Passed
Push — master ( 98f021...0d9edd )
by Jakub
01:48
created
src/TextCombatLogRender.php 1 patch
Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -75,7 +75,7 @@
 block discarded – undo
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    */
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   public function setTemplate(string $template): void {
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     if(!is_file($template)) {
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-      throw new \RuntimeException("File $template does not exist.");
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+      throw new \RuntimeException("file $template does not exist.");
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     }
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     $this->template = $template;
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   }
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src/BaseSkill.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -41,7 +41,7 @@
 block discarded – undo
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   protected $levels;
42 42
   
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   protected function configureOptions(OptionsResolver $resolver): void {
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-    $resolver->setRequired(["id", "name", "target", "levels",]);
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+    $resolver->setRequired(["id", "name", "target", "levels", ]);
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     $resolver->setAllowedTypes("id", "int");
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     $resolver->setAllowedTypes("name", "string");
47 47
     $resolver->setAllowedTypes("target", "string");
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src/CombatActions/SkillSpecial.php 2 patches
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -52,9 +52,11 @@
 block discarded – undo
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   /**
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    * @throws NotImplementedException
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    */
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-  public function do(CombatBase $combat, Character $character): void {
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+  public function do {
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+    (CombatBase $combat, Character $character): void {
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     /** @var CharacterSpecialSkill $skill */
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     $skill = $character->usableSkills[0];
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+  }
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     $targets = [];
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     switch($skill->skill->target) {
60 62
       case Skill::TARGET_ENEMY:
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Upper-Lower-Casing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -37,7 +37,7 @@  discard block
 block discarded – undo
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       "character1" => $character1, "character2" => $target,
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     ];
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     $effect = new CharacterEffect([
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-      "id" => "skill{$skill->skill->id}Effect",
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+      "id" => "skill{$skill->skill->id}effect",
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       "type" => $skill->skill->type,
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       "stat" => ((in_array($skill->skill->type, Skill::NO_STAT_TYPES, true)) ? null : $skill->skill->stat),
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       "value" => $skill->value,
@@ -70,7 +70,7 @@  discard block
 block discarded – undo
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         $targets = $combat->getEnemyTeam($character)->toArray();
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         break;
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       default:
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-        throw new NotImplementedException("Target {$skill->skill->target} for special skills is not implemented.");
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+        throw new NotImplementedException("target {$skill->skill->target} for special skills is not implemented.");
74 74
     }
75 75
     foreach($targets as $target) {
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       $this->doSingleTarget($character, $target, $skill, $combat);
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src/CombatActions/Heal.php 2 patches
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -21,8 +21,10 @@
 block discarded – undo
21 21
     return (in_array($character, $combat->findHealers()->toArray(), true) AND !is_null($combat->selectHealingTarget($character)));
22 22
   }
23 23
 
24
-  public function do(CombatBase $combat, Character $character): void {
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+  public function do {
25
+    (CombatBase $combat, Character $character): void {
25 26
     $result = [];
27
+  }
26 28
     /** @var Character $patient */
27 29
     $patient = $combat->selectHealingTarget($character);
28 30
     $result["result"] = $combat->successCalculator->hasHealed($character);
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Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -18,7 +18,7 @@
 block discarded – undo
18 18
   }
19 19
 
20 20
   public function shouldUse(CombatBase $combat, Character $character): bool {
21
-    return (in_array($character, $combat->findHealers()->toArray(), true) AND !is_null($combat->selectHealingTarget($character)));
21
+    return (in_array($character, $combat->findHealers()->toArray(), true) and !is_null($combat->selectHealingTarget($character)));
22 22
   }
23 23
 
24 24
   public function do(CombatBase $combat, Character $character): void {
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src/CombatActions/SkillAttack.php 2 patches
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -54,9 +54,11 @@
 block discarded – undo
54 54
   /**
55 55
    * @throws NotImplementedException
56 56
    */
57
-  public function do(CombatBase $combat, Character $character): void {
57
+  public function do {
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+    (CombatBase $combat, Character $character): void {
58 59
     /** @var CharacterAttackSkill $skill */
59 60
     $skill = $character->usableSkills[0];
61
+  }
60 62
     $targets = [];
61 63
     /** @var Character $primaryTarget */
62 64
     $primaryTarget = $combat->selectAttackTarget($character);
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Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -71,7 +71,7 @@
 block discarded – undo
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         $targets = $combat->getTeam($primaryTarget)->getItems(["positionColumn" => $primaryTarget->positionColumn]);
72 72
         break;
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       default:
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-        throw new NotImplementedException("Target {$skill->skill->target} for attack skills is not implemented.");
74
+        throw new NotImplementedException("target {$skill->skill->target} for attack skills is not implemented.");
75 75
     }
76 76
     foreach($targets as $target) {
77 77
       for($i = 1; $i <= $skill->skill->strikes; $i++) {
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src/CombatActions/ICombatAction.php 1 patch
Braces   +4 added lines, -2 removed lines patch added patch discarded remove patch
@@ -10,6 +10,8 @@
 block discarded – undo
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   public function getName(): string;
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   public function getPriority(): int;
12 12
   public function shouldUse(CombatBase $combat, Character $character): bool;
13
-  public function do(CombatBase $combat, Character $character): void;
14
-}
13
+  public function do {
14
+    (CombatBase $combat, Character $character): void;
15
+  }
16
+  }
15 17
 ?>
16 18
\ No newline at end of file
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src/CombatActions/Attack.php 1 patch
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -26,8 +26,10 @@
 block discarded – undo
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    * Hit chance = Attacker's hit - Defender's dodge, but at least 15%
27 27
    * Damage = Attacker's damage - defender's defense
28 28
    */
29
-  public function do(CombatBase $combat, Character $character): void {
29
+  public function do {
30
+    (CombatBase $combat, Character $character): void {
30 31
     $result = [];
32
+  }
31 33
     /** @var Character $defender */
32 34
     $defender = $combat->selectAttackTarget($character);
33 35
     $result["result"] = $combat->successCalculator->hasHit($character, $defender);
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src/CombatLogEntry.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -56,8 +56,8 @@
 block discarded – undo
56 56
   }
57 57
 
58 58
   protected function configureOptions(OptionsResolver $resolver): void {
59
-    $requiredStats = ["action", "result", "character1", "character2",];
60
-    $resolver->setDefined(["amount", "name",]);
59
+    $requiredStats = ["action", "result", "character1", "character2", ];
60
+    $resolver->setDefined(["amount", "name", ]);
61 61
     $resolver->setRequired($requiredStats);
62 62
     $resolver->setAllowedTypes("action", "string");
63 63
     $resolver->setAllowedValues("action", function(string $value) {
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