| 
                    1
                 | 
                                    
                                                     | 
                
                 | 
                <?php  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    2
                 | 
                                    
                                                     | 
                
                 | 
                declare(strict_types=1);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    3
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    4
                 | 
                                    
                                                     | 
                
                 | 
                namespace HeroesofAbenez\Combat\CombatActions;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    5
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    6
                 | 
                                    
                                                     | 
                
                 | 
                use HeroesofAbenez\Combat\Character;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    7
                 | 
                                    
                                                     | 
                
                 | 
                use HeroesofAbenez\Combat\CombatBase;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    8
                 | 
                                    
                                                     | 
                
                 | 
                use HeroesofAbenez\Combat\CharacterAttackSkill;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    9
                 | 
                                    
                                                     | 
                
                 | 
                use HeroesofAbenez\Combat\SkillAttack as Skill;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    10
                 | 
                                    
                                                     | 
                
                 | 
                use HeroesofAbenez\Combat\NotImplementedException;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    11
                 | 
                                    
                                                     | 
                
                 | 
                use Nexendrie\Utils\Numbers;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    12
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    13
                 | 
                                    
                             1                          | 
                
                 | 
                final class SkillAttack implements ICombatAction { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    14
                 | 
                                    
                             1                          | 
                
                 | 
                  use \Nette\SmartObject;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    15
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    16
                 | 
                                    
                                                     | 
                
                 | 
                  public const ACTION_NAME = "skill_attack";  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    17
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    18
                 | 
                                    
                                                     | 
                
                 | 
                  public function getName(): string { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    19
                 | 
                                    
                             1                          | 
                
                 | 
                    return static::ACTION_NAME;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    20
                 | 
                                    
                                                     | 
                
                 | 
                  }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    21
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    22
                 | 
                                    
                                                     | 
                
                 | 
                  public function getPriority(): int { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    23
                 | 
                                    
                             1                          | 
                
                 | 
                    return 1001;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    24
                 | 
                                    
                                                     | 
                
                 | 
                  }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    25
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    26
                 | 
                                    
                                                     | 
                
                 | 
                  public function shouldUse(CombatBase $combat, Character $character): bool { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    27
                 | 
                                    
                             1                          | 
                
                 | 
                    $attackTarget = $combat->selectAttackTarget($character);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    28
                 | 
                                    
                             1                          | 
                
                 | 
                    if(is_null($attackTarget)) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    29
                 | 
                                    
                                                     | 
                
                 | 
                      return false;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    30
                 | 
                                    
                                                     | 
                
                 | 
                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    31
                 | 
                                    
                             1                          | 
                
                 | 
                    if(count($character->usableSkills) < 1) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    32
                 | 
                                    
                             1                          | 
                
                 | 
                      return false;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    33
                 | 
                                    
                                                     | 
                
                 | 
                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    34
                 | 
                                    
                             1                          | 
                
                 | 
                    return ($character->usableSkills[0] instanceof CharacterAttackSkill);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    35
                 | 
                                    
                                                     | 
                
                 | 
                  }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
                | 
                    36
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    37
                 | 
                                    
                                                     | 
                
                 | 
                  protected function doSingleAttack(Character $attacker, Character $defender, CharacterAttackSkill $skill, CombatBase $combat): void { | 
            
                            
                    | 
                        
                     | 
                     | 
                     | 
                    
                                                                                                    
                        
                         
                                                                                        
                                                                                     
                     | 
                
            
                                                                        
                            
            
                                    
            
            
                | 
                    38
                 | 
                                    
                             1                          | 
                
                 | 
                    $result = [];  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    39
                 | 
                                    
                             1                          | 
                
                 | 
                    $result["result"] = $combat->successCalculator->hasHit($attacker, $defender, $skill);  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    40
                 | 
                                    
                             1                          | 
                
                 | 
                    $result["amount"] = 0;  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    41
                 | 
                                    
                             1                          | 
                
                 | 
                    if($result["result"]) { | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    42
                 | 
                                    
                             1                          | 
                
                 | 
                      $amount = (int) (($attacker->damage - $defender->defense) / 100 * $skill->damage);  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    43
                 | 
                                    
                             1                          | 
                
                 | 
                      $result["amount"] = Numbers::range($amount, 0, $defender->hitpoints);  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    44
                 | 
                                    
                                                     | 
                
                 | 
                    }  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    45
                 | 
                                    
                             1                          | 
                
                 | 
                    if($result["amount"] > 0) { | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    46
                 | 
                                    
                             1                          | 
                
                 | 
                      $defender->harm($result["amount"]);  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    47
                 | 
                                    
                                                     | 
                
                 | 
                    }  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    48
                 | 
                                    
                             1                          | 
                
                 | 
                    $result["action"] = $this->getName();  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    49
                 | 
                                    
                             1                          | 
                
                 | 
                    $result["name"] = $skill->skill->name;  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    50
                 | 
                                    
                             1                          | 
                
                 | 
                    $result["character1"] = $attacker;  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    51
                 | 
                                    
                             1                          | 
                
                 | 
                    $result["character2"] = $defender;  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    52
                 | 
                                    
                             1                          | 
                
                 | 
                    $combat->logDamage($attacker, $result["amount"]);  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    53
                 | 
                                    
                             1                          | 
                
                 | 
                    $combat->log->log($result);  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    54
                 | 
                                    
                             1                          | 
                
                 | 
                    $skill->resetCooldown();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    55
                 | 
                                    
                             1                          | 
                
                 | 
                  }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    56
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    57
                 | 
                                    
                                                     | 
                
                 | 
                  /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    58
                 | 
                                    
                                                     | 
                
                 | 
                   * @throws NotImplementedException  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    59
                 | 
                                    
                                                     | 
                
                 | 
                   */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    60
                 | 
                                    
                                                     | 
                
                 | 
                  public function do(CombatBase $combat, Character $character): void { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    61
                 | 
                                    
                                                     | 
                
                 | 
                    /** @var CharacterAttackSkill $skill */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    62
                 | 
                                    
                             1                          | 
                
                 | 
                    $skill = $character->usableSkills[0];  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    63
                 | 
                                    
                             1                          | 
                
                 | 
                    $targets = [];  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    64
                 | 
                                    
                                                     | 
                
                 | 
                    /** @var Character $primaryTarget */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    65
                 | 
                                    
                             1                          | 
                
                 | 
                    $primaryTarget = $combat->selectAttackTarget($character);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    66
                 | 
                                    
                             1                          | 
                
                 | 
                    switch($skill->skill->target) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    67
                 | 
                                    
                             1                          | 
                
                 | 
                      case Skill::TARGET_SINGLE:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    68
                 | 
                                    
                             1                          | 
                
                 | 
                        $targets[] = $primaryTarget;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    69
                 | 
                                    
                             1                          | 
                
                 | 
                        break;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    70
                 | 
                                    
                                                     | 
                
                 | 
                      case Skill::TARGET_ROW:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    71
                 | 
                                    
                                                     | 
                
                 | 
                        $targets = $combat->getTeam($primaryTarget)->getItems(["positionRow" => $primaryTarget->positionRow]);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    72
                 | 
                                    
                                                     | 
                
                 | 
                        break;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    73
                 | 
                                    
                                                     | 
                
                 | 
                      case Skill::TARGET_COLUMN:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    74
                 | 
                                    
                                                     | 
                
                 | 
                        $targets = $combat->getTeam($primaryTarget)->getItems(["positionColumn" => $primaryTarget->positionColumn]);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    75
                 | 
                                    
                                                     | 
                
                 | 
                        break;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    76
                 | 
                                    
                                                     | 
                
                 | 
                      default:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    77
                 | 
                                    
                                                     | 
                
                 | 
                        throw new NotImplementedException("Target {$skill->skill->target} for attack skills is not implemented."); | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    78
                 | 
                                    
                                                     | 
                
                 | 
                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    79
                 | 
                                    
                                                     | 
                
                 | 
                    /** @var Character $target */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    80
                 | 
                                    
                             1                          | 
                
                 | 
                    foreach($targets as $target) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    81
                 | 
                                    
                             1                          | 
                
                 | 
                      for($i = 1; $i <= $skill->skill->strikes; $i++) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    82
                 | 
                                    
                             1                          | 
                
                 | 
                        if($target->hitpoints > 0) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    83
                 | 
                                    
                             1                          | 
                
                 | 
                          $this->doSingleAttack($character, $target, $skill, $combat);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    84
                 | 
                                    
                                                     | 
                
                 | 
                        }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    85
                 | 
                                    
                                                     | 
                
                 | 
                      }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    86
                 | 
                                    
                                                     | 
                
                 | 
                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    87
                 | 
                                    
                             1                          | 
                
                 | 
                  }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
                | 
                    88
                 | 
                                    
                                                     | 
                
                 | 
                }  | 
            
            
                                                        
            
                                    
            
            
                | 
                    89
                 | 
                                    
                                                     | 
                
                 | 
                ?>  |