| Conditions | 6 |
| Paths | 7 |
| Total Lines | 57 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 0 | ||
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | <?php |
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| 32 | public function __construct(\stdClass $response) |
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| 33 | { |
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| 34 | if (isset($response->guild->error)) { |
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| 35 | throw new NotFoundException('Guild does not exists.'); |
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| 36 | } |
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| 37 | |||
| 38 | $invitees = collect(); |
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| 39 | foreach ($response->guild->invited as $invitee) { |
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| 40 | $invitees->push(new Invitee($invitee->name, new Carbon($invitee->invited))); |
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| 41 | } |
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| 42 | $invited = new Invited($invitees); |
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| 43 | |||
| 44 | $members = collect(); |
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| 45 | $characters = collect(); |
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| 46 | foreach ($response->guild->members as $members_data) { |
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| 47 | foreach ($members_data->characters as $character) { |
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| 48 | $characters->push(new Character( |
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| 49 | $character->name, |
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| 50 | $character->nick, |
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| 51 | $character->level, |
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| 52 | $character->vocation, |
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| 53 | new Carbon($character->joined), |
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| 54 | $character->status |
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| 55 | )); |
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| 56 | } |
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| 57 | |||
| 58 | $members->push(new Members($members_data->rank_title, $characters)); |
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| 59 | } |
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| 60 | |||
| 61 | $this->guild = Guild::createFromArray([ |
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| 62 | 'name' => $response->guild->data->name, |
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| 63 | 'description' => $response->guild->data->description, |
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| 64 | 'guildhall' => $response->guild->data->guildhall ? new Guildhall( |
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| 65 | $response->guild->data->guildhall->name, |
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| 66 | $response->guild->data->guildhall->town, |
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| 67 | new Carbon($response->guild->data->guildhall->paid), |
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| 68 | $response->guild->data->guildhall->world, |
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| 69 | $response->guild->data->guildhall->houseid |
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| 70 | ) : null, |
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| 71 | 'application' => $response->guild->data->application, |
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| 72 | 'war' => $response->guild->data->war, |
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| 73 | 'online_status' => $response->guild->data->online_status, |
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| 74 | 'offline_status' => $response->guild->data->offline_status, |
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| 75 | 'disbanded' => $response->guild->data->disbanded, |
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| 76 | 'totalmembers' => $response->guild->data->totalmembers, |
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| 77 | 'totalinvited' => $response->guild->data->totalinvited, |
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| 78 | 'world' => $response->guild->data->world, |
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| 79 | 'founded' => new Carbon($response->guild->data->founded), |
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| 80 | 'active' => $response->guild->data->active ?? null, |
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| 81 | 'homepage' => $response->guild->data->homepage ?? '', |
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| 82 | 'guildlogo' => $response->guild->data->guildlogo, |
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| 83 | 'members' => $members, |
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| 84 | 'invited' => $invited, |
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| 85 | ]); |
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| 86 | |||
| 87 | parent::__construct($response); |
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| 88 | } |
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| 89 | |||
| 98 |