@@ -74,7 +74,7 @@ |
||
74 | 74 | }); |
75 | 75 | $resolver->setAllowedTypes("stat", ["string", "null"]); |
76 | 76 | $resolver->setAllowedValues("stat", function(?string $value) { |
77 | - return is_null($value) OR in_array($value, $this->getAllowedStats(), true); |
|
77 | + return is_null($value) or in_array($value, $this->getAllowedStats(), true); |
|
78 | 78 | }); |
79 | 79 | $resolver->setAllowedTypes("value", "integer"); |
80 | 80 | $resolver->setAllowedValues("value", function(int $value) { |
@@ -61,7 +61,7 @@ |
||
61 | 61 | }); |
62 | 62 | $resolver->setAllowedTypes("type", ["string", "null"]); |
63 | 63 | $resolver->setAllowedValues("type", function(?string $value) { |
64 | - return is_null($value) OR in_array($value, $this->getAllowedTypes(), true); |
|
64 | + return is_null($value) or in_array($value, $this->getAllowedTypes(), true); |
|
65 | 65 | }); |
66 | 66 | $resolver->setAllowedTypes("strength", "integer"); |
67 | 67 | $resolver->setAllowedValues("strength", function(int $value) { |
@@ -70,7 +70,7 @@ discard block |
||
70 | 70 | */ |
71 | 71 | public function getActiveMembers(): array { |
72 | 72 | return array_values(array_filter($this->items, function(Character $value) { |
73 | - return (!$value->stunned AND $value->hitpoints > 0); |
|
73 | + return (!$value->stunned and $value->hitpoints > 0); |
|
74 | 74 | })); |
75 | 75 | } |
76 | 76 | |
@@ -92,7 +92,7 @@ discard block |
||
92 | 92 | */ |
93 | 93 | public function getUsableMembers(): array { |
94 | 94 | return array_values(array_filter($this->items, function(Character $value) { |
95 | - return (!$value->stunned AND $value->hitpoints > 0); |
|
95 | + return (!$value->stunned and $value->hitpoints > 0); |
|
96 | 96 | })); |
97 | 97 | } |
98 | 98 |
@@ -429,7 +429,7 @@ discard block |
||
429 | 429 | * @throws \OutOfBoundsException |
430 | 430 | */ |
431 | 431 | public function getPet(int $petId): Pet { |
432 | - if(isset($this->pets[$petId]) AND $this->pets[$petId] instanceof Pet) { |
|
432 | + if(isset($this->pets[$petId]) and $this->pets[$petId] instanceof Pet) { |
|
433 | 433 | return $this->pets[$petId]; |
434 | 434 | } |
435 | 435 | throw new \OutOfBoundsException("Pet was not found."); |
@@ -489,7 +489,7 @@ discard block |
||
489 | 489 | public function damageStat(): string { |
490 | 490 | $stat = "strength"; |
491 | 491 | foreach($this->equipment as $item) { |
492 | - if(!$item->worn OR $item->slot != Equipment::SLOT_WEAPON) { |
|
492 | + if(!$item->worn or $item->slot != Equipment::SLOT_WEAPON) { |
|
493 | 493 | continue; |
494 | 494 | } |
495 | 495 | switch($item->type) { |
@@ -542,7 +542,7 @@ discard block |
||
542 | 542 | $stat = $effect->stat; |
543 | 543 | $type = $effect->type; |
544 | 544 | $duration = $effect->duration; |
545 | - if(is_int($duration) AND $duration < 0) { |
|
545 | + if(is_int($duration) and $duration < 0) { |
|
546 | 546 | unset($this->effects[$i]); |
547 | 547 | continue; |
548 | 548 | } |
@@ -52,7 +52,7 @@ discard block |
||
52 | 52 | $resolver->setAllowedTypes("stat", "string"); |
53 | 53 | $resolver->setDefault("stat", ""); |
54 | 54 | $resolver->setAllowedValues("stat", function(string $value) { |
55 | - return $value === "" OR in_array($value, $this->getAllowedStats(), true); |
|
55 | + return $value === "" or in_array($value, $this->getAllowedStats(), true); |
|
56 | 56 | }); |
57 | 57 | $resolver->setAllowedTypes("source", "string"); |
58 | 58 | $resolver->setAllowedValues("source", function(string $value) { |
@@ -62,10 +62,10 @@ discard block |
||
62 | 62 | $resolver->setDefault("value", 0); |
63 | 63 | $resolver->setAllowedTypes("duration", ["string", "integer"]); |
64 | 64 | $resolver->setAllowedValues("duration", function($value) { |
65 | - return (in_array($value, $this->getDurations(), true)) OR ($value > 0); |
|
65 | + return (in_array($value, $this->getDurations(), true)) or ($value > 0); |
|
66 | 66 | }); |
67 | 67 | $effect = $resolver->resolve($effect); |
68 | - if(!in_array($effect["type"], SkillSpecial::NO_STAT_TYPES, true) AND $effect["stat"] === "") { |
|
68 | + if(!in_array($effect["type"], SkillSpecial::NO_STAT_TYPES, true) and $effect["stat"] === "") { |
|
69 | 69 | throw new \InvalidArgumentException("The option stat with value '' is invalid."); |
70 | 70 | } |
71 | 71 | $this->id = $effect["id"]; |
@@ -135,7 +135,7 @@ discard block |
||
135 | 135 | * @throws \InvalidArgumentException |
136 | 136 | */ |
137 | 137 | public function setDuration($value) { |
138 | - if(!is_int($value) AND !in_array($value, $this->getDurations(), true)) { |
|
138 | + if(!is_int($value) and !in_array($value, $this->getDurations(), true)) { |
|
139 | 139 | throw new \InvalidArgumentException("Invalid value set to CharacterEffect::\$duration. Expected string or integer."); |
140 | 140 | } |
141 | 141 | $this->duration = $value; |
@@ -298,7 +298,7 @@ discard block |
||
298 | 298 | $characters = array_merge($combat->team1->items, $combat->team2->items); |
299 | 299 | foreach($characters as $character) { |
300 | 300 | foreach($character->effects as $effect) { |
301 | - if($effect->duration === CharacterEffect::DURATION_COMBAT OR is_int($effect->duration)) { |
|
301 | + if($effect->duration === CharacterEffect::DURATION_COMBAT or is_int($effect->duration)) { |
|
302 | 302 | $character->removeEffect($effect->id); |
303 | 303 | } |
304 | 304 | } |
@@ -389,7 +389,7 @@ discard block |
||
389 | 389 | $threshold = static::LOWEST_HP_THRESHOLD; |
390 | 390 | } |
391 | 391 | foreach($team->aliveMembers as $index => $member) { |
392 | - if($member->hitpoints <= $member->maxHitpoints * $threshold AND $member->hitpoints < $lowestHp) { |
|
392 | + if($member->hitpoints <= $member->maxHitpoints * $threshold and $member->hitpoints < $lowestHp) { |
|
393 | 393 | $lowestHp = $member->hitpoints; |
394 | 394 | $lowestIndex = $index; |
395 | 395 | } |
@@ -441,7 +441,7 @@ discard block |
||
441 | 441 | protected function chooseAction(CombatBase $combat, Character $character): ?string { |
442 | 442 | if($character->hitpoints < 1) { |
443 | 443 | return NULL; |
444 | - } elseif(in_array($character, $combat->findHealers()->items, true) AND !is_null($combat->selectHealingTarget($character))) { |
|
444 | + } elseif(in_array($character, $combat->findHealers()->items, true) and !is_null($combat->selectHealingTarget($character))) { |
|
445 | 445 | return CombatAction::ACTION_HEALING; |
446 | 446 | } |
447 | 447 | $attackTarget = $combat->selectAttackTarget($character); |
@@ -628,7 +628,7 @@ discard block |
||
628 | 628 | ]; |
629 | 629 | $this->results = $result; |
630 | 630 | $effect = new CharacterEffect([ |
631 | - "id" => "skill{$skill->skill->id}Effect", |
|
631 | + "id" => "skill{$skill->skill->id}effect", |
|
632 | 632 | "type" => $skill->skill->type, |
633 | 633 | "stat" => ((in_array($skill->skill->type, SkillSpecial::NO_STAT_TYPES, true)) ? NULL : $skill->skill->stat), |
634 | 634 | "value" => $skill->value, |