event)
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    {
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        $items = Money\Reward\Condition\Item::getList(['where' => [['type', 'event'], ['value', $event['eventName']]]]);
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        foreach ($items as $item) {
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            $recivers = $this->getSnippets('rewardConditionItemReciver');
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            if (!empty($recivers[$item->reciver])) {
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                $recivers[$item->reciver]['reciver']($event['eventObject'], $item);
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                if ($item->condition->reward->block) {
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                    $item->condition->reward->checkBlocked();
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                }
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            }
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        }
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    }
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    public function reward($reward_id, $sums = [], $rootUser = null)
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    {
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        $rootUser = $rootUser ? $rootUser : \Users\User::$cur;
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        $reward = \Money\Reward::get($reward_id);
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        $reward->checkBlocked();
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        $reward_count = \Money\Reward\Recive::getCount([ 'where' => [ 'reward_id', $reward_id ]]);
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        if ($reward_count >= $reward->quantity && $reward->quantity)
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            return false;
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        $types = $this->getSnippets('rewardType');
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        foreach ($reward->levels(['order' => ['level', 'asc']]) as $level) {
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            $user = $rootUser;
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            for ($i = 0; $i < $level->level; $i++) {
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                $next = $user && $user->parent ? $user->parent : false;
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                if (!$next && $reward->lasthaveall) {
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                    break;
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                }
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                $user = $next;
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            }
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            if (!$user) {
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                break;
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            }
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            if ($reward->peruser) {
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                $recives = \Money\Reward\Recive::getList(['where' => [['user_id', $user->id], ['reward_id', $reward->id]]]);
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                $amount = 0;
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                foreach ($recives as $recive) {
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                    $amount+=$recive->amount;
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                }
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                if ($amount >= $reward->peruser) {
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                    continue;
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                }
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            }
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            $rewardGet = true;
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            foreach ($reward->conditions as $condition) {
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                if (!$condition->checkComplete($user->id)) {
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                    $rewardGet = false;
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                    break;
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                }
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            }
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            if (!$rewardGet && !$reward->block) {
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                continue;
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            }
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            $recive = new \Money\Reward\Recive();
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            $recive->reward_id = $reward->id;
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            $recive->user_id = $user->id;
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            $recive->amount = 1;
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            $recive->save();
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            $count = $types[$level->type]['rewarder']($reward, $sums, $user, $rootUser, $level, $rewardGet);
0 ignored issues
show
Unused Code introduced by
$count is not used, you could remove the assignment.

This check looks for variable assignements that are either overwritten by other assignments or where the variable is not used subsequently.

$myVar = 'Value';
$higher = false;

if (rand(1, 6) > 3) {
    $higher = true;
} else {
    $higher = false;
}

Both the $myVar assignment in line 1 and the $higher assignment in line 2 are dead. The first because $myVar is never used and the second because $higher is always overwritten for every possible time line.

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        }
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    }
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}
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