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<?php |
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namespace guastallaigor\PhpBattlerite; |
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use GuzzleHttp\Exception\RequestException; |
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/** |
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* PHP-Battlerite easy API |
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* |
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* @category Games |
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* @package src |
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* Main class |
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* @author Igor Guastalla de Lima <[email protected]> |
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* @copyright 2018 PHP Battlerite |
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* @license MIT https://github.com/guastallaigor/php-battlerite/blob/master/LICENSE |
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* @link https://github.com/guastallaigor/php-battlerite |
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*/ |
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class Main |
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{ |
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/** |
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* API URL root of Battlerite. |
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* |
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* @var string |
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*/ |
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private static $apiUrl = "https://api.dc01.gamelockerapp.com/shards/global/"; |
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/** |
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* Guzzle Client variable to send all requests. |
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* |
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* @var object<GuzzleHttp\Client> |
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*/ |
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private $client; |
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/** |
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* API Key of your development battlerite account. |
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* |
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* @var string |
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*/ |
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private $apiKey; |
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/** |
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* @var \guastallaigor\PhpBattlerite\Config |
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*/ |
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private $config; |
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/** |
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* Main constructor. |
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* |
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* @param \guastallaigor\PhpBattlerite\Config $config |
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*/ |
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public function __construct(Config $config) |
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{ |
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$this->config = $config; |
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$this->client = new \GuzzleHttp\Client(); |
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} |
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/** |
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* Method to set your API Key provided by your Battlerite development account. |
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* |
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* @param string $apiKey |
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* |
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* @return void |
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*/ |
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public function setAPIKey($apiKey) |
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{ |
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$this->apiKey = $apiKey; |
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} |
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/** |
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* Function that is going to make all the requests you need. |
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* |
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* @param string $method |
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* @param string $request |
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* @param array $filter |
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* |
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* @return array |
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*/ |
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public function sendRequest($method, $request, $filter = []) |
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{ |
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$url = self::$apiUrl . $request; |
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$header = [ |
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"Authorization" => "Bearer " . $this->apiKey, |
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"Accept" => "application/vnd.api+json" |
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]; |
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try { |
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$response = $this->client->request( |
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$method, |
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$url, |
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[ |
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"query" => $filter, |
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"connect_timeout" => 10, |
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"headers" => $header, |
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] |
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); |
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return json_decode($response->getBody()->getContents()); |
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} catch (RequestException $error) { |
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$response = $this->statusCodeHandling($error); |
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return $response; |
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} |
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} |
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/** |
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* Get a single player request. |
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* |
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* @param string $id |
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* |
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* @return array |
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*/ |
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public function getPlayer($id) |
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{ |
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return $this->sendRequest('GET', 'players/' . $id); |
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} |
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/** |
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* Get a collection of players. |
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* |
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* @param string $ids |
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* @param string $type |
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* |
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* @return array |
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*/ |
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public function getPlayers($ids, $type = 'playerIds') |
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{ |
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$filter = ['filter['. $type .']' => $ids]; |
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return $this->sendRequest('GET', 'players', $filter); |
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} |
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/** |
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* Get a collection of teams. |
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* |
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* @param array $filter |
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* |
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* @return array |
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*/ |
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public function getTeams($filter = []) |
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{ |
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return $this->sendRequest('GET', 'teams', $filter); |
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} |
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/** |
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* Get Battlerite status. |
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* |
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* @return array |
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*/ |
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public function getStatus() |
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{ |
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return $this->sendRequest('GET', 'status'); |
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} |
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public function getTelemetry() |
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{ |
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$response = $this->sendRequest('GET', 'matches'); |
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// need work |
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return $response; |
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} |
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/** |
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* Function to handle unexpected errors. |
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* |
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* @param RequestException $error |
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* |
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* @return void |
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*/ |
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protected function statusCodeHandling($error) |
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{ |
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$response = [ |
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"statuscode" => $error->getResponse()->getStatusCode(), |
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"error" => $error->getResponse()->getBody()->getContents(), |
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]; |
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return $response; |
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} |
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} |
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