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<?php |
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/** |
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* @property integer $uid |
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* @property string $user |
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* @property string $registered |
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* @property integer $level |
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* @property integer $status_points |
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* @property integer $energy |
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* @property integer $energy_max |
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* @property integer $energy_missing |
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* @property integer $energyRequiredForDuel |
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* @property integer $skill |
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* @property integer $strength |
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* @property integer $dollar |
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* @property integer $gold |
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* @property integer $xp_all |
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* @property integer $xp_delta |
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* @property integer $xp_remaining |
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* @property integer $last_location |
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* @property integer $owned_items |
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* @property integer $owned_baits |
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* @property string $found_setitem_time |
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* @property integer $found_setitem_xp |
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* @property integer $tutorial_mission |
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* @property integer $in_club |
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* @property integer $level_percent |
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* @property integer $refillPerInterval |
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* @property integer $energyRefillPerInterval |
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* @property integer $remainingTimeToRefill |
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* @property integer $justAdvanced |
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* @property integer $freeSlots |
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* @property boolean $black_market |
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* @property integer $skill_extended |
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* @property string $clubName |
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*/ |
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class Player extends CModel implements ISubject |
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{ |
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const ENERGY_REFILL_INTERVAL = 300; //5min |
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private $uid; |
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private $user; |
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private $registered; |
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private $xp_all; |
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private $xp_delta; |
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private $xp_recommended; |
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private $level; |
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private $status_points; |
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private $energy_max; |
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private $energy_incr_at; |
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private $energy; |
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private $skill; |
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private $skill_extended; |
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private $strength; |
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private $dollar; |
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private $gold; |
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private $last_location; |
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private $owned_items; |
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private $owned_baits; |
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private $found_setitem_time; |
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private $found_setitem_xp; |
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private $duel_points; |
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private $tutorial_mission; |
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private $in_club; |
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private $black_market; |
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private $justAdvanced; |
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public function attributeNames() |
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{ |
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return []; |
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} |
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public function getUid() |
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{ |
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return (int)$this->uid; |
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} |
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public function getUser() |
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{ |
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return $this->user; |
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} |
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public function getRegistered() |
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{ |
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return $this->registered; |
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} |
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public function getLevel() |
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{ |
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return (int)$this->level; |
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} |
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public function getStatus_points() |
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{ |
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return $this->itsMe() ? (int)$this->status_points : 0; |
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} |
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public function getEnergy() |
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{ |
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return (int)$this->energy; |
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} |
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public function getEnergy_max() |
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{ |
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return (int)$this->energy_max; |
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} |
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public function getEnergy_missing() |
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{ |
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return $this->energy_max - $this->energy; |
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} |
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public function getEnergyRequiredForDuel() |
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{ |
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return round($this->energy_max / 10); |
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} |
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public function getSkill() |
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{ |
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return (int)$this->skill; |
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} |
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public function getStrength() |
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{ |
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return (int)$this->strength; |
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} |
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public function getDollar() |
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{ |
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return (int)$this->dollar; |
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} |
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public function getGold() |
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{ |
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return (int)$this->gold; |
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} |
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public function getXp_all() |
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{ |
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return (int)$this->xp_all; |
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} |
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public function getXp_delta() |
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{ |
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return (int)$this->xp_delta; |
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} |
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public function getXp_remaining() |
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{ |
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return (int)$this->xp_recommended - (int)$this->xp_delta; |
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} |
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public function getLast_location() |
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{ |
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return (int)$this->last_location; |
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} |
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public function getOwned_items() |
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{ |
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return (int)$this->owned_items; |
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} |
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public function getOwned_baits() |
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{ |
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return (int)$this->owned_baits; |
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} |
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public function getFound_setitem_time() |
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{ |
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return $this->found_setitem_time > $this->registered ? $this->found_setitem_time : $this->registered; |
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} |
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public function getFound_setitem_xp() |
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{ |
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return (int)$this->found_setitem_xp; |
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} |
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public function getTutorial_mission() |
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{ |
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return (int)$this->tutorial_mission; |
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} |
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public function getIn_club() |
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{ |
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return (int)$this->in_club; |
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} |
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public function getLevel_percent() |
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{ |
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if (!$this->xp_recommended) { |
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return 0; |
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} |
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$percent = (int)$this->xp_delta / ((int)$this->xp_recommended / 100); |
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if ($percent < 0) { |
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$percent = 0; |
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} |
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if ($percent > 100) { |
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$percent = 100; |
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} |
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return $percent; |
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} |
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public function getRefillPerInterval() |
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{ |
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return round($this->energy_max / 10); |
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} |
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public function getEnergyRefillInterval() |
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{ |
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return self::ENERGY_REFILL_INTERVAL; |
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} |
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public function getRemainingTimeToRefill() |
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{ |
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$last = strtotime($this->energy_incr_at); |
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if ($last < 0) { |
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$last = 0; |
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} |
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$remaining = self::ENERGY_REFILL_INTERVAL - (time() - $last); |
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if ($remaining < 0) { |
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$remaining = 0; |
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} |
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return $remaining; |
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} |
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public function getJustAdvanced() |
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{ |
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return (int)$this->justAdvanced; |
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} |
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public function getFreeSlots() |
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{ |
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return $this->strength - ($this->owned_items + $this->owned_baits); |
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} |
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public function getBlack_market() |
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{ |
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return (bool)(strtotime($this->black_market) >= time()); |
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} |
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public function itsMe() |
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{ |
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return $this->uid == @$_SESSION['uid']; |
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} |
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public function getSkill_extended() |
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{ |
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return $this->skill_extended>0 ? $this->skill_extended : 1; |
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} |
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public function getClubName() |
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{ |
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if (!$this->in_club) { |
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return false; |
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} |
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$club = new Club; |
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$club->id = $this->in_club; |
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$club->fetchName(); |
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return $club->name; |
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} |
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public function setSubjectId($id) |
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{ |
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$this->uid = (int)$id; |
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} |
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public function setOwned_baits($baits) |
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{ |
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$this->owned_baits = (int)$baits; |
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} |
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public function setOwned_items($items) |
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{ |
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$this->owned_items = (int)$items; |
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} |
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public function activateDuelShield() |
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{ |
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Yii::trace($this->uid . ': activate duelShield.'); |
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$this->energy = 0; |
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} |
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public function fetchUser() |
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{ |
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$user = Yii::app()->db->cache(86400)->createCommand() |
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->select('user') |
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->from('main') |
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->where('uid=:uid', [':uid'=>$this->uid]) |
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->queryScalar(); |
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if (!$user) { |
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$user = '???'; |
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} |
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$this->user = $user; |
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} |
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300
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View Code Duplication |
public function getSubjectName() |
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301
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{ |
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$name = Yii::app()->db->cache(86400)->createCommand() |
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->select('user') |
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->from('main') |
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->where('uid=:uid', [':uid'=>$this->uid]) |
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->queryScalar(); |
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if (!$name) { |
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$name = '???'; |
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} |
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return $name; |
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} |
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312
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313
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public function setAllAttributes($uid = 0) |
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314
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{ |
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$this->setSubjectId( $uid ? $uid : @$_SESSION['uid'] ); |
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317
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if (!$this->uid) { |
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return false; |
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} |
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320
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321
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//read all from db |
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322
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$res = Yii::app()->db->createCommand() |
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323
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->select('*') |
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324
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->from('main') |
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325
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->where('uid=:uid', [':uid'=>$this->uid]) |
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326
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->queryRow(); |
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327
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328
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if (!is_array($res)) { |
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$this->uid = 0; |
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return false; |
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} |
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332
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333
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foreach ($res as $k => $v) { |
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$this->$k = $v; |
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335
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} |
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336
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} |
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337
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338
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public function rest() |
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339
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{ |
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340
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$refillable = $this->energy_max - $this->energy; |
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341
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if (!$refillable) { |
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342
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return false; //don't need to rest |
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343
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} |
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344
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345
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$now = time(); |
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|
346
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$last = strtotime($this->energy_incr_at); |
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347
|
|
|
if ($last<0) { |
|
348
|
|
|
$last = 0; |
|
349
|
|
|
} |
|
350
|
|
|
|
|
351
|
|
|
$interval = $now - $last; |
|
352
|
|
|
if ($interval < self::ENERGY_REFILL_INTERVAL) { |
|
353
|
|
|
return false; |
|
354
|
|
|
} |
|
355
|
|
|
|
|
356
|
|
|
$refillMultiplier = floor($interval / self::ENERGY_REFILL_INTERVAL); //incement energy every 5 minutes |
|
357
|
|
|
|
|
358
|
|
|
$refillSum = $refillMultiplier * $this->refillPerInterval; |
|
359
|
|
|
if ($refillSum > $refillable) { |
|
360
|
|
|
$refillSum = $refillable; |
|
361
|
|
|
} |
|
362
|
|
|
|
|
363
|
|
|
if ($refillSum < 1) { |
|
364
|
|
|
return false; //don't need to rest |
|
365
|
|
|
} |
|
366
|
|
|
|
|
367
|
|
|
$this->energy += $refillSum; |
|
368
|
|
|
|
|
369
|
|
|
$remain = 0; |
|
370
|
|
|
if ($interval <= self::ENERGY_REFILL_INTERVAL * 5) { |
|
371
|
|
|
$remain = $interval - ($refillMultiplier * self::ENERGY_REFILL_INTERVAL); |
|
372
|
|
|
} |
|
373
|
|
|
|
|
374
|
|
|
$this->energy_incr_at = date("Y-m-d H:i:s", $now-$remain); |
|
|
|
|
|
|
375
|
|
|
|
|
376
|
|
|
Yii::app()->db->createCommand() |
|
377
|
|
|
->update('main', ['energy'=>$this->energy, 'energy_incr_at'=>$this->energy_incr_at], 'uid=:uid', [':uid'=>(int)$this->uid]); |
|
378
|
|
|
} |
|
379
|
|
|
|
|
380
|
|
|
public function updateAttributes($toIncrement, $toDecrement) |
|
381
|
|
|
{ |
|
382
|
|
|
$this->logEnergyUsage($toDecrement); |
|
383
|
|
|
$attributes = []; |
|
384
|
|
|
|
|
385
|
|
|
$toIncrement = $this->incrementLevel($toIncrement); |
|
386
|
|
|
|
|
387
|
|
|
foreach ($toIncrement as $k => $v) { |
|
388
|
|
|
$newValue = $this->$k + $v; |
|
|
|
|
|
|
389
|
|
|
$attributes[$k] = $newValue; |
|
390
|
|
|
$this->$k = $newValue; |
|
|
|
|
|
|
391
|
|
|
|
|
392
|
|
|
if ($k=='dollar') { |
|
393
|
|
|
(new ProfileBadgeActivator())->triggerDollar($this->uid, $newValue); |
|
394
|
|
|
} |
|
395
|
|
|
} |
|
396
|
|
|
|
|
397
|
|
|
//level advance, reset energy |
|
398
|
|
|
if (isset($attributes['level'])) { |
|
399
|
|
|
unset($toDecrement['energy']); |
|
400
|
|
|
Yii::app()->gameLogger->log(['type'=>'level_up']); |
|
401
|
|
|
} |
|
402
|
|
|
|
|
403
|
|
|
foreach ($toDecrement as $k => $v) { |
|
404
|
|
|
if ($v > $this->$k) { |
|
405
|
|
|
$v = $this->$k; |
|
406
|
|
|
} |
|
407
|
|
|
|
|
408
|
|
|
$newValue = $this->$k - $v; |
|
|
|
|
|
|
409
|
|
|
$attributes[$k] = $newValue; |
|
410
|
|
|
$this->$k = $newValue; |
|
|
|
|
|
|
411
|
|
|
} |
|
412
|
|
|
|
|
413
|
|
|
|
|
414
|
|
|
if (!empty($attributes)) { |
|
415
|
|
|
Yii::app()->db->createCommand() |
|
416
|
|
|
->update('main', $attributes, 'uid=:uid', [':uid'=>(int)$this->uid]); |
|
417
|
|
|
} |
|
418
|
|
|
} |
|
419
|
|
|
|
|
420
|
|
|
protected function logEnergyUsage($attributes) |
|
421
|
|
|
{ |
|
422
|
|
|
if (!isset($attributes['energy'])) { |
|
423
|
|
|
return false; |
|
424
|
|
|
} |
|
425
|
|
|
|
|
426
|
|
|
//todo: implement redis log |
|
|
|
|
|
|
427
|
|
|
$used = $attributes['energy']; |
|
|
|
|
|
|
428
|
|
|
$percent = round($used / ($this->energy_max / 100), 2) * 100; |
|
429
|
|
|
|
|
430
|
|
|
$redis = Yii::app()->redis->getClient(); |
|
431
|
|
|
$key = 'counter:activity:' . date('Ymd'); |
|
|
|
|
|
|
432
|
|
|
$redis->hIncrBy($key, $this->uid, $percent); |
|
433
|
|
|
} |
|
434
|
|
|
|
|
435
|
|
|
public function rewriteAttributes($attributes) |
|
436
|
|
|
{ |
|
437
|
|
|
foreach ($attributes as $k => $v) { |
|
438
|
|
|
$this->$k = $v; |
|
439
|
|
|
} |
|
440
|
|
|
|
|
441
|
|
|
Yii::app()->db->createCommand() |
|
442
|
|
|
->update('main', $attributes, 'uid=:uid', [':uid'=>(int)$this->uid]); |
|
443
|
|
|
} |
|
444
|
|
|
|
|
445
|
|
|
private function incrementLevel($incr) |
|
|
|
|
|
|
446
|
|
|
{ |
|
447
|
|
|
if (!isset($incr['xp_delta']) || $incr['xp_delta'] < 1) { |
|
448
|
|
|
return $incr; //do not touch level |
|
449
|
|
|
} |
|
450
|
|
|
|
|
451
|
|
|
$remaining = $this->getXp_remaining(); |
|
452
|
|
|
if ($incr['xp_delta'] < $remaining) { |
|
453
|
|
|
return $incr; //don't advance to next level |
|
454
|
|
|
} |
|
455
|
|
|
|
|
456
|
|
|
//advance |
|
457
|
|
|
$incr['level'] = 1; |
|
|
|
|
|
|
458
|
|
|
$this->xp_delta = $incr['xp_delta'] - $remaining; //set delta |
|
|
|
|
|
|
459
|
|
|
$incr['xp_delta'] = 0; //do not increase further |
|
|
|
|
|
|
460
|
|
|
$incr['xp_recommended'] = $this->nextXpRecommended(); |
|
461
|
|
|
$incr['status_points'] = 4; |
|
|
|
|
|
|
462
|
|
|
|
|
463
|
|
|
$this->energy = $this->energy_max; |
|
|
|
|
|
|
464
|
|
|
$incr['energy'] = 0; |
|
465
|
|
|
|
|
466
|
|
|
$this->justAdvanced = true; |
|
467
|
|
|
|
|
468
|
|
|
(new ProfileBadgeActivator())->triggerLevel($this->uid, $this->level+1); |
|
469
|
|
|
return $incr; |
|
470
|
|
|
} |
|
471
|
|
|
|
|
472
|
|
|
private function nextXpRecommended() |
|
473
|
|
|
{ |
|
474
|
|
|
$recommendations = [ |
|
475
|
|
|
//fromLevel => recommended xp gain to the NEXT level |
|
476
|
|
|
1 => 3, |
|
477
|
|
|
5 => 5, |
|
478
|
|
|
10 => 10, |
|
479
|
|
|
20 => 15, |
|
480
|
|
|
30 => 20, |
|
481
|
|
|
40 => 30, |
|
482
|
|
|
50 => 10, |
|
483
|
|
|
80 => 15, |
|
484
|
|
|
90 => 20, |
|
485
|
|
|
100 => 20, |
|
486
|
|
|
120 => 35, |
|
487
|
|
|
140 => 40, |
|
488
|
|
|
160 => 30, |
|
489
|
|
|
180 => 45, |
|
490
|
|
|
200 => 50, |
|
491
|
|
|
]; |
|
492
|
|
|
$search = $this->level+1; |
|
493
|
|
|
for ($i=$search; $i>0; $i--) { |
|
494
|
|
|
if (isset($recommendations[$i])) { |
|
495
|
|
|
return $recommendations[$i]; |
|
496
|
|
|
} |
|
497
|
|
|
} |
|
498
|
|
|
return 0; |
|
499
|
|
|
} |
|
500
|
|
|
} |
|
|
|
|
|
|
501
|
|
|
|
This check marks private properties in classes that are never used. Those properties can be removed.