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<?php |
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declare(strict_types=1); |
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namespace HeroesofAbenez\Combat; |
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/** |
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* VictoryConditions |
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* |
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* @author Jakub Konečný |
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*/ |
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final class VictoryConditions { |
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use \Nette\StaticClass; |
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/** |
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* Evaluate winner of combat |
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* The team which dealt more damage after round limit, wins |
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* If all members of one team are eliminated before that, the other team wins |
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*/ |
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public static function moreDamage(CombatBase $combat): int { |
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$result = 0; |
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if($combat->round <= $combat->roundLimit) { |
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if(!$combat->team1->hasAliveMembers()) { |
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$result = 2; |
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} elseif(!$combat->team2->hasAliveMembers()) { |
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$result = 1; |
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} |
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} elseif($combat->round > $combat->roundLimit) { |
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$result = ($combat->team1Damage > $combat->team2Damage) ? 1 : 2; |
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} |
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return $result; |
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} |
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/** |
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* Evaluate winner of combat |
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* Team 1 wins only if they eliminate all opponents before round limit |
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*/ |
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public static function eliminateSecondTeam(CombatBase $combat): int { |
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$result = 0; |
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if($combat->round <= $combat->roundLimit) { |
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if(!$combat->team1->hasAliveMembers()) { |
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$result = 2; |
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} elseif(!$combat->team2->hasAliveMembers()) { |
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$result = 1; |
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} |
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} elseif($combat->round > $combat->roundLimit) { |
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$result = (!$combat->team2->hasAliveMembers()) ? 1 : 2; |
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} |
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return $result; |
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} |
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/** |
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* Evaluate winner of combat |
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* Team 1 wins if at least 1 of its members is alive after round limit |
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*/ |
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public static function firstTeamSurvives(CombatBase $combat): int { |
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$result = 0; |
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if($combat->round <= $combat->roundLimit) { |
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if(!$combat->team1->hasAliveMembers()) { |
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$result = 2; |
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} elseif(!$combat->team2->hasAliveMembers()) { |
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$result = 1; |
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} |
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} elseif($combat->round > $combat->roundLimit) { |
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$result = ($combat->team1->hasAliveMembers()) ? 1 : 2; |
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} |
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return $result; |
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} |
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} |
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?> |