|
1
|
|
|
<?php |
|
2
|
|
|
/** |
|
3
|
|
|
* @property integer $id |
|
4
|
|
|
* @property array $items |
|
5
|
|
|
* @property string $item_type |
|
6
|
|
|
* @property integer $page |
|
7
|
|
|
* @property integer $owned_baits |
|
8
|
|
|
* @property integer $owned_items |
|
9
|
|
|
* @property array $success |
|
10
|
|
|
* @property CPagination $pagination |
|
11
|
|
|
* @property integer $count |
|
12
|
|
|
* @property integer $transactionId |
|
13
|
|
|
* @property integer $levelLimit |
|
14
|
|
|
* @property integer $nextItemsLevel |
|
15
|
|
|
*/ |
|
16
|
|
|
class Shop extends CModel |
|
17
|
|
|
{ |
|
18
|
|
|
const TYPE_BAIT = 'bait'; |
|
19
|
|
|
const TYPE_ITEM = 'item'; |
|
20
|
|
|
const TYPE_PART = 'part'; |
|
21
|
|
|
|
|
22
|
|
|
private $id; |
|
23
|
|
|
private $items = []; |
|
24
|
|
|
private $item_type; |
|
25
|
|
|
private $page = 0; |
|
26
|
|
|
private $pagination; |
|
27
|
|
|
private $count; |
|
28
|
|
|
private $transactionId; |
|
29
|
|
|
private $success = ['setSold'=>false]; |
|
30
|
|
|
|
|
31
|
|
|
public function attributeNames() |
|
32
|
|
|
{ |
|
33
|
|
|
return []; |
|
34
|
|
|
} |
|
35
|
|
|
|
|
36
|
|
|
public function getId() |
|
37
|
|
|
{ |
|
38
|
|
|
return $this->id; |
|
39
|
|
|
} |
|
40
|
|
|
|
|
41
|
|
|
public function getItems() |
|
42
|
|
|
{ |
|
43
|
|
|
return $this->items; |
|
44
|
|
|
} |
|
45
|
|
|
|
|
46
|
|
|
public function getOwned_baits() |
|
|
|
|
|
|
47
|
|
|
{ |
|
48
|
|
|
return Yii::app()->player->model->owned_baits; |
|
49
|
|
|
} |
|
50
|
|
|
|
|
51
|
|
|
public function getOwned_items() |
|
|
|
|
|
|
52
|
|
|
{ |
|
53
|
|
|
return Yii::app()->player->model->owned_items; |
|
54
|
|
|
} |
|
55
|
|
|
|
|
56
|
|
|
public function getSuccess() |
|
57
|
|
|
{ |
|
58
|
|
|
return $this->success; |
|
59
|
|
|
} |
|
60
|
|
|
|
|
61
|
|
|
public function getPagination() |
|
62
|
|
|
{ |
|
63
|
|
|
return $this->pagination; |
|
64
|
|
|
} |
|
65
|
|
|
|
|
66
|
|
|
public function getCount() |
|
|
|
|
|
|
67
|
|
|
{ |
|
68
|
|
|
return $this->count; |
|
69
|
|
|
} |
|
70
|
|
|
|
|
71
|
|
|
public function getTransactionId() |
|
|
|
|
|
|
72
|
|
|
{ |
|
73
|
|
|
return $this->transactionId; |
|
74
|
|
|
} |
|
75
|
|
|
|
|
76
|
|
|
public function getLevelLimit() |
|
77
|
|
|
{ |
|
78
|
|
|
$player = Yii::app()->player->model; |
|
|
|
|
|
|
79
|
|
|
$levelLimit = $player->level; |
|
80
|
|
|
if ($player->black_market) { |
|
81
|
|
|
$levelLimit += 2; |
|
82
|
|
|
} |
|
83
|
|
|
return (int)$levelLimit; |
|
84
|
|
|
} |
|
85
|
|
|
|
|
86
|
|
View Code Duplication |
public function getNextItemsLevel() |
|
|
|
|
|
|
87
|
|
|
{ |
|
88
|
|
|
$nextLevel = Yii::app()->db->createCommand() |
|
89
|
|
|
->select('level') |
|
90
|
|
|
->from($this->item_type.'s') |
|
91
|
|
|
->where('level > :level', [':level'=>Yii::app()->player->model->level]) |
|
92
|
|
|
->order('level ASC') |
|
93
|
|
|
->limit(1) |
|
94
|
|
|
->queryScalar(); |
|
95
|
|
|
return (int)$nextLevel; |
|
96
|
|
|
} |
|
97
|
|
|
|
|
98
|
|
|
public function setItem_type($type) |
|
99
|
|
|
{ |
|
100
|
|
|
$this->item_type = $type; |
|
101
|
|
|
} |
|
102
|
|
|
|
|
103
|
|
|
public function setPage($page) |
|
104
|
|
|
{ |
|
105
|
|
|
$this->page = $page; |
|
106
|
|
|
} |
|
107
|
|
|
|
|
108
|
|
|
public function setId($id) |
|
109
|
|
|
{ |
|
110
|
|
|
$this->id = (int)$id; |
|
111
|
|
|
} |
|
112
|
|
|
|
|
113
|
|
|
public function fetchSets() |
|
114
|
|
|
{ |
|
115
|
|
|
$res = Yii::app()->db->createCommand() |
|
116
|
|
|
->select('id, parts, title') |
|
117
|
|
|
->from('itemsets') |
|
118
|
|
|
->order('id DESC') |
|
119
|
|
|
->queryAll(); |
|
120
|
|
|
|
|
121
|
|
|
foreach ($res as $item) { |
|
122
|
|
|
$parts = explode(',', $item['parts']); |
|
123
|
|
|
|
|
124
|
|
|
$ownedOne = false; |
|
|
|
|
|
|
125
|
|
|
$skill = 0; |
|
|
|
|
|
|
126
|
|
|
$constructable = true; |
|
127
|
|
|
foreach ($parts as $part) { |
|
128
|
|
|
$i = new Item(); |
|
|
|
|
|
|
129
|
|
|
$i->id = $part; |
|
|
|
|
|
|
130
|
|
|
$i->item_type = $this->item_type; |
|
|
|
|
|
|
131
|
|
|
$i->fetch(); |
|
132
|
|
|
$skill += $i->skill; |
|
|
|
|
|
|
133
|
|
|
$item['items'][$part] = $i; |
|
134
|
|
|
|
|
135
|
|
|
if ($i->owned) { |
|
|
|
|
|
|
136
|
|
|
$ownedOne = true; |
|
137
|
|
|
} else { |
|
138
|
|
|
$constructable = false; |
|
139
|
|
|
} |
|
140
|
|
|
|
|
141
|
|
|
} |
|
142
|
|
|
$item['skill_multiplicator'] = $skill; |
|
143
|
|
|
$item['constructable'] = $constructable; |
|
|
|
|
|
|
144
|
|
|
$item['sold'] = false; |
|
|
|
|
|
|
145
|
|
|
if ($ownedOne) { |
|
146
|
|
|
$this->items[$item['id']] = $item; |
|
147
|
|
|
} |
|
148
|
|
|
} |
|
149
|
|
|
} |
|
150
|
|
|
|
|
151
|
|
|
public function fetchItems() |
|
152
|
|
|
{ |
|
153
|
|
|
$limit = Yii::app()->params['shopItemsPerPage']; |
|
|
|
|
|
|
154
|
|
|
$levelLimit = $this->levelLimit; |
|
155
|
|
|
|
|
156
|
|
|
$this->count = Yii::app()->db->createCommand() |
|
157
|
|
|
->select('COUNT(*) AS count') |
|
158
|
|
|
->from($this->item_type.'s') |
|
159
|
|
|
->where('level <= :level', [':level'=>$levelLimit]) |
|
160
|
|
|
->queryScalar(); |
|
161
|
|
|
|
|
162
|
|
|
$res = Yii::app()->db->createCommand() |
|
163
|
|
|
->select('id') |
|
164
|
|
|
->from($this->item_type.'s') |
|
165
|
|
|
->where('level <= :level', [':level'=>$levelLimit]) |
|
166
|
|
|
->order('skill DESC, level DESC') |
|
167
|
|
|
->limit($limit, ($this->page * $limit) - $limit) // the trick is here! |
|
168
|
|
|
->queryAll(); |
|
169
|
|
|
|
|
170
|
|
|
$this->pagination = new CPagination($this->count); |
|
171
|
|
|
$this->pagination->setPageSize(Yii::app()->params['shopItemsPerPage']); |
|
172
|
|
|
|
|
173
|
|
|
foreach ($res as $item) { |
|
174
|
|
|
$i = new Item(); |
|
|
|
|
|
|
175
|
|
|
$i->id = $item['id']; |
|
|
|
|
|
|
176
|
|
|
$i->item_type = $this->item_type; |
|
|
|
|
|
|
177
|
|
|
$i->fetch(); |
|
178
|
|
|
|
|
179
|
|
|
$this->items[$item['id']] = $i; |
|
180
|
|
|
} |
|
181
|
|
|
} |
|
182
|
|
|
|
|
183
|
|
|
public function fetchPlayersItems() |
|
184
|
|
|
{ |
|
185
|
|
|
$limit = Yii::app()->params['shopItemsPerPage']; |
|
186
|
|
|
|
|
187
|
|
|
$this->count = Yii::app()->db->createCommand() |
|
188
|
|
|
->select('COUNT(*) AS count') |
|
189
|
|
|
->from('users_'.$this->item_type.'s') |
|
190
|
|
|
->where('uid=:uid AND item_count > 0', [':uid'=>Yii::app()->player->uid]) |
|
191
|
|
|
->queryScalar(); |
|
192
|
|
|
|
|
193
|
|
|
$res = Yii::app()->db->createCommand() |
|
194
|
|
|
->select('item_id') |
|
195
|
|
|
->from('users_'.$this->item_type.'s') |
|
196
|
|
|
->where('uid=:uid AND item_count > 0', [':uid'=>Yii::app()->player->uid]) |
|
197
|
|
|
->order('skill DESC, item_id DESC') |
|
198
|
|
|
->limit($limit, ($this->page * $limit) - $limit) // the trick is here! |
|
199
|
|
|
->queryAll(); |
|
200
|
|
|
|
|
201
|
|
|
$this->pagination = new CPagination($this->count); |
|
202
|
|
|
$this->pagination->setPageSize(Yii::app()->params['shopItemsPerPage']); |
|
203
|
|
|
|
|
204
|
|
|
foreach ($res as $item) { |
|
205
|
|
|
$i = new Item(); |
|
|
|
|
|
|
206
|
|
|
$i->id = $item['item_id']; |
|
|
|
|
|
|
207
|
|
|
if ($i->id < 1000) { |
|
|
|
|
|
|
208
|
|
|
$i->item_type = $this->item_type; |
|
|
|
|
|
|
209
|
|
|
$i->fetch(); |
|
210
|
|
|
} else { |
|
211
|
|
|
$i->item_type = $this->item_type; |
|
|
|
|
|
|
212
|
|
|
$i->fetchSet(); |
|
213
|
|
|
} |
|
214
|
|
|
|
|
215
|
|
|
$this->items[$item['item_id']] = $i; |
|
216
|
|
|
} |
|
217
|
|
|
} |
|
218
|
|
|
|
|
219
|
|
|
public function buyItem($id, $amount) |
|
220
|
|
|
{ |
|
221
|
|
|
if (!isset($this->items[$id])) { |
|
222
|
|
|
return false; |
|
223
|
|
|
} |
|
224
|
|
|
|
|
225
|
|
|
$this->transactionId = $id; |
|
226
|
|
|
$i = $this->items[$id]; |
|
|
|
|
|
|
227
|
|
|
$i->buy($amount); |
|
228
|
|
|
if ($i->success) { |
|
229
|
|
|
$b = Yii::app()->badge->model; |
|
230
|
|
|
|
|
231
|
|
View Code Duplication |
if ($i->item_type == Item::TYPE_BAIT) { |
|
|
|
|
|
|
232
|
|
|
Yii::app()->player->model->owned_baits = Yii::app()->player->model->owned_baits + $amount; |
|
233
|
|
|
$b->triggerBaits(Yii::app()->player->model->owned_baits); |
|
234
|
|
|
} |
|
235
|
|
View Code Duplication |
if ($i->item_type == Item::TYPE_ITEM) { |
|
|
|
|
|
|
236
|
|
|
Yii::app()->player->model->owned_items = Yii::app()->player->model->owned_items + $amount; |
|
237
|
|
|
$b->triggerItems(Yii::app()->player->model->owned_items); |
|
238
|
|
|
} |
|
239
|
|
|
|
|
240
|
|
|
(new Skill)->updateExtended(); |
|
241
|
|
|
} |
|
242
|
|
|
} |
|
243
|
|
|
|
|
244
|
|
|
public function sellItem($id, $amount) |
|
245
|
|
|
{ |
|
246
|
|
|
if (!isset($this->items[$id])) { |
|
247
|
|
|
return false; |
|
248
|
|
|
} |
|
249
|
|
|
|
|
250
|
|
|
$this->transactionId = $id; |
|
251
|
|
|
$i = $this->items[$id]; |
|
|
|
|
|
|
252
|
|
|
$i->sell($amount); |
|
253
|
|
|
if ($i->success) { |
|
254
|
|
View Code Duplication |
if ($i->item_type == Item::TYPE_BAIT) { |
|
|
|
|
|
|
255
|
|
|
Yii::app()->player->model->owned_baits = Yii::app()->player->model->owned_baits - $amount; |
|
256
|
|
|
} |
|
257
|
|
|
|
|
258
|
|
View Code Duplication |
if ($i->item_type == Item::TYPE_ITEM) { |
|
|
|
|
|
|
259
|
|
|
Yii::app()->player->model->owned_items = Yii::app()->player->model->owned_items - $amount; |
|
260
|
|
|
} |
|
261
|
|
|
|
|
262
|
|
|
(new Skill)->updateExtended(); |
|
263
|
|
|
|
|
264
|
|
|
$setId = $id > 999 ? $id[0] : 0; |
|
265
|
|
|
if ($setId) { |
|
266
|
|
|
Yii::app()->badge->model->triggerSet($setId, true); |
|
267
|
|
|
} |
|
268
|
|
|
} |
|
269
|
|
|
} |
|
270
|
|
|
|
|
271
|
|
|
public function constructItem($id) |
|
272
|
|
|
{ |
|
273
|
|
|
if (!isset($this->items[$id])) { |
|
274
|
|
|
throw new CFlashException('A kiválasztott szett nem létezik.'); |
|
275
|
|
|
} |
|
276
|
|
|
|
|
277
|
|
|
$set = $this->items[$id]; |
|
278
|
|
|
if (!$set['constructable']) { |
|
279
|
|
|
throw new CFlashException('Nem rendelkezel a kiválasztott szett összes elemével.'); |
|
280
|
|
|
} |
|
281
|
|
|
|
|
282
|
|
|
if (!Yii::app()->player->model->freeSlots) { |
|
283
|
|
|
throw new CFlashException('Nincs szabad helyed, most nem tudod összeszerelni a szettet. Tipp: adj el egy felszerelést vagy növeld meg a teherbírásodat.'); |
|
284
|
|
|
} |
|
285
|
|
|
|
|
286
|
|
|
$player = Yii::app()->player->model; |
|
287
|
|
|
if ($player->energy < $player->energy_max) { |
|
288
|
|
|
throw new CFlashException('A szett elkészítéséhez az összes energiádra szükség lesz.'); |
|
289
|
|
|
} |
|
290
|
|
|
|
|
291
|
|
|
foreach ($set['items'] as $i) { |
|
292
|
|
|
$remaining = $i->owned - 1; |
|
293
|
|
|
//remove from inventory |
|
294
|
|
|
Yii::app()->db |
|
295
|
|
|
->createCommand("UPDATE users_parts SET item_count=:remaining WHERE uid=:uid AND item_id=:item_id") |
|
|
|
|
|
|
296
|
|
|
->bindValues([':uid'=>$player->uid, 'item_id'=>(int)$i->id, ':remaining'=>$remaining]) |
|
297
|
|
|
->execute(); |
|
298
|
|
|
$set['items'][$i->id]->owned--; |
|
299
|
|
|
} |
|
300
|
|
|
|
|
301
|
|
|
//the id of new item |
|
302
|
|
|
$itemId = $set['id'] . sprintf('%03d', $player->level); |
|
303
|
|
|
|
|
304
|
|
|
//add created item to inventory |
|
305
|
|
|
$update = Yii::app()->db |
|
306
|
|
|
->createCommand("UPDATE users_items SET item_count=item_count+:amount WHERE uid=:uid AND item_id=:item_id") |
|
|
|
|
|
|
307
|
|
|
->bindValues([':uid'=>$player->uid, 'item_id'=>(int)$itemId, ':amount'=>1]) |
|
308
|
|
|
->execute(); |
|
309
|
|
|
|
|
310
|
|
|
if (!$update) { |
|
311
|
|
|
$best = Yii::app()->db->createCommand() |
|
312
|
|
|
->select('skill, price') |
|
313
|
|
|
->from('items') |
|
314
|
|
|
->where('level <= :level', [':level'=>Yii::app()->player->model->level]) |
|
315
|
|
|
->order('skill DESC, level DESC') |
|
316
|
|
|
->limit(1) |
|
317
|
|
|
->queryRow(); |
|
318
|
|
|
|
|
319
|
|
|
Yii::app()->db->createCommand() |
|
320
|
|
|
->insert('users_items', [ |
|
321
|
|
|
'uid'=>$player->uid, |
|
322
|
|
|
'item_id'=>(int)$itemId, |
|
323
|
|
|
'item_count'=>1, |
|
324
|
|
|
'skill'=>(int)$best['skill'] * $set['skill_multiplicator'], |
|
325
|
|
|
'price'=>(int)$best['price'] * $set['skill_multiplicator'] * 2, |
|
326
|
|
|
]); |
|
327
|
|
|
} |
|
328
|
|
|
$this->items[$id]['sold'] = true; |
|
329
|
|
|
$this->success['setSold'] = true; |
|
330
|
|
|
|
|
331
|
|
|
(new Skill)->updateExtended(); |
|
332
|
|
|
|
|
333
|
|
|
//decrement energy |
|
334
|
|
|
$player->rewriteAttributes(['energy'=>0]); |
|
335
|
|
|
|
|
336
|
|
|
Yii::app()->badge->model->triggerSet($set['id']); |
|
337
|
|
|
} |
|
338
|
|
|
} |
|
|
|
|
|
|
339
|
|
|
|
Our type inference engine in quite powerful, but sometimes the code does not provide enough clues to go by. In these cases we request you to add a
@returnannotation as described here.