heal25 /
ced
This project does not seem to handle request data directly as such no vulnerable execution paths were found.
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| 1 | <?php |
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| 2 | /** |
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| 3 | * @property integer $uid |
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| 4 | * @property string $user |
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| 5 | * @property string $registered |
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| 6 | * @property integer $level |
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| 7 | * @property integer $status_points |
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| 8 | * @property integer $energy |
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| 9 | * @property integer $energy_max |
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| 10 | * @property integer $energy_missing |
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| 11 | * @property integer $energyRequiredForDuel |
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| 12 | * @property integer $skill |
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| 13 | * @property integer $strength |
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| 14 | * @property integer $dollar |
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| 15 | * @property integer $gold |
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| 16 | * @property integer $xp_all |
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| 17 | * @property integer $xp_delta |
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| 18 | * @property integer $xp_remaining |
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| 19 | * @property integer $last_location |
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| 20 | * @property integer $owned_items |
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| 21 | * @property integer $owned_baits |
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| 22 | * @property string $found_setitem_time |
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| 23 | * @property integer $found_setitem_xp |
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| 24 | * @property integer $tutorial_mission |
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| 25 | * @property integer $in_club |
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| 26 | * @property integer $level_percent |
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| 27 | * @property integer $refillPerInterval |
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| 28 | * @property integer $energyRefillPerInterval |
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| 29 | * @property integer $remainingTimeToRefill |
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| 30 | * @property integer $justAdvanced |
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| 31 | * @property integer $freeSlots |
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| 32 | * @property boolean $black_market |
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| 33 | * @property integer $skill_extended |
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| 34 | * @property string $clubName |
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| 35 | */ |
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| 36 | class Player extends CModel implements ISubject |
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| 37 | { |
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| 38 | const ENERGY_REFILL_INTERVAL = 300; //5min |
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| 39 | |||
| 40 | private $uid; |
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| 41 | private $user; |
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| 42 | private $registered; |
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| 43 | private $xp_all; |
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| 44 | private $xp_delta; |
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| 45 | private $xp_recommended; |
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| 46 | private $level; |
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| 47 | private $status_points; |
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| 48 | private $energy_max; |
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| 49 | private $energy_incr_at; |
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| 50 | private $energy; |
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| 51 | private $skill; |
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| 52 | private $skill_extended; |
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| 53 | private $strength; |
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| 54 | private $dollar; |
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| 55 | private $gold; |
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| 56 | private $last_location; |
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| 57 | private $owned_items; |
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| 58 | private $owned_baits; |
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| 59 | private $found_setitem_time; |
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| 60 | private $found_setitem_xp; |
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| 61 | private $duel_points; |
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| 62 | private $tutorial_mission; |
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| 63 | private $in_club; |
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| 64 | private $black_market; |
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| 65 | |||
| 66 | private $justAdvanced; |
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| 67 | |||
| 68 | public function attributeNames() |
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| 69 | { |
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| 70 | return []; |
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| 71 | } |
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| 72 | |||
| 73 | public function getUid() |
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| 74 | { |
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| 75 | return (int)$this->uid; |
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| 76 | } |
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| 77 | |||
| 78 | public function getUser() |
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| 79 | { |
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| 80 | return $this->user; |
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| 81 | } |
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| 82 | |||
| 83 | public function getRegistered() |
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| 84 | { |
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| 85 | return $this->registered; |
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| 86 | } |
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| 87 | |||
| 88 | public function getLevel() |
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| 89 | { |
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| 90 | return (int)$this->level; |
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| 91 | } |
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| 92 | |||
| 93 | public function getStatus_points() |
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| 94 | { |
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| 95 | return $this->itsMe() ? (int)$this->status_points : 0; |
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| 96 | } |
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| 97 | |||
| 98 | public function getEnergy() |
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| 99 | { |
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| 100 | return (int)$this->energy; |
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| 101 | } |
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| 102 | |||
| 103 | public function getEnergy_max() |
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| 104 | { |
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| 105 | return (int)$this->energy_max; |
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| 106 | } |
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| 107 | |||
| 108 | public function getEnergy_missing() |
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| 109 | { |
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| 110 | return $this->energy_max - $this->energy; |
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| 111 | } |
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| 112 | |||
| 113 | public function getEnergyRequiredForDuel() |
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| 114 | { |
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| 115 | return round($this->energy_max / 10); |
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| 116 | } |
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| 117 | |||
| 118 | public function getSkill() |
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| 119 | { |
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| 120 | return (int)$this->skill; |
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| 121 | } |
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| 122 | |||
| 123 | public function getStrength() |
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| 124 | { |
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| 125 | return (int)$this->strength; |
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| 126 | } |
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| 127 | |||
| 128 | public function getDollar() |
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| 129 | { |
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| 130 | return (int)$this->dollar; |
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| 131 | } |
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| 132 | |||
| 133 | public function getGold() |
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| 134 | { |
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| 135 | return (int)$this->gold; |
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| 136 | } |
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| 137 | |||
| 138 | public function getXp_all() |
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| 139 | { |
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| 140 | return (int)$this->xp_all; |
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| 141 | } |
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| 142 | |||
| 143 | public function getXp_delta() |
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| 144 | { |
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| 145 | return (int)$this->xp_delta; |
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| 146 | } |
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| 147 | |||
| 148 | public function getXp_remaining() |
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| 149 | { |
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| 150 | return (int)$this->xp_recommended - (int)$this->xp_delta; |
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| 151 | } |
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| 152 | |||
| 153 | public function getLast_location() |
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| 154 | { |
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| 155 | return (int)$this->last_location; |
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| 156 | } |
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| 157 | |||
| 158 | public function getOwned_items() |
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| 159 | { |
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| 160 | return (int)$this->owned_items; |
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| 161 | } |
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| 162 | |||
| 163 | public function getOwned_baits() |
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| 164 | { |
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| 165 | return (int)$this->owned_baits; |
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| 166 | } |
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| 167 | |||
| 168 | public function getFound_setitem_time() |
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| 169 | { |
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| 170 | return $this->found_setitem_time > $this->registered ? $this->found_setitem_time : $this->registered; |
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| 171 | } |
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| 172 | |||
| 173 | public function getFound_setitem_xp() |
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| 174 | { |
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| 175 | return (int)$this->found_setitem_xp; |
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| 176 | } |
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| 177 | |||
| 178 | public function getTutorial_mission() |
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| 179 | { |
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| 180 | return (int)$this->tutorial_mission; |
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| 181 | } |
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| 182 | |||
| 183 | public function getIn_club() |
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| 184 | { |
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| 185 | return (int)$this->in_club; |
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| 186 | } |
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| 187 | |||
| 188 | public function getLevel_percent() |
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| 189 | { |
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| 190 | if (!$this->xp_recommended) { |
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| 191 | return 0; |
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| 192 | } |
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| 193 | $percent = (int)$this->xp_delta / ((int)$this->xp_recommended / 100); |
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| 194 | |||
| 195 | if ($percent < 0) { |
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| 196 | $percent = 0; |
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| 197 | } |
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| 198 | if ($percent > 100) { |
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| 199 | $percent = 100; |
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| 200 | } |
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| 201 | return $percent; |
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| 202 | } |
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| 203 | |||
| 204 | public function getRefillPerInterval() |
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| 205 | { |
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| 206 | return round($this->energy_max / 10); |
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| 207 | } |
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| 208 | |||
| 209 | public function getEnergyRefillInterval() |
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| 210 | { |
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| 211 | return self::ENERGY_REFILL_INTERVAL; |
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| 212 | } |
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| 213 | |||
| 214 | public function getRemainingTimeToRefill() |
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| 215 | { |
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| 216 | $last = strtotime($this->energy_incr_at); |
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| 217 | if ($last < 0) { |
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| 218 | $last = 0; |
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| 219 | } |
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| 220 | |||
| 221 | $remaining = self::ENERGY_REFILL_INTERVAL - (time() - $last); |
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| 222 | if ($remaining < 0) { |
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| 223 | $remaining = 0; |
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| 224 | } |
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| 225 | |||
| 226 | return $remaining; |
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| 227 | } |
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| 228 | |||
| 229 | public function getJustAdvanced() |
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| 230 | { |
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| 231 | return (int)$this->justAdvanced; |
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| 232 | } |
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| 233 | |||
| 234 | public function getFreeSlots() |
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| 235 | { |
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| 236 | return $this->strength - ($this->owned_items + $this->owned_baits); |
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| 237 | } |
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| 238 | |||
| 239 | public function getBlack_market() |
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| 240 | { |
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| 241 | return (bool)(strtotime($this->black_market) >= time()); |
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| 242 | } |
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| 243 | |||
| 244 | public function itsMe() |
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| 245 | { |
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| 246 | return $this->uid == @$_SESSION['uid']; |
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| 247 | } |
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| 248 | |||
| 249 | public function getSkill_extended() |
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| 250 | { |
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| 251 | return $this->skill_extended>0 ? $this->skill_extended : 1; |
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| 252 | } |
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| 253 | |||
| 254 | public function getClubName() |
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| 255 | { |
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| 256 | if (!$this->in_club) { |
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| 257 | return false; |
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| 258 | } |
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| 259 | |||
| 260 | $club = new Club; |
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| 261 | $club->id = $this->in_club; |
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0 ignored issues
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|
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| 262 | $club->fetchName(); |
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| 263 | return $club->name; |
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0 ignored issues
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show
The property
name cannot be accessed from this context as it is declared private in class Club.
This check looks for access to properties that are not accessible from the current context. If you need to make a property accessible to another context you can either raise its visibility level or provide an accessible getter in the defining class. Loading history...
|
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| 264 | } |
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| 265 | |||
| 266 | public function setSubjectId($id) |
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| 267 | { |
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| 268 | $this->uid = (int)$id; |
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| 269 | } |
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| 270 | |||
| 271 | public function setOwned_baits($baits) |
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| 272 | { |
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| 273 | $this->owned_baits = (int)$baits; |
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| 274 | } |
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| 275 | |||
| 276 | public function setOwned_items($items) |
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| 277 | { |
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| 278 | $this->owned_items = (int)$items; |
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| 279 | } |
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| 280 | |||
| 281 | public function activateDuelShield() |
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| 282 | { |
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| 283 | Yii::trace($this->uid . ': activate duelShield.'); |
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| 284 | $this->energy = 0; |
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| 285 | } |
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| 286 | |||
| 287 | public function fetchUser() |
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| 288 | { |
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| 289 | $user = Yii::app()->db->cache(86400)->createCommand() |
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| 290 | ->select('user') |
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| 291 | ->from('main') |
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| 292 | ->where('uid=:uid', [':uid'=>$this->uid]) |
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| 293 | ->queryScalar(); |
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| 294 | if (!$user) { |
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| 295 | $user = '???'; |
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| 296 | } |
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| 297 | $this->user = $user; |
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| 298 | } |
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| 299 | |||
| 300 | View Code Duplication | public function getSubjectName() |
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| 301 | { |
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| 302 | $name = Yii::app()->db->cache(86400)->createCommand() |
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| 303 | ->select('user') |
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| 304 | ->from('main') |
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| 305 | ->where('uid=:uid', [':uid'=>$this->uid]) |
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| 306 | ->queryScalar(); |
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| 307 | if (!$name) { |
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| 308 | $name = '???'; |
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| 309 | } |
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| 310 | return $name; |
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| 311 | } |
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| 312 | |||
| 313 | public function setAllAttributes($uid = 0) |
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| 314 | { |
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| 315 | $this->setSubjectId( $uid ? $uid : @$_SESSION['uid'] ); |
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| 316 | |||
| 317 | if (!$this->uid) { |
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| 318 | return false; |
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| 319 | } |
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| 320 | |||
| 321 | //read all from db |
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| 322 | $res = Yii::app()->db->createCommand() |
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| 323 | ->select('*') |
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| 324 | ->from('main') |
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| 325 | ->where('uid=:uid', [':uid'=>$this->uid]) |
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| 326 | ->queryRow(); |
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| 327 | |||
| 328 | if (!is_array($res)) { |
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| 329 | $this->uid = 0; |
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| 330 | return false; |
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| 331 | } |
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| 332 | |||
| 333 | foreach ($res as $k => $v) { |
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| 334 | $this->$k = $v; |
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| 335 | } |
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| 336 | } |
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| 337 | |||
| 338 | public function rest() |
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| 339 | { |
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| 340 | $refillable = $this->energy_max - $this->energy; |
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| 341 | if (!$refillable) { |
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| 342 | return false; //don't need to rest |
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| 343 | } |
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| 344 | |||
| 345 | $now = time(); |
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| 346 | $last = strtotime($this->energy_incr_at); |
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| 347 | if ($last<0) { |
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| 348 | $last = 0; |
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| 349 | } |
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| 350 | |||
| 351 | $interval = $now - $last; |
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| 352 | if ($interval < self::ENERGY_REFILL_INTERVAL) { |
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| 353 | return false; |
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| 354 | } |
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| 355 | |||
| 356 | $refillMultiplier = floor($interval / self::ENERGY_REFILL_INTERVAL); //incement energy every 5 minutes |
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| 357 | |||
| 358 | $refillSum = $refillMultiplier * $this->refillPerInterval; |
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| 359 | if ($refillSum > $refillable) { |
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| 360 | $refillSum = $refillable; |
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| 361 | } |
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| 362 | |||
| 363 | if ($refillSum < 1) { |
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| 364 | return false; //don't need to rest |
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| 365 | } |
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| 366 | |||
| 367 | $this->energy += $refillSum; |
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| 368 | |||
| 369 | $remain = 0; |
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| 370 | if ($interval <= self::ENERGY_REFILL_INTERVAL * 5) { |
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| 371 | $remain = $interval - ($refillMultiplier * self::ENERGY_REFILL_INTERVAL); |
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| 372 | } |
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| 373 | |||
| 374 | $this->energy_incr_at = date("Y-m-d H:i:s", $now-$remain); |
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| 375 | |||
| 376 | Yii::app()->db->createCommand() |
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| 377 | ->update('main', ['energy'=>$this->energy, 'energy_incr_at'=>$this->energy_incr_at], 'uid=:uid', [':uid'=>(int)$this->uid]); |
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| 378 | } |
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| 379 | |||
| 380 | public function updateAttributes($toIncrement, $toDecrement) |
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| 381 | { |
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| 382 | $this->logEnergyUsage($toDecrement); |
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| 383 | $attributes = []; |
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| 384 | |||
| 385 | $toIncrement = $this->incrementLevel($toIncrement); |
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| 386 | |||
| 387 | foreach ($toIncrement as $k => $v) { |
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| 388 | $newValue = $this->$k + $v; |
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| 389 | $attributes[$k] = $newValue; |
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| 390 | $this->$k = $newValue; |
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| 391 | |||
| 392 | if ($k=='dollar') { |
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| 393 | (new ProfileBadgeActivator())->triggerDollar($this->uid, $newValue); |
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| 394 | } |
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| 395 | } |
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| 396 | |||
| 397 | //level advance, reset energy |
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| 398 | if (isset($attributes['level'])) { |
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| 399 | unset($toDecrement['energy']); |
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| 400 | Yii::app()->gameLogger->log(['type'=>'level_up']); |
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| 401 | } |
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| 402 | |||
| 403 | foreach ($toDecrement as $k => $v) { |
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| 404 | if ($v > $this->$k) { |
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| 405 | $v = $this->$k; |
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| 406 | } |
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| 407 | |||
| 408 | $newValue = $this->$k - $v; |
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| 409 | $attributes[$k] = $newValue; |
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| 410 | $this->$k = $newValue; |
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| 411 | } |
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| 412 | |||
| 413 | |||
| 414 | if (!empty($attributes)) { |
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| 415 | Yii::app()->db->createCommand() |
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| 416 | ->update('main', $attributes, 'uid=:uid', [':uid'=>(int)$this->uid]); |
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| 417 | } |
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| 418 | } |
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| 419 | |||
| 420 | protected function logEnergyUsage($attributes) |
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| 421 | { |
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| 422 | if (!isset($attributes['energy'])) { |
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| 423 | return false; |
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| 424 | } |
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| 425 | |||
| 426 | //todo: implement redis log |
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| 427 | $used = $attributes['energy']; |
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| 428 | $percent = round($used / ($this->energy_max / 100), 2) * 100; |
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| 429 | |||
| 430 | $redis = Yii::app()->redis->getClient(); |
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| 431 | $key = 'counter:activity:' . date('Ymd'); |
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| 432 | $redis->hIncrBy($key, $this->uid, $percent); |
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| 433 | } |
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| 434 | |||
| 435 | public function rewriteAttributes($attributes) |
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| 436 | { |
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| 437 | foreach ($attributes as $k => $v) { |
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| 438 | $this->$k = $v; |
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| 439 | } |
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| 440 | |||
| 441 | Yii::app()->db->createCommand() |
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| 442 | ->update('main', $attributes, 'uid=:uid', [':uid'=>(int)$this->uid]); |
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| 443 | } |
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| 444 | |||
| 445 | private function incrementLevel($incr) |
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| 446 | { |
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| 447 | if (!isset($incr['xp_delta']) || $incr['xp_delta'] < 1) { |
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| 448 | return $incr; //do not touch level |
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| 449 | } |
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| 450 | |||
| 451 | $remaining = $this->getXp_remaining(); |
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| 452 | if ($incr['xp_delta'] < $remaining) { |
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| 453 | return $incr; //don't advance to next level |
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| 454 | } |
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| 455 | |||
| 456 | //advance |
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| 457 | $incr['level'] = 1; |
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| 458 | $this->xp_delta = $incr['xp_delta'] - $remaining; //set delta |
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| 459 | $incr['xp_delta'] = 0; //do not increase further |
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| 460 | $incr['xp_recommended'] = $this->nextXpRecommended(); |
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| 461 | $incr['status_points'] = 4; |
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| 462 | |||
| 463 | $this->energy = $this->energy_max; |
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| 464 | $incr['energy'] = 0; |
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| 465 | |||
| 466 | $this->justAdvanced = true; |
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| 467 | |||
| 468 | (new ProfileBadgeActivator())->triggerLevel($this->uid, $this->level+1); |
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| 469 | return $incr; |
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| 470 | } |
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| 471 | |||
| 472 | private function nextXpRecommended() |
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| 473 | { |
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| 474 | $recommendations = [ |
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| 475 | //fromLevel => recommended xp gain to the NEXT level |
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| 476 | 1 => 3, |
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| 477 | 5 => 5, |
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| 478 | 10 => 10, |
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| 479 | 20 => 15, |
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| 480 | 30 => 20, |
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| 481 | 40 => 30, |
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| 482 | 50 => 10, |
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| 483 | 80 => 15, |
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| 484 | 90 => 20, |
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| 485 | 100 => 20, |
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| 486 | 120 => 35, |
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| 487 | 140 => 40, |
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| 488 | 160 => 30, |
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| 489 | 180 => 45, |
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| 490 | 200 => 50, |
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| 491 | ]; |
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| 492 | $search = $this->level+1; |
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| 493 | for ($i=$search; $i>0; $i--) { |
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| 494 | if (isset($recommendations[$i])) { |
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| 495 | return $recommendations[$i]; |
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| 496 | } |
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| 497 | } |
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| 498 | return 0; |
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| 499 | } |
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| 500 | } |
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| 501 |
This check looks for access to properties that are not accessible from the current context.
If you need to make a property accessible to another context you can either raise its visibility level or provide an accessible getter in the defining class.