@@ -1,5 +1,5 @@ discard block |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 | |
@@ -48,7 +48,7 @@ discard block |
||
48 | 48 | |
49 | 49 | protected function configureOptions(OptionsResolver $resolver): void { |
50 | 50 | parent::configureOptions($resolver); |
51 | - $allStats = ["baseDamage", "damageGrowth", "strikes", "hitRate",]; |
|
51 | + $allStats = ["baseDamage", "damageGrowth", "strikes", "hitRate", ]; |
|
52 | 52 | $resolver->setRequired($allStats); |
53 | 53 | $resolver->setAllowedTypes("baseDamage", "string"); |
54 | 54 | $resolver->setAllowedTypes("damageGrowth", "string"); |
@@ -1,5 +1,5 @@ discard block |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 | |
@@ -32,7 +32,7 @@ discard block |
||
32 | 32 | public const STAT_DODGE = "dodge"; |
33 | 33 | public const STAT_INITIATIVE = "initiative"; |
34 | 34 | /** @var string[] */ |
35 | - public const NO_STAT_TYPES = [self::TYPE_STUN, self::TYPE_POISON,]; |
|
35 | + public const NO_STAT_TYPES = [self::TYPE_STUN, self::TYPE_POISON, ]; |
|
36 | 36 | |
37 | 37 | /** @var string */ |
38 | 38 | protected $type; |
@@ -66,7 +66,7 @@ discard block |
||
66 | 66 | |
67 | 67 | protected function configureOptions(OptionsResolver $resolver): void { |
68 | 68 | parent::configureOptions($resolver); |
69 | - $allStats = ["type", "stat", "value", "valueGrowth", "duration",]; |
|
69 | + $allStats = ["type", "stat", "value", "valueGrowth", "duration", ]; |
|
70 | 70 | $resolver->setRequired($allStats); |
71 | 71 | $resolver->setAllowedTypes("type", "string"); |
72 | 72 | $resolver->setAllowedValues("type", function(string $value) { |
@@ -74,7 +74,7 @@ |
||
74 | 74 | }); |
75 | 75 | $resolver->setAllowedTypes("stat", ["string", "null"]); |
76 | 76 | $resolver->setAllowedValues("stat", function(?string $value) { |
77 | - return is_null($value) OR in_array($value, $this->getAllowedStats(), true); |
|
77 | + return is_null($value) or in_array($value, $this->getAllowedStats(), true); |
|
78 | 78 | }); |
79 | 79 | $resolver->setAllowedTypes("value", "integer"); |
80 | 80 | $resolver->setAllowedValues("value", function(int $value) { |
@@ -61,7 +61,7 @@ |
||
61 | 61 | }); |
62 | 62 | $resolver->setAllowedTypes("type", ["string", "null"]); |
63 | 63 | $resolver->setAllowedValues("type", function(?string $value) { |
64 | - return is_null($value) OR in_array($value, $this->getAllowedTypes(), true); |
|
64 | + return is_null($value) or in_array($value, $this->getAllowedTypes(), true); |
|
65 | 65 | }); |
66 | 66 | $resolver->setAllowedTypes("strength", "integer"); |
67 | 67 | $resolver->setAllowedValues("strength", function(int $value) { |
@@ -1,5 +1,5 @@ discard block |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 | |
@@ -50,7 +50,7 @@ discard block |
||
50 | 50 | protected $worn; |
51 | 51 | |
52 | 52 | public function __construct(array $data) { |
53 | - $allStats = ["id", "name", "slot", "type", "strength", "worn",]; |
|
53 | + $allStats = ["id", "name", "slot", "type", "strength", "worn", ]; |
|
54 | 54 | $resolver = new OptionsResolver(); |
55 | 55 | $resolver->setRequired($allStats); |
56 | 56 | $resolver->setAllowedTypes("id", "integer"); |
@@ -1,5 +1,5 @@ discard block |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 | |
@@ -78,7 +78,7 @@ discard block |
||
78 | 78 | $this->onCombatEnd[] = [$this, "removeCombatEffects"]; |
79 | 79 | $this->onCombatEnd[] = [$this, "logCombatResult"]; |
80 | 80 | $this->onCombatEnd[] = [$this, "resetInitiative"]; |
81 | - $this->onRoundStart[] = [$this ,"recalculateStats"]; |
|
81 | + $this->onRoundStart[] = [$this, "recalculateStats"]; |
|
82 | 82 | $this->onRoundStart[] = [$this, "logRoundNumber"]; |
83 | 83 | $this->onRoundStart[] = [$this, "applyPoison"]; |
84 | 84 | $this->onRound[] = [$this, "mainStage"]; |
@@ -298,7 +298,7 @@ discard block |
||
298 | 298 | $characters = array_merge($combat->team1->items, $combat->team2->items); |
299 | 299 | foreach($characters as $character) { |
300 | 300 | foreach($character->effects as $effect) { |
301 | - if($effect->duration === CharacterEffect::DURATION_COMBAT OR is_int($effect->duration)) { |
|
301 | + if($effect->duration === CharacterEffect::DURATION_COMBAT or is_int($effect->duration)) { |
|
302 | 302 | $character->removeEffect($effect->id); |
303 | 303 | } |
304 | 304 | } |
@@ -389,7 +389,7 @@ discard block |
||
389 | 389 | $threshold = static::LOWEST_HP_THRESHOLD; |
390 | 390 | } |
391 | 391 | foreach($team->aliveMembers as $index => $member) { |
392 | - if($member->hitpoints <= $member->maxHitpoints * $threshold AND $member->hitpoints < $lowestHp) { |
|
392 | + if($member->hitpoints <= $member->maxHitpoints * $threshold and $member->hitpoints < $lowestHp) { |
|
393 | 393 | $lowestHp = $member->hitpoints; |
394 | 394 | $lowestIndex = $index; |
395 | 395 | } |
@@ -441,7 +441,7 @@ discard block |
||
441 | 441 | protected function chooseAction(CombatBase $combat, Character $character): ?string { |
442 | 442 | if($character->hitpoints < 1) { |
443 | 443 | return NULL; |
444 | - } elseif(in_array($character, $combat->findHealers()->items, true) AND !is_null($combat->selectHealingTarget($character))) { |
|
444 | + } elseif(in_array($character, $combat->findHealers()->items, true) and !is_null($combat->selectHealingTarget($character))) { |
|
445 | 445 | return CombatAction::ACTION_HEALING; |
446 | 446 | } |
447 | 447 | $attackTarget = $combat->selectAttackTarget($character); |
@@ -628,7 +628,7 @@ discard block |
||
628 | 628 | ]; |
629 | 629 | $this->results = $result; |
630 | 630 | $effect = new CharacterEffect([ |
631 | - "id" => "skill{$skill->skill->id}Effect", |
|
631 | + "id" => "skill{$skill->skill->id}effect", |
|
632 | 632 | "type" => $skill->skill->type, |
633 | 633 | "stat" => ((in_array($skill->skill->type, SkillSpecial::NO_STAT_TYPES, true)) ? NULL : $skill->skill->stat), |
634 | 634 | "value" => $skill->value, |
@@ -429,7 +429,7 @@ discard block |
||
429 | 429 | * @throws \OutOfBoundsException |
430 | 430 | */ |
431 | 431 | public function getPet(int $petId): Pet { |
432 | - if(isset($this->pets[$petId]) AND $this->pets[$petId] instanceof Pet) { |
|
432 | + if(isset($this->pets[$petId]) and $this->pets[$petId] instanceof Pet) { |
|
433 | 433 | return $this->pets[$petId]; |
434 | 434 | } |
435 | 435 | throw new \OutOfBoundsException("Pet was not found."); |
@@ -489,7 +489,7 @@ discard block |
||
489 | 489 | public function damageStat(): string { |
490 | 490 | $stat = "strength"; |
491 | 491 | foreach($this->equipment as $item) { |
492 | - if(!$item->worn OR $item->slot != Equipment::SLOT_WEAPON) { |
|
492 | + if(!$item->worn or $item->slot != Equipment::SLOT_WEAPON) { |
|
493 | 493 | continue; |
494 | 494 | } |
495 | 495 | switch($item->type) { |
@@ -542,7 +542,7 @@ discard block |
||
542 | 542 | $stat = $effect->stat; |
543 | 543 | $type = $effect->type; |
544 | 544 | $duration = $effect->duration; |
545 | - if(is_int($duration) AND $duration < 0) { |
|
545 | + if(is_int($duration) and $duration < 0) { |
|
546 | 546 | unset($this->effects[$i]); |
547 | 547 | continue; |
548 | 548 | } |
@@ -1,5 +1,5 @@ discard block |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 | |
@@ -161,10 +161,10 @@ discard block |
||
161 | 161 | } |
162 | 162 | |
163 | 163 | protected function setStats(array $stats): void { |
164 | - $requiredStats = ["id", "name", "level", "strength", "dexterity", "constitution", "intelligence", "charisma", "initiativeFormula",]; |
|
165 | - $allStats = array_merge($requiredStats, ["occupation", "race", "specialization", "gender", "experience",]); |
|
166 | - $numberStats = ["strength", "dexterity", "constitution", "intelligence", "charisma",]; |
|
167 | - $textStats = ["name", "race", "occupation", "initiativeFormula",]; |
|
164 | + $requiredStats = ["id", "name", "level", "strength", "dexterity", "constitution", "intelligence", "charisma", "initiativeFormula", ]; |
|
165 | + $allStats = array_merge($requiredStats, ["occupation", "race", "specialization", "gender", "experience", ]); |
|
166 | + $numberStats = ["strength", "dexterity", "constitution", "intelligence", "charisma", ]; |
|
167 | + $textStats = ["name", "race", "occupation", "initiativeFormula", ]; |
|
168 | 168 | $resolver = new OptionsResolver(); |
169 | 169 | $resolver->setDefined($allStats); |
170 | 170 | $resolver->setAllowedTypes("id", ["integer", "string"]); |
@@ -1,9 +1,9 @@ |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | require __DIR__ . "/../vendor/autoload.php"; |
5 | -Testbench\Bootstrap::setup(__DIR__ . '/_temp', function (\Nette\Configurator $configurator) { |
|
6 | - $configurator->addParameters(["appDir" => __DIR__,]); |
|
5 | +Testbench\Bootstrap::setup(__DIR__ . '/_temp', function(\Nette\Configurator $configurator) { |
|
6 | + $configurator->addParameters(["appDir" => __DIR__, ]); |
|
7 | 7 | $configurator->addConfig(__DIR__ . "/tests.neon"); |
8 | 8 | }); |
9 | 9 | ?> |
10 | 10 | \ No newline at end of file |
@@ -1,5 +1,5 @@ |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 |
@@ -1,5 +1,5 @@ |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 |
@@ -1,5 +1,5 @@ |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 |