Duplicate code is one of the most pungent code smells. A rule that is often used is to re-structure code once it is duplicated in three or more places.
Common duplication problems, and corresponding solutions are:
Complex classes like GameController often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes. You can also have a look at the cohesion graph to spot any un-connected, or weakly-connected components.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use GameController, and based on these observations, apply Extract Interface, too.
1 | <?php |
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14 | class GameController extends AbstractActionController |
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15 | { |
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16 | /** |
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17 | * @var \PlaygroundGame\Service\GameService |
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18 | */ |
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19 | protected $gameService; |
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20 | |||
21 | protected $prizeService; |
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22 | |||
23 | protected $options; |
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24 | |||
25 | protected $game; |
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26 | |||
27 | protected $user; |
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28 | |||
29 | protected $withGame = array( |
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30 | 'home', |
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31 | 'index', |
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32 | 'terms', |
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33 | 'conditions', |
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34 | 'leaderboard', |
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35 | 'register', |
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36 | 'bounce', |
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37 | 'prizes', |
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38 | 'prize', |
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39 | 'fangate', |
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40 | 'share', |
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41 | 'optin', |
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42 | 'login', |
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43 | 'play', |
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44 | 'result', |
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45 | 'preview', |
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46 | 'list' |
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47 | ); |
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48 | |||
49 | protected $withOnlineGame = array( |
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50 | 'leaderboard', |
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51 | 'register', |
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52 | 'bounce', |
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53 | 'play', |
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54 | 'result' |
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55 | ); |
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56 | |||
57 | protected $withAnyUser = array( |
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58 | 'share', |
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59 | 'result', |
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60 | 'play' |
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61 | ); |
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62 | |||
63 | public function setEventManager(\Zend\EventManager\EventManagerInterface $events) |
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117 | |||
118 | /** |
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119 | * Action called if matched action does not exist |
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120 | * For this view not to be catched by Zend\Mvc\View\RouteNotFoundStrategy |
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121 | * it has to be rendered in the controller. Hence the code below. |
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122 | * |
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123 | * This action is injected as a catchall action for each custom_games definition |
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124 | * This way, when a custom_game is created, the 404 is it's responsability and the |
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125 | * view can be defined in design/frontend/default/custom/$slug/playground_game/$gametype/404.phtml |
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126 | * |
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127 | * |
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128 | * @return \Zend\Stdlib\ResponseInterface |
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129 | */ |
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130 | public function notFoundAction() |
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147 | |||
148 | /** |
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149 | * This action acts as a hub : Depending on the first step of the game, it will forward the action to this step |
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150 | */ |
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151 | public function homeAction() |
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183 | |||
184 | /** |
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185 | * Homepage of the game |
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186 | */ |
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187 | public function indexAction() |
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203 | |||
204 | /** |
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205 | * leaderboardAction |
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206 | * |
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207 | * @return ViewModel $viewModel |
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208 | */ |
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209 | public function leaderboardAction() |
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210 | { |
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211 | $filter = $this->getEvent()->getRouteMatch()->getParam('filter'); |
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212 | $p = $this->getEvent()->getRouteMatch()->getParam('p'); |
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213 | |||
214 | $beforeLayout = $this->layout()->getTemplate(); |
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215 | $subViewModel = $this->forward()->dispatch( |
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216 | 'playgroundreward', |
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217 | array('action' => 'leaderboard', 'filter' => $filter, 'p' => $p) |
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218 | ); |
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219 | |||
220 | // suite au forward, le template de layout a changé, je dois le rétablir... |
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221 | $this->layout()->setTemplate($beforeLayout); |
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222 | |||
223 | // give the ability to the game to have its customized look and feel. |
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224 | $templatePathResolver = $this->getServiceLocator()->get('Zend\View\Resolver\TemplatePathStack'); |
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225 | $l = $templatePathResolver->getPaths(); |
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226 | |||
227 | $templatePathResolver->addPath($l[0].'custom/'.$this->game->getIdentifier()); |
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228 | |||
229 | return $subViewModel; |
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230 | } |
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231 | |||
232 | /** |
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233 | * This action has been designed to be called by other controllers |
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234 | * It gives the ability to display an information form and persist it in the game entry |
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235 | * |
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236 | * @return \Zend\View\Model\ViewModel |
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237 | */ |
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238 | public function registerAction() |
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239 | { |
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240 | $form = $this->getGameService()->createFormFromJson($this->game->getPlayerForm()->getForm(), 'playerForm'); |
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241 | |||
242 | if ($this->getRequest()->isPost()) { |
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243 | // POST Request: Process form |
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244 | $data = array_merge_recursive( |
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245 | $this->getRequest()->getPost()->toArray(), |
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246 | $this->getRequest()->getFiles()->toArray() |
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247 | ); |
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248 | |||
249 | $form->setData($data); |
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250 | |||
251 | if ($form->isValid()) { |
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252 | // steps of the game |
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253 | $steps = $this->game->getStepsArray(); |
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254 | // sub steps of the game |
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255 | $viewSteps = $this->game->getStepsViewsArray(); |
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256 | |||
257 | // register position |
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258 | $key = array_search($this->params('action'), $viewSteps); |
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259 | View Code Duplication | if (!$key) { |
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260 | // register is not a substep of the game so it's a step |
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261 | $key = array_search($this->params('action'), $steps); |
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262 | $keyStep = true; |
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263 | } else { |
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264 | // register was a substep, i search the index of its parent |
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265 | $key = array_search($key, $steps); |
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266 | $keyStep = false; |
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267 | } |
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268 | |||
269 | // play position |
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270 | $keyplay = array_search('play', $viewSteps); |
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271 | |||
272 | View Code Duplication | if (!$keyplay) { |
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273 | // play is not a substep, so it's a step |
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274 | $keyplay = array_search('play', $steps); |
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275 | $keyplayStep = true; |
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276 | } else { |
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277 | // play is a substep so I search the index of its parent |
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278 | $keyplay = array_search($keyplay, $steps); |
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279 | $keyplayStep = false; |
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280 | } |
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281 | |||
282 | // If register step before play, I don't have no entry yet. I have to create one |
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283 | // If register after play step, I search for the last entry created by play step. |
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284 | |||
285 | if ($key < $keyplay || ($keyStep && !$keyplayStep && $key <= $keyplay)) { |
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286 | $entry = $this->getGameService()->play($this->game, $this->user); |
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287 | if (!$entry) { |
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288 | // the user has already taken part of this game and the participation limit has been reached |
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289 | $this->flashMessenger()->addMessage('Vous avez déjà participé'); |
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290 | |||
291 | return $this->redirect()->toUrl( |
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292 | $this->frontendUrl()->fromRoute( |
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293 | $this->game->getClassType().'/result', |
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294 | array( |
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295 | 'id' => $this->game->getIdentifier(), |
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296 | |||
297 | ) |
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298 | ) |
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299 | ); |
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300 | } |
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301 | } else { |
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302 | // I'm looking for an entry without anonymousIdentifier (the active entry in fact). |
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303 | $entry = $this->getGameService()->findLastEntry($this->game, $this->user); |
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304 | if ($this->getGameService()->hasReachedPlayLimit($this->game, $this->user)) { |
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305 | // the user has already taken part of this game and the participation limit has been reached |
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306 | $this->flashMessenger()->addMessage('Vous avez déjà participé'); |
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307 | |||
308 | return $this->redirect()->toUrl( |
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309 | $this->frontendUrl()->fromRoute( |
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310 | $this->game->getClassType().'/result', |
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311 | array( |
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312 | 'id' => $this->game->getIdentifier(), |
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313 | |||
314 | ) |
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315 | ) |
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316 | ); |
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317 | } |
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318 | } |
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319 | |||
320 | $this->getGameService()->updateEntryPlayerForm($form->getData(), $this->game, $this->user, $entry); |
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321 | |||
322 | if (!empty($this->game->nextStep($this->params('action')))) { |
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323 | return $this->redirect()->toUrl( |
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324 | $this->frontendUrl()->fromRoute( |
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325 | $this->game->getClassType() .'/' . $this->game->nextStep($this->params('action')), |
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326 | array('id' => $this->game->getIdentifier()), |
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327 | array('force_canonical' => true) |
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328 | ) |
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329 | ); |
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330 | } |
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331 | } |
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332 | } |
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333 | |||
334 | $viewModel = $this->buildView($this->game); |
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335 | $viewModel->setVariables(array( |
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336 | 'form' => $form |
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337 | )); |
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338 | |||
339 | return $viewModel; |
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340 | } |
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341 | |||
342 | /** |
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343 | * This action takes care of the terms of the game |
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344 | */ |
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345 | public function termsAction() |
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351 | |||
352 | /** |
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353 | * This action takes care of the conditions of the game |
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354 | */ |
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355 | public function conditionsAction() |
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361 | |||
362 | /** |
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363 | * This action takes care of bounce page of the game |
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364 | */ |
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365 | public function bounceAction() |
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384 | |||
385 | |||
386 | /** |
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387 | * This action displays the Prizes page associated to the game |
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388 | */ |
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389 | public function prizesAction() |
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399 | |||
400 | /** |
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401 | * This action displays a specific Prize page among those associated to the game |
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402 | */ |
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403 | public function prizeAction() |
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417 | |||
418 | public function gameslistAction() |
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465 | |||
466 | public function fangateAction() |
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472 | |||
473 | public function shareAction() |
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474 | { |
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475 | $statusMail = null; |
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476 | $lastEntry = null; |
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477 | |||
478 | // steps of the game |
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479 | $steps = $this->game->getStepsArray(); |
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480 | // sub steps of the game |
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481 | $viewSteps = $this->game->getStepsViewsArray(); |
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482 | |||
483 | // share position |
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484 | $key = array_search($this->params('action'), $viewSteps); |
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485 | View Code Duplication | if (!$key) { |
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486 | // share is not a substep of the game so it's a step |
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487 | $key = array_search($this->params('action'), $steps); |
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488 | $keyStep = true; |
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489 | } else { |
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490 | // share was a substep, I search the index of its parent |
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491 | $key = array_search($key, $steps); |
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492 | $keyStep = false; |
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493 | } |
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494 | |||
495 | // play position |
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496 | $keyplay = array_search('play', $viewSteps); |
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497 | |||
498 | View Code Duplication | if (!$keyplay) { |
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499 | // play is not a substep, so it's a step |
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500 | $keyplay = array_search('play', $steps); |
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501 | $keyplayStep = true; |
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502 | } else { |
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503 | // play is a substep so I search the index of its parent |
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504 | $keyplay = array_search($keyplay, $steps); |
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505 | $keyplayStep = false; |
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506 | } |
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507 | |||
508 | if ($key && $keyplay && $keyplay <= $key) { |
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509 | // Has the user finished the game ? |
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510 | $lastEntry = $this->getGameService()->findLastInactiveEntry($this->game, $this->user); |
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511 | |||
512 | View Code Duplication | if ($lastEntry === null) { |
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513 | return $this->redirect()->toUrl( |
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514 | $this->frontendUrl()->fromRoute( |
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515 | $this->game->getClassType(), |
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516 | array('id' => $this->game->getIdentifier()) |
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517 | ) |
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518 | ); |
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519 | } |
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520 | } |
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521 | |||
522 | $form = $this->getServiceLocator()->get('playgroundgame_sharemail_form'); |
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523 | $form->setAttribute('method', 'post'); |
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524 | |||
525 | // buildView must be before sendMail because it adds the game template path to the templateStack |
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526 | $viewModel = $this->buildView($this->game); |
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527 | |||
528 | if ($this->getRequest()->isPost()) { |
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529 | $data = $this->getRequest()->getPost()->toArray(); |
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530 | $form->setData($data); |
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531 | View Code Duplication | if ($form->isValid()) { |
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532 | $result = $this->getGameService()->sendShareMail($data, $this->game, $this->user, $lastEntry); |
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533 | if ($result) { |
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534 | $statusMail = true; |
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535 | } |
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536 | } |
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537 | } |
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538 | |||
539 | $viewModel->setVariables(array( |
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540 | 'statusMail' => $statusMail, |
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541 | 'form' => $form, |
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542 | )); |
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543 | |||
544 | return $viewModel; |
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545 | } |
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546 | |||
547 | View Code Duplication | public function fbshareAction() |
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567 | |||
568 | public function fbrequestAction() |
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590 | |||
591 | public function tweetAction() |
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610 | |||
611 | View Code Duplication | public function googleAction() |
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632 | |||
633 | public function optinAction() |
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634 | { |
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635 | $userService = $this->getServiceLocator()->get('zfcuser_user_service'); |
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636 | |||
637 | if ($this->getRequest()->isPost()) { |
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638 | $data['optin'] = ($this->params()->fromPost('optin'))? 1:0; |
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639 | $data['optinPartner'] = ($this->params()->fromPost('optinPartner'))? 1:0; |
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640 | |||
641 | $userService->updateNewsletter($data); |
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642 | } |
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643 | |||
644 | return $this->redirect()->toUrl( |
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645 | $this->frontendUrl()->fromRoute( |
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646 | 'frontend/' . $this->game->getClassType() . '/index', |
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647 | array('id' => $this->game->getIdentifier()) |
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648 | ) |
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649 | ); |
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650 | } |
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651 | |||
652 | public function loginAction() |
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653 | { |
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654 | $request = $this->getRequest(); |
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655 | $form = $this->getServiceLocator()->get('zfcuser_login_form'); |
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656 | |||
657 | if ($request->isPost()) { |
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658 | $form->setData($request->getPost()); |
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659 | |||
660 | if (!$form->isValid()) { |
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661 | $this->flashMessenger()->addMessage( |
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662 | 'Authentication failed. Please try again.' |
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663 | ); |
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664 | |||
665 | $viewModel = $this->buildView($this->game); |
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666 | $viewModel->setVariables(array( |
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667 | 'form' => $form, |
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668 | 'flashMessages' => $this->flashMessenger()->getMessages(), |
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669 | )); |
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670 | |||
671 | return $viewModel; |
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672 | } |
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673 | |||
674 | // clear adapters |
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675 | $this->zfcUserAuthentication()->getAuthAdapter()->resetAdapters(); |
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676 | $this->zfcUserAuthentication()->getAuthService()->clearIdentity(); |
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677 | |||
678 | $logged = $this->forward()->dispatch('playgrounduser_user', array('action' => 'ajaxauthenticate')); |
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679 | |||
680 | View Code Duplication | if (!$logged) { |
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681 | $this->flashMessenger()->setNamespace('zfcuser-login-form')->addMessage( |
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682 | 'Authentication failed. Please try again.' |
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683 | ); |
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684 | |||
685 | return $this->redirect()->toUrl( |
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686 | $this->frontendUrl()->fromRoute( |
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687 | $this->game->getClassType() . '/login', |
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688 | array('id' => $this->game->getIdentifier()) |
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689 | ) |
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690 | ); |
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691 | } else { |
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692 | return $this->redirect()->toUrl( |
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693 | $this->frontendUrl()->fromRoute( |
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694 | $this->game->getClassType() . '/index', |
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695 | array('id' => $this->game->getIdentifier()) |
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696 | ) |
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697 | ); |
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698 | } |
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699 | } |
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700 | |||
701 | $form->setAttribute( |
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702 | 'action', |
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703 | $this->frontendUrl()->fromRoute( |
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704 | $this->game->getClassType().'/login', |
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705 | array('id' => $this->game->getIdentifier()) |
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706 | ) |
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707 | ); |
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708 | $viewModel = $this->buildView($this->game); |
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709 | $viewModel->setVariables(array( |
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710 | 'form' => $form, |
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711 | 'flashMessages' => $this->flashMessenger()->getMessages(), |
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712 | )); |
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713 | return $viewModel; |
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714 | } |
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715 | |||
716 | public function userregisterAction() |
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717 | { |
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718 | $userOptions = $this->getServiceLocator()->get('zfcuser_module_options'); |
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719 | |||
720 | if ($this->zfcUserAuthentication()->hasIdentity()) { |
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721 | return $this->redirect()->toUrl( |
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722 | $this->frontendUrl()->fromRoute( |
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723 | $this->game->getClassType().'/'.$this->game->nextStep('index'), |
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724 | array('id' => $this->game->getIdentifier()) |
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725 | ) |
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726 | ); |
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727 | } |
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728 | $request = $this->getRequest(); |
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729 | $service = $this->getServiceLocator()->get('zfcuser_user_service'); |
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730 | $form = $this->getServiceLocator()->get('playgroundgame_register_form'); |
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731 | $socialnetwork = $this->params()->fromRoute('socialnetwork', false); |
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732 | $form->setAttribute( |
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733 | 'action', |
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734 | $this->frontendUrl()->fromRoute( |
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735 | $this->game->getClassType().'/user-register', |
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736 | array('id' => $this->game->getIdentifier()) |
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737 | ) |
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738 | ); |
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739 | $params = array(); |
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740 | $socialCredentials = array(); |
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741 | |||
742 | if ($userOptions->getUseRedirectParameterIfPresent() && $request->getQuery()->get('redirect')) { |
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743 | $redirect = $request->getQuery()->get('redirect'); |
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744 | } else { |
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745 | $redirect = false; |
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746 | } |
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747 | |||
748 | if ($socialnetwork) { |
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749 | $infoMe = $this->getProviderService()->getInfoMe($socialnetwork); |
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750 | |||
751 | if (!empty($infoMe)) { |
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752 | $user = $this->getProviderService()->getUserProviderMapper()->findUserByProviderId( |
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753 | $infoMe->identifier, |
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754 | $socialnetwork |
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755 | ); |
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756 | |||
757 | if ($user || $service->getOptions()->getCreateUserAutoSocial() === true) { |
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758 | //on le dirige vers l'action d'authentification |
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759 | if (! $redirect && $userOptions->getLoginRedirectRoute() != '') { |
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760 | $redirect = $this->frontendUrl()->fromRoute( |
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761 | $this->game->getClassType().'/login', |
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762 | array('id' => $this->game->getIdentifier()) |
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763 | ); |
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764 | } |
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765 | $redir = $this->frontendUrl()->fromRoute( |
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766 | $this->game->getClassType().'/login', |
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767 | array('id' => $this->game->getIdentifier()) |
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768 | ) .'/' . $socialnetwork . ($redirect ? '?redirect=' . $redirect : ''); |
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769 | |||
770 | return $this->redirect()->toUrl($redir); |
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771 | } |
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772 | |||
773 | // Je retire la saisie du login/mdp |
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774 | $form->setAttribute( |
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775 | 'action', |
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776 | $this->frontendUrl()->fromRoute( |
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777 | $this->game->getClassType().'/user-register', |
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778 | array( |
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779 | 'id' => $this->game->getIdentifier(), |
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780 | 'socialnetwork' => $socialnetwork, |
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781 | |||
782 | ) |
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783 | ) |
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784 | ); |
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785 | $form->remove('password'); |
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786 | $form->remove('passwordVerify'); |
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787 | |||
788 | $birthMonth = $infoMe->birthMonth; |
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789 | if (strlen($birthMonth) <= 1) { |
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790 | $birthMonth = '0'.$birthMonth; |
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791 | } |
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792 | $birthDay = $infoMe->birthDay; |
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793 | if (strlen($birthDay) <= 1) { |
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794 | $birthDay = '0'.$birthDay; |
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795 | } |
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796 | |||
797 | $gender = $infoMe->gender; |
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798 | if ($gender == 'female') { |
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799 | $title = 'Me'; |
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800 | } else { |
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801 | $title = 'M'; |
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802 | } |
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803 | |||
804 | $params = array( |
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805 | //'birth_year' => $infoMe->birthYear, |
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806 | 'title' => $title, |
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807 | 'dob' => $birthDay.'/'.$birthMonth.'/'.$infoMe->birthYear, |
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808 | 'firstname' => $infoMe->firstName, |
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809 | 'lastname' => $infoMe->lastName, |
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810 | 'email' => $infoMe->email, |
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811 | 'postalCode' => $infoMe->zip, |
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812 | ); |
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813 | $socialCredentials = array( |
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814 | 'socialNetwork' => strtolower($socialnetwork), |
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815 | 'socialId' => $infoMe->identifier, |
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816 | ); |
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817 | } |
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818 | } |
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819 | |||
820 | $redirectUrl = $this->frontendUrl()->fromRoute( |
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821 | $this->game->getClassType().'/user-register', |
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822 | array('id' => $this->game->getIdentifier()) |
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823 | ) .($socialnetwork ? '/' . $socialnetwork : ''). ($redirect ? '?redirect=' . $redirect : ''); |
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824 | $prg = $this->prg($redirectUrl, true); |
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825 | |||
826 | if ($prg instanceof Response) { |
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827 | return $prg; |
||
828 | } elseif ($prg === false) { |
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829 | $form->setData($params); |
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830 | $viewModel = $this->buildView($this->game); |
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831 | $viewModel->setVariables(array( |
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832 | 'registerForm' => $form, |
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833 | 'enableRegistration' => $userOptions->getEnableRegistration(), |
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834 | 'redirect' => $redirect, |
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835 | )); |
||
836 | return $viewModel; |
||
837 | } |
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838 | |||
839 | $post = $prg; |
||
840 | $post = array_merge( |
||
841 | $post, |
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842 | $socialCredentials |
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843 | ); |
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844 | |||
845 | if ($this->game->getOnInvitation()) { |
||
846 | $credential = trim( |
||
847 | $post[$this->getGameService()->getOptions()->getOnInvitationField()] |
||
848 | ); |
||
849 | if (!$credential) { |
||
850 | $credential = $this->params()->fromQuery( |
||
851 | $this->getGameService()->getOptions()->getOnInvitationField() |
||
852 | ); |
||
853 | } |
||
854 | $found = $this->getGameService()->getInvitationMapper()->findOneBy(array('requestKey'=>$credential)); |
||
855 | |||
856 | if (!$found || !empty($found->getUser())) { |
||
857 | $form->setData($post); |
||
858 | $viewModel = $this->buildView($this->game); |
||
859 | $viewModel->setVariables(array( |
||
860 | 'registerForm' => $form, |
||
861 | 'enableRegistration' => $userOptions->getEnableRegistration(), |
||
862 | 'redirect' => $redirect, |
||
863 | 'flashMessages' => $this->flashMessenger()->getMessages(), |
||
864 | 'flashErrors' => $this->flashMessenger()->getErrorMessages(), |
||
865 | )); |
||
866 | |||
867 | return $viewModel; |
||
868 | } |
||
869 | } |
||
870 | |||
871 | $user = $service->register($post, 'playgroundgame_register_form'); |
||
872 | |||
873 | if (! $user) { |
||
874 | $viewModel = $this->buildView($this->game); |
||
875 | $viewModel->setVariables(array( |
||
876 | 'registerForm' => $form, |
||
877 | 'enableRegistration' => $userOptions->getEnableRegistration(), |
||
878 | 'redirect' => $redirect, |
||
879 | )); |
||
880 | |||
881 | return $viewModel; |
||
882 | } |
||
883 | |||
884 | if ($this->game->getOnInvitation()) { |
||
885 | // user has been created, associate the code with the userId |
||
886 | $found->setUser($user); |
||
887 | $this->getGameService()->getInvitationMapper()->update($found); |
||
888 | } |
||
889 | |||
890 | if ($service->getOptions()->getEmailVerification()) { |
||
891 | $vm = new ViewModel(array('userEmail' => $user->getEmail())); |
||
892 | $vm->setTemplate('playground-user/register/registermail'); |
||
893 | |||
894 | return $vm; |
||
895 | } elseif ($service->getOptions()->getLoginAfterRegistration()) { |
||
896 | $identityFields = $service->getOptions()->getAuthIdentityFields(); |
||
897 | if (in_array('email', $identityFields)) { |
||
898 | $post['identity'] = $user->getEmail(); |
||
899 | } elseif (in_array('username', $identityFields)) { |
||
900 | $post['identity'] = $user->getUsername(); |
||
901 | } |
||
902 | $post['credential'] = isset($post['password'])?$post['password']:''; |
||
903 | $request->setPost(new Parameters($post)); |
||
904 | |||
905 | // clear adapters |
||
906 | $this->zfcUserAuthentication()->getAuthAdapter()->resetAdapters(); |
||
907 | $this->zfcUserAuthentication()->getAuthService()->clearIdentity(); |
||
908 | |||
909 | $logged = $this->forward()->dispatch('playgrounduser_user', array('action' => 'ajaxauthenticate')); |
||
910 | |||
911 | View Code Duplication | if ($logged) { |
|
912 | return $this->redirect()->toUrl( |
||
913 | $this->frontendUrl()->fromRoute( |
||
914 | $this->game->getClassType(), |
||
915 | array('id' => $this->game->getIdentifier()) |
||
916 | ) |
||
917 | ); |
||
918 | } else { |
||
919 | $this->flashMessenger()->setNamespace('zfcuser-login-form')->addMessage( |
||
920 | 'Authentication failed. Please try again.' |
||
921 | ); |
||
922 | return $this->redirect()->toUrl( |
||
923 | $this->frontendUrl()->fromRoute( |
||
924 | $this->game->getClassType() . '/login', |
||
925 | array('id' => $this->game->getIdentifier()) |
||
926 | ) |
||
927 | ); |
||
928 | } |
||
929 | } |
||
930 | |||
931 | $redirect = $this->frontendUrl()->fromRoute( |
||
932 | $this->game->getClassType().'/login', |
||
933 | array( |
||
934 | 'id' => $this->game->getIdentifier(), |
||
935 | |||
936 | ) |
||
937 | ) . ($socialnetwork ? '/' . $socialnetwork : ''). ($redirect ? '?redirect=' . $redirect : ''); |
||
938 | |||
939 | return $this->redirect()->toUrl($redirect); |
||
940 | } |
||
941 | |||
942 | /** |
||
943 | * |
||
944 | * @param \PlaygroundGame\Entity\Game $game |
||
945 | * @param \PlaygroundUser\Entity\User $user |
||
946 | */ |
||
947 | public function checkFbRegistration($user, $game) |
||
996 | |||
997 | /** |
||
998 | * This method create the basic Game view |
||
999 | * @param \PlaygroundGame\Entity\Game $game |
||
1000 | */ |
||
1001 | public function buildView($game) |
||
1052 | |||
1053 | /** |
||
1054 | * @param \PlaygroundGame\Entity\Game $game |
||
1055 | */ |
||
1056 | public function addAdditionalView($game) |
||
1057 | { |
||
1058 | $view = false; |
||
1059 | |||
1060 | $actionName = $this->getEvent()->getRouteMatch()->getParam('action', 'not-found'); |
||
1061 | $stepsViews = json_decode($game->getStepsViews(), true); |
||
1062 | if ($stepsViews && isset($stepsViews[$actionName])) { |
||
1063 | $beforeLayout = $this->layout()->getTemplate(); |
||
1064 | $actionData = $stepsViews[$actionName]; |
||
1065 | if (is_string($actionData)) { |
||
1066 | $action = $actionData; |
||
1067 | $controller = $this->getEvent()->getRouteMatch()->getParam('controller', 'playgroundgame_game'); |
||
1068 | $view = $this->forward()->dispatch( |
||
1069 | $controller, |
||
1070 | array( |
||
1071 | 'action' => $action, |
||
1072 | 'id' => $game->getIdentifier() |
||
1073 | ) |
||
1074 | ); |
||
1075 | } elseif (is_array($actionData) && count($actionData)>0) { |
||
1076 | $action = key($actionData); |
||
1077 | $controller = $actionData[$action]; |
||
1078 | $view = $this->forward()->dispatch( |
||
1079 | $controller, |
||
1080 | array( |
||
1081 | 'action' => $action, |
||
1082 | 'id' => $game->getIdentifier() |
||
1083 | ) |
||
1084 | ); |
||
1085 | } |
||
1086 | // suite au forward, le template de layout a changé, je dois le rétablir... |
||
1087 | $this->layout()->setTemplate($beforeLayout); |
||
1088 | } |
||
1089 | |||
1090 | return $view; |
||
1091 | } |
||
1092 | |||
1093 | public function addMetaBitly() |
||
1103 | |||
1104 | /** |
||
1105 | * @param \PlaygroundGame\Entity\Game $game |
||
1106 | */ |
||
1107 | public function addGaEvent($game) |
||
1115 | |||
1116 | /** |
||
1117 | * @param \PlaygroundGame\Entity\Game $game |
||
1118 | */ |
||
1119 | public function addMetaTitle($game) |
||
1139 | |||
1140 | /** |
||
1141 | * @param \PlaygroundGame\Entity\Game $game |
||
1142 | */ |
||
1143 | public function customizeGameDesign($game) |
||
1158 | |||
1159 | /** |
||
1160 | * @param \PlaygroundGame\Entity\Game $game |
||
1161 | */ |
||
1162 | public function getShareData($game) |
||
1248 | |||
1249 | /** |
||
1250 | * return ajax response in json format |
||
1251 | * |
||
1252 | * @param array $data |
||
1253 | * @return \Zend\View\Model\JsonModel |
||
1254 | */ |
||
1255 | View Code Duplication | protected function successJson($data = null) |
|
1263 | |||
1264 | /** |
||
1265 | * return ajax response in json format |
||
1266 | * |
||
1267 | * @param string $message |
||
1268 | * @return \Zend\View\Model\JsonModel |
||
1269 | */ |
||
1270 | View Code Duplication | protected function errorJson($message = null) |
|
1278 | |||
1279 | /** |
||
1280 | * @param string $helperName |
||
1281 | */ |
||
1282 | protected function getViewHelper($helperName) |
||
1286 | |||
1287 | public function getGameService() |
||
1295 | |||
1296 | public function setGameService(GameService $gameService) |
||
1302 | |||
1303 | public function getPrizeService() |
||
1311 | |||
1312 | public function setPrizeService(PrizeService $prizeService) |
||
1318 | |||
1319 | public function getOptions() |
||
1327 | |||
1328 | public function setOptions($options) |
||
1334 | } |
||
1335 |
If you implement
__call
and you know which methods are available, you can improve IDE auto-completion and static analysis by adding a @method annotation to the class.This is often the case, when
__call
is implemented by a parent class and only the child class knows which methods exist: