| Conditions | 23 |
| Paths | 101 |
| Total Lines | 149 |
| Code Lines | 97 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 12 | ||
| Bugs | 3 | Features | 1 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | <?php |
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| 17 | public function playAction() |
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| 18 | { |
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| 19 | $redirectFb = $this->checkFbRegistration($this->user, $this->game); |
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| 20 | if ($redirectFb) { |
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| 21 | return $redirectFb; |
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| 22 | } |
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| 23 | |||
| 24 | $entry = $this->getGameService()->play($this->game, $this->user); |
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| 25 | if (!$entry) { |
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| 26 | // the user has already taken part of this game and the participation limit has been reached |
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| 27 | $this->flashMessenger()->addMessage('Vous avez déjà participé!'); |
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| 28 | |||
| 29 | return $this->redirect()->toUrl( |
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| 30 | $this->frontendUrl()->fromRoute( |
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| 31 | $this->game->getClassType() . '/result', |
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| 32 | array('id' => $this->game->getIdentifier()) |
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| 33 | ) |
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| 34 | ); |
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| 35 | } |
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| 36 | |||
| 37 | $questions = $this->game->getQuestions(); |
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| 38 | $totalQuestions = count($questions); |
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| 39 | |||
| 40 | $form = new Form(); |
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| 41 | |||
| 42 | $inputFilter = new \Zend\InputFilter\InputFilter(); |
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| 43 | $factory = new InputFactory(); |
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| 44 | |||
| 45 | $i = 0; |
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| 46 | $j = 0; |
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| 47 | $elementData = array(); |
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| 48 | $explanations = array(); |
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| 49 | |||
| 50 | foreach ($questions as $q) { |
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| 51 | if (($this->game->getQuestionGrouping() > 0 && $i % $this->game->getQuestionGrouping() === 0) || |
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| 52 | ($i === 0 && $this->game->getQuestionGrouping() === 0) |
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| 53 | ) { |
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| 54 | $fieldsetName = 'questionGroup' . ++ $j; |
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| 55 | $fieldset = new Fieldset($fieldsetName); |
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| 56 | } |
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| 57 | $name = 'q' . $q->getId(); |
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| 58 | $fieldsetFilter = new \Zend\InputFilter\InputFilter(); |
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| 59 | if ($q->getType() === 0) { |
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| 60 | $element = new Element\Radio($name); |
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| 61 | $values = array(); |
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| 62 | $valuesSortedByPosition = array(); |
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| 63 | foreach ($q->getAnswers() as $a) { |
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| 64 | $values[$a->getId()] = array( |
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| 65 | 'id' => $a->getId(), |
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| 66 | 'position' => $a->getPosition(), |
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| 67 | 'answer' => $a->getAnswer(), |
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| 68 | ); |
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| 69 | $explanations[$a->getAnswer()] = $a->getExplanation(); |
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| 70 | } |
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| 71 | sort($values); |
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| 72 | foreach ($values as $key => $value) { |
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| 73 | $valuesSortedByPosition[$value['id']] = $value['answer']; |
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| 74 | } |
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| 75 | $element->setValueOptions($valuesSortedByPosition); |
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| 76 | $element->setLabelOptions(array("disable_html_escape"=>true)); |
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| 77 | |||
| 78 | $elementData[$q->getId()] = new Element\Hidden($name.'-data'); |
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| 79 | } elseif ($q->getType() === 1) { |
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| 80 | $element = new Element\MultiCheckbox($name); |
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| 81 | $values = array(); |
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| 82 | $valuesSortedByPosition = array(); |
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| 83 | foreach ($q->getAnswers() as $a) { |
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| 84 | $values[$a->getId()] = array( |
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| 85 | 'id' => $a->getId(), |
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| 86 | 'position' => $a->getPosition(), |
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| 87 | 'answer' => $a->getAnswer(), |
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| 88 | ); |
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| 89 | $explanations[$a->getAnswer()] = $a->getExplanation(); |
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| 90 | $elementData[$a->getId()] = new Element\Hidden($name.'-'.$a->getId().'-data'); |
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| 91 | } |
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| 92 | |||
| 93 | foreach ($values as $key => $value) { |
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| 94 | $valuesSortedByPosition[$value['id']] = $value['answer']; |
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| 95 | } |
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| 96 | |||
| 97 | $element->setValueOptions($valuesSortedByPosition); |
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| 98 | $element->setLabelOptions(array("disable_html_escape"=>true)); |
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| 99 | } elseif ($q->getType() == 2) { |
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| 100 | $element = new Element\Textarea($name); |
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| 101 | $elementData[$q->getId()] = new Element\Hidden($name.'-data'); |
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| 102 | } |
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| 103 | |||
| 104 | $element->setLabel($q->getQuestion()); |
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| 105 | $fieldset->add($element); |
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| 106 | foreach ($elementData as $id => $e) { |
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| 107 | $fieldset->add($e); |
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| 108 | } |
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| 109 | |||
| 110 | $fieldsetFilter->add($factory->createInput(array( |
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| 111 | 'name' => $name, |
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| 112 | 'required' => true, |
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| 113 | 'validators'=>array( |
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| 114 | array( |
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| 115 | 'name'=>'NotEmpty', |
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| 116 | 'options'=>array( |
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| 117 | 'messages'=>array( |
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| 118 | 'isEmpty' => 'Merci de répondre à la question.', |
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| 119 | ), |
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| 120 | ), |
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| 121 | ), |
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| 122 | ) |
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| 123 | ))); |
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| 124 | |||
| 125 | $i ++; |
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| 126 | if (($this->game->getQuestionGrouping() > 0 && $i % $this->game->getQuestionGrouping() == 0 && $i > 0) || |
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| 127 | $i == $totalQuestions |
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| 128 | ) { |
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| 129 | $form->add($fieldset); |
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| 130 | $inputFilter->add($fieldsetFilter, $fieldsetName); |
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| 131 | } |
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| 132 | } |
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| 133 | |||
| 134 | $form->setInputFilter($inputFilter); |
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| 135 | |||
| 136 | if ($this->getRequest()->isPost()) { |
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| 137 | $data = $this->getRequest()->getPost()->toArray(); |
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| 138 | $form->setData($data); |
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| 139 | |||
| 140 | // Improve it : I don't validate the form in a timer quiz as no answer is mandatory |
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| 141 | if ($this->game->getTimer() || $form->isValid()) { |
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| 142 | unset($data['submitForm']); |
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| 143 | $entry = $this->getGameService()->createQuizReply($data, $this->game, $this->user); |
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| 144 | } |
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| 145 | |||
| 146 | return $this->redirect()->toUrl( |
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| 147 | $this->frontendUrl()->fromRoute( |
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| 148 | $this->game->getClassType() . '/'. $this->game->nextStep($this->params('action')), |
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| 149 | array( |
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| 150 | 'id' => $this->game->getIdentifier(), |
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| 151 | |||
| 152 | ) |
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| 153 | ) |
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| 154 | ); |
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| 155 | } |
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| 156 | |||
| 157 | $viewModel = $this->buildView($this->game); |
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| 158 | $viewModel->setVariables(array( |
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| 159 | 'questions' => $questions, |
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| 160 | 'form' => $form, |
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| 161 | 'explanations' => $explanations, |
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| 162 | )); |
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| 163 | |||
| 164 | return $viewModel; |
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| 165 | } |
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| 166 | |||
| 400 |
If you implement
__calland you know which methods are available, you can improve IDE auto-completion and static analysis by adding a @method annotation to the class.This is often the case, when
__callis implemented by a parent class and only the child class knows which methods exist: