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<?php |
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namespace PlaygroundGame\Controller\Frontend; |
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use Zend\Form\Element; |
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use Zend\Form\Fieldset; |
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use Zend\Form\Form; |
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use Zend\InputFilter\Factory as InputFactory; |
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use Zend\ServiceManager\ServiceLocatorInterface; |
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class QuizController extends GameController |
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{ |
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/** |
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* |
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* @var gameService |
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*/ |
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protected $gameService; |
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public function __construct(ServiceLocatorInterface $locator) |
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{ |
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parent::__construct($locator); |
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} |
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public function playAction() |
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{ |
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// the quiz is done for the first time in this entry |
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$firstTime = true; |
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$playError = null; |
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$entry = $this->getGameService()->play($this->game, $this->user, $playError); |
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if (!$entry) { |
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$reason = ""; |
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if ($playError === -1) { |
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// the user has already taken part to this game and the participation limit has been reached |
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$this->flashMessenger()->addMessage('Vous avez déjà participé'); |
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$reason = '?playLimitReached=1'; |
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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$this->game->getClassType().'/result', |
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array( |
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'id' => $this->game->getIdentifier(), |
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) |
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) .$reason; |
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} elseif ($playError === -2) { |
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// the user has not accepted the mandatory rules of the game |
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$this->flashMessenger()->addMessage('Vous devez accepter le réglement'); |
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$reason = '?NoOptin=1'; |
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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$this->game->getClassType(), |
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array( |
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'id' => $this->game->getIdentifier(), |
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) |
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) .$reason; |
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} elseif ($playError === -3) { |
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// the user has enough points to buy an entry to this game |
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$this->flashMessenger()->addMessage("Vous ne pouvez pas acheter la partie"); |
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$reason = '?NotPaid=1'; |
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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$this->game->getClassType(), |
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array( |
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'id' => $this->game->getIdentifier(), |
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) |
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) .$reason; |
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View Code Duplication |
} else { |
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$this->flashMessenger()->addMessage("An error occurred. Please try again later"); |
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$reason = '?Error=1'; |
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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$this->game->getClassType(), |
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array( |
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'id' => $this->game->getIdentifier(), |
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) |
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) .$reason; |
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} |
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return $this->redirect()->toUrl($noEntryRedirect); |
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} |
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$reply = $this->getGameService()->getQuizReplyMapper()->getLastGameReply($entry); |
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$userAnswers = array(); |
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if ($reply) { |
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$firstTime = false; |
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foreach ($reply->getAnswers() as $answer) { |
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$userAnswers[$answer->getQuestionId()][$answer->getAnswerId()] = true; |
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$userAnswers[$answer->getQuestionId()]['answer'] = $answer->getAnswer(); |
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} |
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} |
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$questions = $this->game->getQuestions(); |
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$totalQuestions = count($questions); |
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$form = new Form(); |
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$inputFilter = new \Zend\InputFilter\InputFilter(); |
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$factory = new InputFactory(); |
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$i = 0; |
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$j = 0; |
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$elementData = array(); |
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$explanations = array(); |
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$data = $this->getRequest()->getPost()->toArray(); |
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$anticheat = array(); |
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foreach ($questions as $q) { |
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if (($this->game->getQuestionGrouping() > 0 && $i % $this->game->getQuestionGrouping() === 0) |
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|| ($i === 0 && $this->game->getQuestionGrouping() === 0) |
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) { |
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$fieldsetName = 'questionGroup' . ++ $j; |
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$fieldset = new Fieldset($fieldsetName); |
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} |
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if ($this->getRequest()->isPost()) { |
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$jsonData = json_decode($q->getJsonData(), true); |
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// décalage de 2h avec UTC |
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$date = (isset($jsonData['stopdate'])) ? strtotime($jsonData['stopdate']) : false; |
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if ($date) { |
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$now = time(); |
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if ($now > $date) { |
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$anticheat[] = $q->getId(); |
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continue; |
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} |
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} |
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} |
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$name = 'q' . $q->getId(); |
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$fieldsetFilter = new \Zend\InputFilter\InputFilter(); |
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if ($q->getType() === 0) { |
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$element = new Element\Radio($name); |
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$values = array(); |
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$valuesSortedByPosition = array(); |
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$position = 0; |
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foreach ($q->getAnswers() as $a) { |
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$status = ( |
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isset($userAnswers[$q->getId()]) && |
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isset($userAnswers[$q->getId()][$a->getId()]) |
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)? true:false; |
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$pos = ($a->getPosition() == 0 && isset($values[$a->getPosition()])) ? $position : $a->getPosition(); |
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$values[$pos] = array( |
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'id' => $a->getId(), |
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'position' => $pos, |
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'answer' => $a->getAnswer(), |
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'checked' => $status |
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); |
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$explanations[$a->getAnswer()] = $a->getExplanation(); |
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++$position; |
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} |
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ksort($values); |
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foreach ($values as $key => $value) { |
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$valuesSortedByPosition[$value['id']] = $value['answer']; |
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if ($value['checked']) { |
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$element->setValue($value['id']); |
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} |
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} |
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$element->setValueOptions($valuesSortedByPosition); |
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$element->setLabelOptions(array("disable_html_escape"=>true)); |
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$elementData[$q->getId()] = new Element\Hidden($name.'-data'); |
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} elseif ($q->getType() === 1) { |
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$element = new Element\MultiCheckbox($name); |
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$values = array(); |
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$valuesSortedByPosition = array(); |
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foreach ($q->getAnswers() as $a) { |
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$values[$a->getId()] = array( |
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'id' => $a->getId(), |
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'position' => $a->getPosition(), |
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'answer' => $a->getAnswer(), |
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); |
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$explanations[$a->getAnswer()] = $a->getExplanation(); |
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$elementData[$a->getId()] = new Element\Hidden($name.'-'.$a->getId().'-data'); |
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} |
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foreach ($values as $key => $value) { |
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$valuesSortedByPosition[$value['id']] = $value['answer']; |
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} |
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$element->setValueOptions($valuesSortedByPosition); |
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$element->setLabelOptions(array("disable_html_escape"=>true)); |
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} elseif ($q->getType() == 2) { |
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$element = new Element\Textarea($name); |
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if (isset($userAnswers[$q->getId()])) { |
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$element->setValue($userAnswers[$q->getId()]['answer']); |
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} |
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$elementData[$q->getId()] = new Element\Hidden($name.'-data'); |
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} |
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$element->setLabel($q->getQuestion()); |
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$fieldset->add($element); |
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if (is_array($elementData)) { |
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foreach ($elementData as $id => $e) { |
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$fieldset->add($e); |
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} |
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} else { |
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$fieldset->add($elementData); |
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} |
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$fieldsetFilter->add( |
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$factory->createInput( |
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[ |
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'name' => $name, |
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'required' => true, |
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'validators' => [ |
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[ |
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'name' =>'NotEmpty', |
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'options' => [ |
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'messages' => [ |
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'isEmpty' => 'Merci de répondre à la question.', |
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], |
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], |
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], |
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] |
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] |
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) |
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); |
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$i ++; |
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if (($this->game->getQuestionGrouping() > 0 && $i % $this->game->getQuestionGrouping() == 0 && $i > 0) |
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|| $i == $totalQuestions |
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) { |
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$form->add($fieldset); |
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$inputFilter->add($fieldsetFilter, $fieldsetName); |
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} |
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} |
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$form->setInputFilter($inputFilter); |
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if ($this->getRequest()->isPost()) { |
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foreach ($anticheat as $id) { |
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$j = 0; |
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$i = 0; |
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foreach ($questions as $q) { |
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if (($this->game->getQuestionGrouping() > 0 && $i % $this->game->getQuestionGrouping() == 0) || ($i == 0 && $this->game->getQuestionGrouping() == 0)) { |
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$fieldsetName = 'questionGroup' . ++ $j; |
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} |
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if ($q->getId() == $id) { |
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unset($data[$fieldsetName]['q'.$q->getId()]); |
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} |
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$i++; |
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} |
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} |
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$action = $this->params('action'); |
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// On POST, if the anonymousUser has not been created yet, I try to create it now |
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// Maybe is there only one form for the quiz and the player data... I try... |
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// And if the formPlayer data was included in the form, I remove it |
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if (!$this->user && $this->game->getAnonymousAllowed() && $this->game->getAnonymousIdentifier()) { |
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$session = new \Zend\Session\Container('anonymous_identifier'); |
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if (empty($session->offsetGet('anonymous_identifier'))) { |
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$controller = __NAMESPACE__ . '\\' . ucfirst($this->game->getClassType()); |
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$registerUser = $this->forward()->dispatch( |
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$controller, |
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array( |
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'action' => 'register', |
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'id' => $this->game->getIdentifier() |
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) |
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); |
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foreach ($data as $index => $el) { |
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if (! is_array($el)) { |
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unset($data[$index]); |
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} |
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} |
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$playError = null; |
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$entry = $this->getGameService()->play($this->game, $this->user, $playError); |
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View Code Duplication |
if (!$entry) { |
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$reason = ""; |
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if ($playError === -1) { |
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// the user has already taken part to this game and the participation limit has been reached |
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$this->flashMessenger()->addMessage('Vous avez déjà participé'); |
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$reason = '?playLimitReached=1'; |
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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$this->game->getClassType().'/result', |
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array( |
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'id' => $this->game->getIdentifier(), |
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) |
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) .$reason; |
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} elseif ($playError === -2) { |
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// the user has not accepted the mandatory rules of the game |
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$this->flashMessenger()->addMessage('Vous devez accepter le réglement'); |
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$reason = '?NoOptin=1'; |
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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$this->game->getClassType(), |
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array( |
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'id' => $this->game->getIdentifier(), |
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) |
282
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) .$reason; |
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} elseif ($playError === -3) { |
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// the user has enough points to buy an entry to this game |
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$this->flashMessenger()->addMessage("Vous ne pouvez pas acheter la partie"); |
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$reason = '?NotPaid=1'; |
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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|
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$this->game->getClassType(), |
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array( |
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'id' => $this->game->getIdentifier(), |
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) |
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) .$reason; |
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} |
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return $this->redirect()->toUrl($noEntryRedirect); |
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} |
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} |
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} |
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300
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$form->setData($data); |
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302
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// Improve it : I don't validate the form in a timer quiz as no answer is mandatory |
303
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if ($this->game->getTimer() || $form->isValid()) { |
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unset($data['submitForm']); |
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$entry = $this->getGameService()->createQuizReply($data, $this->game, $this->user); |
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} |
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308
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return $this->redirect()->toUrl( |
309
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$this->frontendUrl()->fromRoute( |
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|
310
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$this->game->getClassType() . '/'. $this->game->nextStep($action), |
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array('id' => $this->game->getIdentifier()) |
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) |
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); |
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} |
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316
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$viewModel = $this->buildView($this->game); |
317
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$viewModel->setVariables( |
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|
318
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[ |
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'firstTime' => $firstTime, |
320
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'questions' => $questions, |
321
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'form' => $form, |
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'explanations' => $explanations, |
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'flashMessages' => $this->flashMessenger()->getMessages(), |
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] |
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); |
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return $viewModel; |
328
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} |
329
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330
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public function resultAction() |
331
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{ |
332
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$playLimitReached = false; |
333
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|
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if ($this->getRequest()->getQuery()->get('playLimitReached')) { |
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|
334
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$playLimitReached = true; |
335
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} |
336
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$statusMail = null; |
337
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|
$prediction = false; |
338
|
|
|
$userTimer = array(); |
339
|
|
|
|
340
|
|
|
$lastEntry = $this->getGameService()->findLastEntry($this->game, $this->user); |
341
|
|
|
if (!$lastEntry) { |
342
|
|
|
return $this->redirect()->toUrl( |
343
|
|
|
$this->frontendUrl()->fromRoute( |
|
|
|
|
344
|
|
|
'quiz', |
345
|
|
|
array('id' => $this->game->getIdentifier()), |
346
|
|
|
array('force_canonical' => true) |
347
|
|
|
) |
348
|
|
|
); |
349
|
|
|
} |
350
|
|
|
|
351
|
|
|
// je compte les bonnes réponses et le ratio |
352
|
|
|
$maxCorrectAnswers = $this->game->getMaxCorrectAnswers(); |
353
|
|
|
$winner = $lastEntry->getWinner(); |
354
|
|
|
$reply = $this->getGameService()->getQuizReplyMapper()->getLastGameReply($lastEntry); |
355
|
|
|
$userCorrectAnswers = 0; |
356
|
|
|
$correctAnswers = array(); |
357
|
|
|
$userAnswers = array(); |
358
|
|
|
|
359
|
|
|
if ($reply !== null) { |
360
|
|
|
foreach ($reply->getAnswers() as $answer) { |
361
|
|
|
if ($answer->getCorrect()) { |
362
|
|
|
$correctAnswers[$answer->getQuestionId()][$answer->getAnswerId()] = true; |
363
|
|
|
++$userCorrectAnswers; |
364
|
|
|
} |
365
|
|
|
$userAnswers[$answer->getQuestionId()][$answer->getAnswerId()] = true; |
366
|
|
|
$userAnswers[$answer->getQuestionId()]['answer'] = $answer->getAnswer(); |
367
|
|
|
} |
368
|
|
|
} |
369
|
|
|
|
370
|
|
|
$ratioCorrectAnswers = 0; |
|
|
|
|
371
|
|
|
if ($maxCorrectAnswers > 0) { |
372
|
|
|
$ratioCorrectAnswers = ($userCorrectAnswers / $maxCorrectAnswers) * 100; |
373
|
|
|
} else { |
374
|
|
|
$ratioCorrectAnswers = 100; |
375
|
|
|
} |
376
|
|
|
|
377
|
|
|
if ($this->game->getTimer()) { |
378
|
|
|
$timer = $this->getGameService()->getEntryMapper()->findOneBy( |
379
|
|
|
array('game' => $this->game, 'user'=> $this->user) |
380
|
|
|
); |
381
|
|
|
$start = $timer->getCreatedAt()->format('U'); |
382
|
|
|
$end = $timer->getUpdatedAt()->format('U'); |
383
|
|
|
$userTimer = array( |
384
|
|
|
'ratio' => $ratioCorrectAnswers, |
385
|
|
|
'timer' => $end - $start, |
386
|
|
|
); |
387
|
|
|
} |
388
|
|
|
|
389
|
|
|
// The distribution of answers for each question |
390
|
|
|
$distribution = $this->getGameService()->getAnswersDistribution($this->game); |
391
|
|
|
|
392
|
|
|
// Je prépare le tableau des bonnes réponses trouvées et non trouvées |
393
|
|
|
$ga = array(); |
394
|
|
|
$questions = $this->game->getQuestions(); |
395
|
|
|
foreach ($questions as $q) { |
396
|
|
|
foreach ($q->getAnswers() as $a) { |
397
|
|
|
if ($a->getCorrect()) { |
398
|
|
|
$ga[$q->getId()]['question'] = $q; |
399
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['answer'] = $a->getAnswer(); |
400
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['explanation'] = $a->getExplanation(); |
401
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['userAnswer'] = isset($userAnswers[$q->getId()]) ? |
402
|
|
|
$userAnswers[$q->getId()]['answer'] : |
403
|
|
|
false; |
404
|
|
|
|
405
|
|
View Code Duplication |
if (isset($correctAnswers[$q->getId()]) && isset($correctAnswers[$q->getId()][$a->getId()])) { |
|
|
|
|
406
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['found'] = true; |
407
|
|
|
} else { |
408
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['found'] = false; |
409
|
|
|
} |
410
|
|
|
|
411
|
|
View Code Duplication |
if (isset($userAnswers[$q->getId()]) && isset($userAnswers[$q->getId()][$a->getId()])) { |
|
|
|
|
412
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['yourChoice'] = true; |
413
|
|
|
} else { |
414
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['yourChoice'] = false; |
415
|
|
|
} |
416
|
|
|
|
417
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['correctAnswers'] = true; |
418
|
|
|
} else { |
419
|
|
|
$ga[$q->getId()]['question'] = $q; |
420
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['answer'] = $a->getAnswer(); |
421
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['explanation'] = $a->getExplanation(); |
422
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['correctAnswers'] = false; |
423
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['userAnswer'] = isset($userAnswers[$q->getId()]) ? |
424
|
|
|
$userAnswers[$q->getId()]['answer'] : |
425
|
|
|
false; |
426
|
|
|
|
427
|
|
View Code Duplication |
if (isset($userAnswers[$q->getId()]) && isset($userAnswers[$q->getId()][$a->getId()])) { |
|
|
|
|
428
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['yourChoice'] = true; |
429
|
|
|
} else { |
430
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['yourChoice'] = false; |
431
|
|
|
} |
432
|
|
|
} |
433
|
|
|
} |
434
|
|
|
// if only one question is a prediction, we can't determine if it's a winner or looser |
435
|
|
|
if ($q->getPrediction()) { |
436
|
|
|
$prediction = true; |
437
|
|
|
} |
438
|
|
|
} |
439
|
|
|
|
440
|
|
|
$form = $this->getServiceLocator()->get('playgroundgame_sharemail_form'); |
441
|
|
|
$form->setAttribute('method', 'post'); |
442
|
|
|
|
443
|
|
|
$viewModel = $this->buildView($this->game); |
444
|
|
|
|
445
|
|
|
// TODO: Change the way we know if the play step has been rejected |
446
|
|
|
$messages = $this->flashMessenger()->getMessages(); |
|
|
|
|
447
|
|
|
if (!isset($messages[0]) || substr($messages[0], 0, 9) != 'Vous avez') { |
448
|
|
|
$this->getGameService()->sendMail($this->game, $this->user, $lastEntry); |
449
|
|
|
} |
450
|
|
|
|
451
|
|
|
$viewModel->setVariables( |
|
|
|
|
452
|
|
|
[ |
453
|
|
|
'entry' => $lastEntry, |
454
|
|
|
'statusMail' => $statusMail, |
455
|
|
|
'form' => $form, |
456
|
|
|
'winner' => $winner, |
457
|
|
|
'prediction' => $prediction, |
458
|
|
|
'userCorrectAnswers' => $userCorrectAnswers, |
459
|
|
|
'maxCorrectAnswers' => $maxCorrectAnswers, |
460
|
|
|
'ratioCorrectAnswers' => $ratioCorrectAnswers, |
461
|
|
|
'gameCorrectAnswers' => $ga, |
462
|
|
|
'userTimer' => $userTimer, |
463
|
|
|
'userAnswers' => $userAnswers, |
464
|
|
|
'flashMessages' => $this->flashMessenger()->getMessages(), |
|
|
|
|
465
|
|
|
'playLimitReached' => $playLimitReached, |
466
|
|
|
'distribution' => $distribution, |
467
|
|
|
] |
468
|
|
|
); |
469
|
|
|
|
470
|
|
|
return $viewModel; |
471
|
|
|
} |
472
|
|
|
|
473
|
|
View Code Duplication |
public function fbshareAction() |
|
|
|
|
474
|
|
|
{ |
475
|
|
|
$result = parent::fbshareAction(); |
476
|
|
|
$bonusEntry = false; |
477
|
|
|
|
478
|
|
|
if ($result->getVariable('success')) { |
479
|
|
|
// Improve this thing |
480
|
|
|
$lastEntry = $this->getGameService()->findLastInactiveEntry($this->game, $this->user); |
481
|
|
|
if ($lastEntry && $lastEntry->getWinner()) { |
482
|
|
|
$bonusEntry = $this->getGameService()->addAnotherChance($this->game, $this->user, 1); |
483
|
|
|
} |
484
|
|
|
} |
485
|
|
|
|
486
|
|
|
$response = $this->getResponse(); |
487
|
|
|
$response->setContent(\Zend\Json\Json::encode(array( |
488
|
|
|
'success' => $result, |
489
|
|
|
'playBonus' => $bonusEntry |
490
|
|
|
))); |
491
|
|
|
|
492
|
|
|
return $response; |
|
|
|
|
493
|
|
|
} |
494
|
|
|
|
495
|
|
View Code Duplication |
public function fbrequestAction() |
|
|
|
|
496
|
|
|
{ |
497
|
|
|
$result = parent::fbrequestAction(); |
498
|
|
|
$bonusEntry = false; |
499
|
|
|
|
500
|
|
|
if ($result->getVariable('success')) { |
501
|
|
|
$lastEntry = $this->getGameService()->findLastInactiveEntry($this->game, $this->user); |
502
|
|
|
if ($lastEntry && $lastEntry->getWinner()) { |
503
|
|
|
$bonusEntry = $this->getGameService()->addAnotherChance($this->game, $this->user, 1); |
504
|
|
|
} |
505
|
|
|
} |
506
|
|
|
|
507
|
|
|
$response = $this->getResponse(); |
508
|
|
|
$response->setContent(\Zend\Json\Json::encode(array( |
509
|
|
|
'success' => $result, |
510
|
|
|
'playBonus' => $bonusEntry |
511
|
|
|
))); |
512
|
|
|
|
513
|
|
|
return $response; |
|
|
|
|
514
|
|
|
} |
515
|
|
|
|
516
|
|
View Code Duplication |
public function tweetAction() |
|
|
|
|
517
|
|
|
{ |
518
|
|
|
$result = parent::tweetAction(); |
519
|
|
|
$bonusEntry = false; |
520
|
|
|
|
521
|
|
|
if ($result->getVariable('success')) { |
522
|
|
|
$lastEntry = $this->getGameService()->findLastInactiveEntry($this->game, $this->user); |
523
|
|
|
if ($lastEntry && $lastEntry->getWinner()) { |
524
|
|
|
$bonusEntry = $this->getGameService()->addAnotherChance($this->game, $this->user, 1); |
525
|
|
|
} |
526
|
|
|
} |
527
|
|
|
|
528
|
|
|
$response = $this->getResponse(); |
529
|
|
|
$response->setContent(\Zend\Json\Json::encode(array( |
530
|
|
|
'success' => $result, |
531
|
|
|
'playBonus' => $bonusEntry |
532
|
|
|
))); |
533
|
|
|
|
534
|
|
|
return $response; |
|
|
|
|
535
|
|
|
} |
536
|
|
|
|
537
|
|
View Code Duplication |
public function googleAction() |
|
|
|
|
538
|
|
|
{ |
539
|
|
|
$result = parent::googleAction(); |
540
|
|
|
$bonusEntry = false; |
541
|
|
|
|
542
|
|
|
if ($result->getVariable('success')) { |
543
|
|
|
$lastEntry = $this->getGameService()->findLastInactiveEntry($this->game, $this->user); |
544
|
|
|
if ($lastEntry && $lastEntry->getWinner()) { |
545
|
|
|
$bonusEntry = $this->getGameService()->addAnotherChance($this->game, $this->user, 1); |
546
|
|
|
} |
547
|
|
|
} |
548
|
|
|
|
549
|
|
|
$response = $this->getResponse(); |
550
|
|
|
$response->setContent(\Zend\Json\Json::encode(array( |
551
|
|
|
'success' => $result, |
552
|
|
|
'playBonus' => $bonusEntry |
553
|
|
|
))); |
554
|
|
|
|
555
|
|
|
return $response; |
|
|
|
|
556
|
|
|
} |
557
|
|
|
|
558
|
|
|
public function getGameService() |
559
|
|
|
{ |
560
|
|
|
if (! $this->gameService) { |
561
|
|
|
$this->gameService = $this->getServiceLocator()->get('playgroundgame_quiz_service'); |
562
|
|
|
} |
563
|
|
|
|
564
|
|
|
return $this->gameService; |
565
|
|
|
} |
566
|
|
|
} |
567
|
|
|
|
This check looks for variable assignements that are either overwritten by other assignments or where the variable is not used subsequently.
Both the
$myVar
assignment in line 1 and the$higher
assignment in line 2 are dead. The first because$myVar
is never used and the second because$higher
is always overwritten for every possible time line.