| Conditions | 17 | 
| Paths | 22 | 
| Total Lines | 156 | 
| Code Lines | 100 | 
| Lines | 68 | 
| Ratio | 43.59 % | 
| Changes | 5 | ||
| Bugs | 2 | Features | 0 | 
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | <?php | ||
| 12 | public function playAction() | ||
| 13 |     { | ||
| 14 | $sg = $this->getGameService(); | ||
| 15 | |||
| 16 |         $identifier = $this->getEvent()->getRouteMatch()->getParam('id'); | ||
| 17 |         $channel = $this->getEvent()->getRouteMatch()->getParam('channel'); | ||
| 18 | |||
| 19 | $game = $sg->checkGame($identifier); | ||
| 20 |         if (!$game || $game->isClosed()) { | ||
| 21 | return $this->notFoundAction(); | ||
| 22 | } | ||
| 23 | |||
| 24 | $redirectFb = $this->checkFbRegistration($this->zfcUserAuthentication()->getIdentity(), $game, $channel); | ||
|  | |||
| 25 |         if ($redirectFb) { | ||
| 26 | return $redirectFb; | ||
| 27 | } | ||
| 28 | |||
| 29 | $user = $this->zfcUserAuthentication()->getIdentity(); | ||
| 30 | |||
| 31 | View Code Duplication |         if (!$user && !$game->getAnonymousAllowed()) { | |
| 32 | $redirect = urlencode( | ||
| 33 | $this->frontendUrl()->fromRoute( | ||
| 34 | $game->getClassType() . '/play', | ||
| 35 | array( | ||
| 36 | 'id' => $game->getIdentifier(), | ||
| 37 | 'channel' => $channel | ||
| 38 | ), | ||
| 39 |                     array('force_canonical' => true) | ||
| 40 | ) | ||
| 41 | ); | ||
| 42 | |||
| 43 | return $this->redirect()->toUrl( | ||
| 44 | $this->frontendUrl()->fromRoute( | ||
| 45 | 'zfcuser/register', | ||
| 46 |                     array('channel' => $channel) | ||
| 47 | ) . '?redirect='.$redirect | ||
| 48 | ); | ||
| 49 | } | ||
| 50 | |||
| 51 |         if ($game->getOccurrenceType()=='datetime') { | ||
| 52 |             if ($this->getRequest()->isPost()) { | ||
| 53 | // En post, je reçois la maj du form pour les gagnants. | ||
| 54 | // Je n'ai pas à créer une nouvelle participation mais vérifier la précédente | ||
| 55 | $lastEntry = $sg->findLastInactiveEntry($game, $user); | ||
| 56 | View Code Duplication |                 if (!$lastEntry) { | |
| 57 | return $this->redirect()->toUrl( | ||
| 58 | $this->frontendUrl()->fromRoute( | ||
| 59 | 'instantwin', | ||
| 60 | array( | ||
| 61 | 'id' => $game->getIdentifier(), | ||
| 62 | 'channel' => $channel | ||
| 63 | ), | ||
| 64 |                             array('force_canonical' => true) | ||
| 65 | ) | ||
| 66 | ); | ||
| 67 | } | ||
| 68 | $winner = $lastEntry->getWinner(); | ||
| 69 | // if not winner, I'm not authorized to call this page in POST mode. | ||
| 70 | View Code Duplication |                 if (!$winner) { | |
| 71 | return $this->redirect()->toUrl( | ||
| 72 | $this->frontendUrl()->fromRoute( | ||
| 73 | 'instantwin', | ||
| 74 | array( | ||
| 75 | 'id' => $game->getIdentifier(), | ||
| 76 | 'channel' => $channel | ||
| 77 | ), | ||
| 78 |                             array('force_canonical' => true) | ||
| 79 | ) | ||
| 80 | ); | ||
| 81 | } | ||
| 82 |             } else { | ||
| 83 | // J'arrive sur le jeu, j'essaie donc de participer | ||
| 84 | $entry = $sg->play($game, $user); | ||
| 85 | View Code Duplication |                 if (!$entry) { | |
| 86 | // the user has already taken part of this game and the participation limit has been reached | ||
| 87 |                     $this->flashMessenger()->addMessage('Vous avez déjà participé'); | ||
| 88 | |||
| 89 | return $this->redirect()->toUrl( | ||
| 90 | $this->frontendUrl()->fromRoute( | ||
| 91 | 'instantwin/result', | ||
| 92 | array( | ||
| 93 | 'id' => $game->getIdentifier(), | ||
| 94 | 'channel' => $channel | ||
| 95 | ) | ||
| 96 | ) | ||
| 97 | ); | ||
| 98 | } | ||
| 99 | |||
| 100 | // update the winner attribute in entry. | ||
| 101 | $winner = $sg->IsInstantWinner($game, $user); | ||
| 102 | } | ||
| 103 | $prize = null; | ||
| 104 |             if ($winner) { | ||
| 105 | $prize = $winner->getPrize(); | ||
| 106 | } | ||
| 107 | $viewVariables = array( | ||
| 108 | 'winner' => $winner, | ||
| 109 | 'prize' => $prize, | ||
| 110 | 'over' => false, | ||
| 111 | ); | ||
| 112 |         } elseif ($game->getOccurrenceType()=='code') { | ||
| 113 |             $form = $this->getServiceLocator()->get('playgroundgame_instantwinoccurrencecode_form'); | ||
| 114 | $form->setAttribute( | ||
| 115 | 'action', | ||
| 116 | $this->frontendUrl()->fromRoute( | ||
| 117 | 'instantwin/play', | ||
| 118 | array( | ||
| 119 | 'id' => $game->getIdentifier(), | ||
| 120 | 'channel' => $channel | ||
| 121 | ), | ||
| 122 |                     array('force_canonical' => true) | ||
| 123 | ) | ||
| 124 | ); | ||
| 125 | |||
| 126 | $occurrence = null; | ||
| 127 |             if ($this->getRequest()->isPost()) { | ||
| 128 | $form->setData($this->getRequest()->getPost()); | ||
| 129 |                 if ($form->isValid()) { | ||
| 130 |                     $data =  $form->getData('code-input'); | ||
| 131 | $code = filter_var($data['code-input'], FILTER_SANITIZE_STRING); | ||
| 132 | $occurrence = $this->getGameService()->isInstantWinner($game, $user, $code); | ||
| 133 |                     if (!$occurrence) { | ||
| 134 |                         $this->flashMessenger()->addMessage('Le code entré est invalide ou a déjà été utilisé !'); | ||
| 135 | return $this->redirect()->toUrl( | ||
| 136 | $this->frontendUrl()->fromRoute( | ||
| 137 | 'instantwin/play', | ||
| 138 | array( | ||
| 139 | 'id' => $game->getIdentifier(), | ||
| 140 | 'channel' => $channel | ||
| 141 | ), | ||
| 142 |                                 array('force_canonical' => true) | ||
| 143 | ) | ||
| 144 | ); | ||
| 145 | View Code Duplication |                     } else { | |
| 146 | return $this->redirect()->toUrl( | ||
| 147 | $this->frontendUrl()->fromRoute( | ||
| 148 | 'instantwin/result', | ||
| 149 | array( | ||
| 150 | 'id' => $game->getIdentifier(), | ||
| 151 | 'channel' => $channel | ||
| 152 | ) | ||
| 153 | ) | ||
| 154 | ); | ||
| 155 | } | ||
| 156 | } | ||
| 157 | } | ||
| 158 |             $viewVariables = array('form' => $form); | ||
| 159 | } | ||
| 160 | |||
| 161 | $viewModel = $this->buildView($game); | ||
| 162 |         if ($viewModel instanceof \Zend\View\Model\ViewModel) { | ||
| 163 | $viewModel->setVariables($viewVariables); | ||
| 164 | } | ||
| 165 | |||
| 166 | return $viewModel; | ||
| 167 | } | ||
| 168 | |||
| 275 | 
If you implement
__calland you know which methods are available, you can improve IDE auto-completion and static analysis by adding a @method annotation to the class.This is often the case, when
__callis implemented by a parent class and only the child class knows which methods exist: