Conditions | 8 |
Paths | 7 |
Total Lines | 19 |
Code Lines | 14 |
Lines | 0 |
Ratio | 0 % |
Tests | 11 |
CRAP Score | 8.6298 |
Changes | 0 |
1 | <?php |
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14 | public function chooseAction(CombatBase $combat, Character $character): ?string { |
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15 | 1 | if($character->hitpoints < 1) { |
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16 | return null; |
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17 | 1 | } elseif(in_array($character, $combat->findHealers()->toArray(), true) AND !is_null($combat->selectHealingTarget($character))) { |
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18 | return CombatAction::ACTION_HEALING; |
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19 | } |
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20 | 1 | $attackTarget = $combat->selectAttackTarget($character); |
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21 | 1 | if(is_null($attackTarget)) { |
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22 | return null; |
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23 | } |
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24 | 1 | if(count($character->usableSkills) > 0) { |
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25 | 1 | $skill = $character->usableSkills[0]; |
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26 | 1 | if($skill instanceof CharacterAttackSkill) { |
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27 | 1 | return CombatAction::ACTION_SKILL_ATTACK; |
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28 | 1 | } elseif($skill instanceof CharacterSpecialSkill) { |
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29 | 1 | return CombatAction::ACTION_SKILL_SPECIAL; |
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30 | } |
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31 | } |
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32 | 1 | return CombatAction::ACTION_ATTACK; |
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33 | } |
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35 | ?> |