| @@ 184-215 (lines=32) @@ | ||
| 181 | } |
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| 182 | ||
| 183 | break; |
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| 184 | case 'hour': |
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| 185 | $nbInterval = (int) ($dateInterval/60); |
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| 186 | ||
| 187 | // If a hour don't last 60min, I consider it as a hour anyway. |
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| 188 | if ($dateInterval%60 > 0) { |
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| 189 | ++$nbInterval; |
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| 190 | } |
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| 191 | if ($nbInterval > 0) { |
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| 192 | $nbOccurencesToCreate = $game->getOccurrenceNumber() - floor($nbExistingOccurrences/$nbInterval); |
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| 193 | } |
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| 194 | ||
| 195 | $beginningDrawDate = \DateTime::createFromFormat('m/d/Y H:i:s', $beginning->format('m/d/Y H:i:s')); |
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| 196 | $endDrawDate = \DateTime::createFromFormat('m/d/Y H:i:s', $beginning->format('m/d/Y H'). ':59:59'); |
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| 197 | ||
| 198 | if ($nbOccurencesToCreate > 0) { |
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| 199 | for ($d=1; $d<=$nbInterval; $d++) { |
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| 200 | $this->createRandomOccurrences( |
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| 201 | $game, |
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| 202 | $beginningDrawDate, |
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| 203 | $endDrawDate, |
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| 204 | $nbOccurencesToCreate |
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| 205 | ); |
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| 206 | $beginningDrawDate = \DateTime::createFromFormat( |
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| 207 | 'm/d/Y H:i:s', |
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| 208 | $beginningDrawDate->format('m/d/Y H'). ':00:00' |
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| 209 | ); |
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| 210 | $beginningDrawDate->add(new \DateInterval('PT1H')); |
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| 211 | $endDrawDate->add(new \DateInterval('PT1H')); |
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| 212 | } |
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| 213 | } |
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| 214 | ||
| 215 | break; |
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| 216 | case 'day': |
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| 217 | $nbInterval = (int) ($dateInterval/(60*24)); |
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| 218 | ||
| @@ 216-252 (lines=37) @@ | ||
| 213 | } |
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| 214 | ||
| 215 | break; |
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| 216 | case 'day': |
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| 217 | $nbInterval = (int) ($dateInterval/(60*24)); |
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| 218 | ||
| 219 | // Prise en compte des changements d'horaires |
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| 220 | // If a day don't last 24h, I consider it as a day anyway |
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| 221 | ||
| 222 | if ($dateInterval%(60*24) > 0) { |
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| 223 | ++$nbInterval; |
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| 224 | } |
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| 225 | ||
| 226 | if ($nbInterval > 0) { |
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| 227 | $nbOccurencesToCreate = $game->getOccurrenceNumber() - floor($nbExistingOccurrences/$nbInterval); |
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| 228 | } |
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| 229 | ||
| 230 | $beginningDrawDate = \DateTime::createFromFormat('m/d/Y H:i:s', $beginning->format('m/d/Y H:i:s')); |
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| 231 | $endDrawDate = \DateTime::createFromFormat('m/d/Y H:i:s', $beginning->format('m/d/Y'). ' 23:59:59'); |
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| 232 | ||
| 233 | if ($nbOccurencesToCreate > 0) { |
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| 234 | for ($d=1; $d<=$nbInterval; $d++) { |
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| 235 | $this->createRandomOccurrences( |
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| 236 | $game, |
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| 237 | $beginningDrawDate, |
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| 238 | $endDrawDate, |
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| 239 | $nbOccurencesToCreate |
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| 240 | ); |
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| 241 | // As the first beginning date was not @ midnight, |
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| 242 | // I recreate the beginning date |
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| 243 | $beginningDrawDate = \DateTime::createFromFormat( |
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| 244 | 'm/d/Y H:i:s', |
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| 245 | $beginningDrawDate->format('m/d/Y'). ' 00:00:00' |
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| 246 | ); |
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| 247 | $beginningDrawDate->add(new \DateInterval('P1D')); |
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| 248 | $endDrawDate->add(new \DateInterval('P1D')); |
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| 249 | } |
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| 250 | } |
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| 251 | ||
| 252 | break; |
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| 253 | case 'week': |
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| 254 | $nbOccurencesToCreate = $game->getOccurrenceNumber() - $nbExistingOccurrences; |
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| 255 | $nbWeeksInterval = (int) ($dateInterval/(60*24*7)); |
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