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<?php |
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namespace Helix\Socket\WebSocket; |
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use Helix\Socket\ReactiveInterface; |
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use Helix\Socket\StreamClient; |
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use Throwable; |
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/** |
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* Wraps a WebSocket peer. |
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* |
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* @see https://tools.ietf.org/html/rfc6455 |
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*/ |
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class WebSocketClient extends StreamClient implements ReactiveInterface { |
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/** |
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* The peer has connected but hasn't negotiated a session yet. |
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*/ |
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const STATE_HANDSHAKE = 0; |
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/** |
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* The session is active and the client can perform frame I/O with the peer. |
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*/ |
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const STATE_OK = 1; |
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/** |
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* The peer has disconnected. |
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*/ |
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const STATE_CLOSED = 2; |
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/** |
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* @var FrameHandler |
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*/ |
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protected $frameHandler; |
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/** |
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* @var Handshake |
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*/ |
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protected $handshake; |
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/** |
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* @var WebSocketServer |
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*/ |
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protected $server; |
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/** |
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* @var int |
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*/ |
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protected $state = self::STATE_HANDSHAKE; |
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/** |
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* @param resource $resource |
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* @param WebSocketServer $server |
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*/ |
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public function __construct ($resource, WebSocketServer $server) { |
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parent::__construct($resource); |
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$this->server = $server; |
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$this->handshake = new Handshake($this); |
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$this->frameHandler = new FrameHandler($this); |
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} |
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/** |
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* Closes, optionally with a code and reason sent to the peer. |
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* |
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* https://tools.ietf.org/html/rfc6455#section-5.5.1 |
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* > The application MUST NOT send any more data frames after sending a |
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* > Close frame. |
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* > |
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* > After both sending and receiving a Close message, an endpoint |
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* > considers the WebSocket connection closed and MUST close the |
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* > underlying TCP connection. |
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* |
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* https://tools.ietf.org/html/rfc6455#section-7.4.2 |
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* > Status codes in the range 0-999 are not used. |
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* |
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* @param int|null $code Sent to the peer if >= 1000 |
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* @param string $reason Sent to the peer, if code is >= 1000 |
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* @return $this |
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*/ |
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public function close (int $code = null, string $reason = '') { |
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try { |
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if ($code >= 1000 and $this->isOk()) { |
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$this->frameHandler->writeClose($code, $reason); |
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} |
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} |
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finally { |
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$this->server->remove($this); |
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parent::close(); |
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$this->state = self::STATE_CLOSED; |
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} |
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return $this; |
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} |
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/** |
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* @return FrameHandler |
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*/ |
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public function getFrameHandler (): FrameHandler { |
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return $this->frameHandler; |
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} |
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/** |
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* @return WebSocketServer |
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*/ |
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public function getServer (): WebSocketServer { |
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return $this->server; |
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} |
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/** |
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* @return int |
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*/ |
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public function getState (): int { |
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return $this->state; |
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} |
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final public function isNegotiating (): bool { |
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return $this->state === self::STATE_HANDSHAKE; |
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} |
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/** |
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* @return bool |
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*/ |
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final public function isOk (): bool { |
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return $this->state === self::STATE_OK; |
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} |
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/** |
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* Called when a complete `BINARY` payload is received from the peer. |
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* |
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* Throws by default. |
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* |
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* @param string $binary |
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* @throws WebSocketError |
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*/ |
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public function onBinary (string $binary): void { |
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unset($binary); |
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throw new WebSocketError(Frame::CLOSE_UNHANDLED_DATA, "I don't handle binary data."); |
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} |
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/** |
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* Called when a `CLOSE` frame is received from the peer. |
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* |
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* @param int $code |
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* @param string $reason |
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*/ |
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public function onClose (int $code, string $reason): void { |
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unset($code, $reason); |
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$this->close(); |
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} |
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/** |
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* WebSockets do not use the out-of-band channel. |
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* |
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* The RFC says the connection must be dropped if any unsupported activity occurs. |
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* |
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* Closes the connection with a protocol-error frame. |
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*/ |
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final public function onOutOfBand (): void { |
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$this->close(Frame::CLOSE_PROTOCOL_ERROR, "Received out-of-band data."); |
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} |
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/** |
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* Called when a `PING` is received from the peer. |
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* |
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* Automatically PONGs back the payload back by default. |
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* |
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* @param string $message |
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*/ |
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public function onPing (string $message): void { |
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$this->frameHandler->writePong($message); |
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} |
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/** |
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* Called when a `PONG` is received from the peer. |
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* |
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* Does nothing by default. |
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* |
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* @param string $message |
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*/ |
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public function onPong (string $message): void { |
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// stub |
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} |
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/** |
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* Delegates the read-channel to handlers. |
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* |
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* @throws WebSocketError |
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* @throws Throwable |
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*/ |
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public function onReadable (): void { |
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try { |
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if ($this->isNegotiating()) { |
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if ($this->handshake->onReadable()) { |
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$this->state = self::STATE_OK; |
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$this->onStateOk(); |
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} |
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} |
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elseif ($this->isOk()) { |
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$this->frameHandler->onReadable(); |
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} |
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} |
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catch (WebSocketError $e) { |
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$this->close($e->getCode(), $e->getMessage()); |
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throw $e; |
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} |
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catch (Throwable $e) { |
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$this->close(Frame::CLOSE_INTERNAL_ERROR); |
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throw $e; |
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} |
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} |
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/** |
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* Called when the initial connection handshake succeeds and frame I/O can occur. |
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* |
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* Does nothing by default. |
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* |
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* If you have negotiated an extension during {@link Handshake}, |
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* claim the RSV bits here via {@link FrameReader::setRsv()} |
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*/ |
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protected function onStateOk (): void { |
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// stub |
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} |
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/** |
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* Called when a complete `TEXT` payload is received from the peer. |
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* |
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* Throws by default. |
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* |
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* @param string $text |
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* @throws WebSocketError |
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*/ |
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public function onText (string $text): void { |
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unset($text); |
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throw new WebSocketError(Frame::CLOSE_UNHANDLED_DATA, "I don't handle text."); |
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} |
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/** |
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* Forwards to the {@link FrameHandler} |
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* |
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* @param string $binary |
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*/ |
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public function writeBinary (string $binary): void { |
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$this->frameHandler->writeBinary($binary); |
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} |
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/** |
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* Forwards to the {@link FrameHandler} |
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* |
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* @param string $text |
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*/ |
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public function writeText (string $text): void { |
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$this->frameHandler->writeText($text); |
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} |
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} |
This check looks from parameters that have been defined for a function or method, but which are not used in the method body.