| ⇢ | F | CombatBase added | |
| ⇢ | F | Character added | |
| ⇢ | A | RandomSuccessCalculator added | |
| ⇢ | A | StaticSuccessCalculator added | |
| ⇢ | A | CharacterAttackSkill added | |
| ⇢ | A | CharacterSpecialSkill added | |
| ⇢ | A | ConstantInitiativeFormulaParser added | |
| ⇢ | A | SkillAttack added | |
| ⇢ | A | BaseSkill added | |
| ⇢ | A | Equipment added | |
| ⋮ | view more | ||
| ⇢ | D | Character::recalculateStats() added | |
| ⇢ | C | CombatAction::parse() added | |
| ⇢ | C | CharacterEffect::__construct() added | |
| ⇢ | C | CombatBase::assignPositions() added | |
| ⇢ | C | CombatBase::mainStage() added | |
| ⇢ | B | CombatBase::chooseAction() added | |
| ⇢ | B | Character::damageStat() added | |
| ⇢ | B | Character::__construct() added | |
| ⇢ | B | Character::setStats() added | |
| ⇢ | B | CombatBase::doAttackSkill() added | |
| ⋮ | view more | ||