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<?php |
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namespace PlaygroundGame\Controller\Frontend; |
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use Zend\Form\Element; |
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use Zend\Form\Fieldset; |
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use Zend\Form\Form; |
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use Zend\InputFilter\Factory as InputFactory; |
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use Zend\ServiceManager\ServiceLocatorInterface; |
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class QuizController extends GameController |
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{ |
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/** |
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* |
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* @var gameService |
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*/ |
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protected $gameService; |
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public function __construct(ServiceLocatorInterface $locator) |
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{ |
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parent::__construct($locator); |
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} |
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public function playAction() |
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{ |
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// the quiz is done for the first time in this entry |
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$firstTime = true; |
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$playError = null; |
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$entry = $this->getGameService()->play($this->game, $this->user, $playError); |
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if (!$entry) { |
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$reason = ""; |
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if ($playError === -1) { |
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// the user has already taken part to this game and the participation limit has been reached |
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$this->flashMessenger()->addMessage('Vous avez déjà participé'); |
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$reason = '?playLimitReached=1'; |
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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$this->game->getClassType().'/result', |
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array( |
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'id' => $this->game->getIdentifier(), |
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) |
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) .$reason; |
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} elseif ($playError === -2) { |
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// the user has not accepted the mandatory rules of the game |
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$this->flashMessenger()->addMessage('Vous devez accepter le réglement'); |
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$reason = '?NoOptin=1'; |
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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$this->game->getClassType(), |
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array( |
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'id' => $this->game->getIdentifier(), |
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) |
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) .$reason; |
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} elseif ($playError === -3) { |
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// the user has enough points to buy an entry to this game |
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$this->flashMessenger()->addMessage("Vous ne pouvez pas acheter la partie"); |
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$reason = '?NotPaid=1'; |
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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$this->game->getClassType(), |
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array( |
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'id' => $this->game->getIdentifier(), |
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) |
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) .$reason; |
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View Code Duplication |
} else { |
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$this->flashMessenger()->addMessage("An error occurred. Please try again later"); |
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$reason = '?Error=1'; |
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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$this->game->getClassType(), |
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array( |
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'id' => $this->game->getIdentifier(), |
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) |
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) .$reason; |
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} |
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return $this->redirect()->toUrl($noEntryRedirect); |
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} |
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$reply = $this->getGameService()->getQuizReplyMapper()->getLastGameReply($entry); |
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$userAnswers = array(); |
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if ($reply) { |
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$firstTime = false; |
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foreach ($reply->getAnswers() as $answer) { |
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$userAnswers[$answer->getQuestionId()][$answer->getAnswerId()] = true; |
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$userAnswers[$answer->getQuestionId()]['answer'] = $answer->getAnswer(); |
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} |
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} |
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$questions = $this->game->getQuestions(); |
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$totalQuestions = count($questions); |
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$form = new Form(); |
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$inputFilter = new \Zend\InputFilter\InputFilter(); |
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$factory = new InputFactory(); |
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$i = 0; |
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$j = 0; |
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$elementData = array(); |
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$explanations = array(); |
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$data = $this->getRequest()->getPost()->toArray(); |
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$anticheat = array(); |
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foreach ($questions as $q) { |
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if (($this->game->getQuestionGrouping() > 0 && $i % $this->game->getQuestionGrouping() === 0) |
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|| ($i === 0 && $this->game->getQuestionGrouping() === 0) |
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) { |
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$fieldsetName = 'questionGroup' . ++ $j; |
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$fieldset = new Fieldset($fieldsetName); |
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} |
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if ($this->getRequest()->isPost()) { |
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$jsonData = json_decode($q->getJsonData(), true); |
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// décalage de 2h avec UTC |
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$date = (isset($jsonData['stopdate'])) ? strtotime($jsonData['stopdate']) : false; |
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if ($date) { |
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$now = time(); |
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if ($now > $date) { |
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$anticheat[] = $q->getId(); |
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continue; |
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} |
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} |
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} |
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$name = 'q' . $q->getId(); |
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$fieldsetFilter = new \Zend\InputFilter\InputFilter(); |
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if ($q->getType() === 0) { |
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$element = new Element\Radio($name); |
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$values = array(); |
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$valuesSortedByPosition = array(); |
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$position = 0; |
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foreach ($q->getAnswers() as $a) { |
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$status = ( |
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isset($userAnswers[$q->getId()]) && |
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isset($userAnswers[$q->getId()][$a->getId()]) |
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)? true:false; |
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$pos = ($a->getPosition() == 0 && isset($values[$a->getPosition()])) ? $position : $a->getPosition(); |
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$values[$pos] = array( |
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'id' => $a->getId(), |
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'position' => $pos, |
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'answer' => $a->getAnswer(), |
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'checked' => $status |
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); |
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$explanations[$a->getAnswer()] = $a->getExplanation(); |
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++$position; |
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} |
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ksort($values); |
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foreach ($values as $key => $value) { |
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$valuesSortedByPosition[$value['id']] = $value['answer']; |
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if ($value['checked']) { |
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$element->setValue($value['id']); |
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} |
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} |
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$element->setValueOptions($valuesSortedByPosition); |
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$element->setLabelOptions(array("disable_html_escape"=>true)); |
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$elementData[$q->getId()] = new Element\Hidden($name.'-data'); |
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} elseif ($q->getType() === 1) { |
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$element = new Element\MultiCheckbox($name); |
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$values = array(); |
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$valuesSortedByPosition = array(); |
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foreach ($q->getAnswers() as $a) { |
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$values[$a->getId()] = array( |
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'id' => $a->getId(), |
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'position' => $a->getPosition(), |
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'answer' => $a->getAnswer(), |
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); |
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$explanations[$a->getAnswer()] = $a->getExplanation(); |
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$elementData[$a->getId()] = new Element\Hidden($name.'-'.$a->getId().'-data'); |
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} |
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foreach ($values as $key => $value) { |
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$valuesSortedByPosition[$value['id']] = $value['answer']; |
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} |
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$element->setValueOptions($valuesSortedByPosition); |
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$element->setLabelOptions(array("disable_html_escape"=>true)); |
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} elseif ($q->getType() == 2) { |
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$element = new Element\Textarea($name); |
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if (isset($userAnswers[$q->getId()])) { |
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$element->setValue($userAnswers[$q->getId()]['answer']); |
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} |
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$elementData[$q->getId()] = new Element\Hidden($name.'-data'); |
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} |
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$element->setLabel($q->getQuestion()); |
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$fieldset->add($element); |
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if (is_array($elementData)) { |
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foreach ($elementData as $id => $e) { |
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$fieldset->add($e); |
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} |
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} else { |
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$fieldset->add($elementData); |
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} |
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$fieldsetFilter->add( |
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$factory->createInput( |
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[ |
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'name' => $name, |
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'required' => true, |
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'validators' => [ |
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[ |
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'name' =>'NotEmpty', |
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'options' => [ |
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'messages' => [ |
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'isEmpty' => 'Merci de répondre à la question.', |
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], |
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], |
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], |
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] |
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] |
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) |
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); |
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$i ++; |
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if (($this->game->getQuestionGrouping() > 0 && $i % $this->game->getQuestionGrouping() == 0 && $i > 0) |
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|| $i == $totalQuestions |
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) { |
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$form->add($fieldset); |
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$inputFilter->add($fieldsetFilter, $fieldsetName); |
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} |
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} |
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$form->setInputFilter($inputFilter); |
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223
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if ($this->getRequest()->isPost()) { |
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224
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foreach ($anticheat as $id) { |
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$j = 0; |
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$i = 0; |
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foreach ($questions as $q) { |
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if (($this->game->getQuestionGrouping() > 0 && $i % $this->game->getQuestionGrouping() == 0) || ($i == 0 && $this->game->getQuestionGrouping() == 0)) { |
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$fieldsetName = 'questionGroup' . ++ $j; |
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} |
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if ($q->getId() == $id) { |
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unset($data[$fieldsetName]['q'.$q->getId()]); |
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} |
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$i++; |
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} |
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} |
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$action = $this->params('action'); |
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239
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// On POST, if the anonymousUser has not been created yet, I try to create it now |
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240
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// Maybe is there only one form for the quiz and the player data... I try... |
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// And if the formPlayer data was included in the form, I remove it |
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if (!$this->user && $this->game->getAnonymousAllowed() && $this->game->getAnonymousIdentifier()) { |
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$session = new \Zend\Session\Container('anonymous_identifier'); |
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if (empty($session->offsetGet('anonymous_identifier'))) { |
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$controller = __NAMESPACE__ . '\\' . ucfirst($this->game->getClassType()); |
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246
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$registerUser = $this->forward()->dispatch( |
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247
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$controller, |
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array( |
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249
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'action' => 'register', |
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'id' => $this->game->getIdentifier() |
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) |
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); |
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253
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254
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foreach ($data as $index => $el) { |
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255
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if (! is_array($el)) { |
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256
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unset($data[$index]); |
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257
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} |
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258
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} |
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259
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$playError = null; |
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260
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$entry = $this->getGameService()->play($this->game, $this->user, $playError); |
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261
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|
View Code Duplication |
if (!$entry) { |
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262
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$reason = ""; |
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263
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if ($playError === -1) { |
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264
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// the user has already taken part to this game and the participation limit has been reached |
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265
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$this->flashMessenger()->addMessage('Vous avez déjà participé'); |
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266
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$reason = '?playLimitReached=1'; |
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267
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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268
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$this->game->getClassType().'/result', |
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269
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array( |
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270
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'id' => $this->game->getIdentifier(), |
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271
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) |
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272
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) .$reason; |
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273
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} elseif ($playError === -2) { |
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274
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// the user has not accepted the mandatory rules of the game |
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275
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$this->flashMessenger()->addMessage('Vous devez accepter le réglement'); |
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276
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$reason = '?NoOptin=1'; |
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277
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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|
278
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$this->game->getClassType(), |
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279
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array( |
|
280
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'id' => $this->game->getIdentifier(), |
|
281
|
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) |
|
282
|
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) .$reason; |
|
283
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} elseif ($playError === -3) { |
|
284
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// the user has enough points to buy an entry to this game |
|
285
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$this->flashMessenger()->addMessage("Vous ne pouvez pas acheter la partie"); |
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|
286
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$reason = '?NotPaid=1'; |
|
287
|
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$noEntryRedirect = $this->frontendUrl()->fromRoute( |
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|
288
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$this->game->getClassType(), |
|
289
|
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|
array( |
|
290
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'id' => $this->game->getIdentifier(), |
|
291
|
|
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) |
|
292
|
|
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) .$reason; |
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293
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} |
|
294
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295
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return $this->redirect()->toUrl($noEntryRedirect); |
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296
|
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} |
|
297
|
|
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} |
|
298
|
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} |
|
299
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|
|
300
|
|
|
$form->setData($data); |
|
301
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302
|
|
|
// Improve it : I don't validate the form in a timer quiz as no answer is mandatory |
|
303
|
|
|
if ($this->game->getTimer() || $form->isValid()) { |
|
304
|
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|
unset($data['submitForm']); |
|
305
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$entry = $this->getGameService()->createQuizReply($data, $this->game, $this->user); |
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|
306
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} |
|
307
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|
308
|
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return $this->redirect()->toUrl( |
|
309
|
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$this->frontendUrl()->fromRoute( |
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310
|
|
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$this->game->getClassType() . '/'. $this->game->nextStep($action), |
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311
|
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array('id' => $this->game->getIdentifier()) |
|
312
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) |
|
313
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); |
|
314
|
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} |
|
315
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|
316
|
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$viewModel = $this->buildView($this->game); |
|
317
|
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|
$viewModel->setVariables( |
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318
|
|
|
[ |
|
319
|
|
|
'firstTime' => $firstTime, |
|
320
|
|
|
'questions' => $questions, |
|
321
|
|
|
'form' => $form, |
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322
|
|
|
'explanations' => $explanations, |
|
323
|
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|
'flashMessages' => $this->flashMessenger()->getMessages(), |
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|
324
|
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|
] |
|
325
|
|
|
); |
|
326
|
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|
327
|
|
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return $viewModel; |
|
328
|
|
|
} |
|
329
|
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|
330
|
|
|
public function resultAction() |
|
331
|
|
|
{ |
|
332
|
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$playLimitReached = false; |
|
333
|
|
|
if ($this->getRequest()->getQuery()->get('playLimitReached')) { |
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|
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|
334
|
|
|
$playLimitReached = true; |
|
335
|
|
|
} |
|
336
|
|
|
$statusMail = null; |
|
337
|
|
|
$prediction = false; |
|
338
|
|
|
$userTimer = array(); |
|
339
|
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|
|
340
|
|
|
$lastEntry = $this->getGameService()->findLastEntry($this->game, $this->user); |
|
341
|
|
|
if (!$lastEntry) { |
|
342
|
|
|
return $this->redirect()->toUrl( |
|
343
|
|
|
$this->frontendUrl()->fromRoute( |
|
|
|
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|
|
344
|
|
|
'quiz', |
|
345
|
|
|
array('id' => $this->game->getIdentifier()), |
|
346
|
|
|
array('force_canonical' => true) |
|
347
|
|
|
) |
|
348
|
|
|
); |
|
349
|
|
|
} |
|
350
|
|
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|
|
351
|
|
|
// je compte les bonnes réponses et le ratio |
|
352
|
|
|
$maxCorrectAnswers = $this->game->getMaxCorrectAnswers(); |
|
353
|
|
|
$winner = $lastEntry->getWinner(); |
|
354
|
|
|
$reply = $this->getGameService()->getQuizReplyMapper()->getLastGameReply($lastEntry); |
|
355
|
|
|
$userCorrectAnswers = 0; |
|
356
|
|
|
$correctAnswers = array(); |
|
357
|
|
|
$userAnswers = array(); |
|
358
|
|
|
|
|
359
|
|
|
if ($reply !== null) { |
|
360
|
|
|
foreach ($reply->getAnswers() as $answer) { |
|
361
|
|
|
if ($answer->getCorrect()) { |
|
362
|
|
|
$correctAnswers[$answer->getQuestionId()][$answer->getAnswerId()] = true; |
|
363
|
|
|
++$userCorrectAnswers; |
|
364
|
|
|
} |
|
365
|
|
|
$userAnswers[$answer->getQuestionId()][$answer->getAnswerId()] = true; |
|
366
|
|
|
$userAnswers[$answer->getQuestionId()]['answer'] = $answer->getAnswer(); |
|
367
|
|
|
} |
|
368
|
|
|
} |
|
369
|
|
|
|
|
370
|
|
|
$ratioCorrectAnswers = 0; |
|
|
|
|
|
|
371
|
|
|
if ($maxCorrectAnswers > 0) { |
|
372
|
|
|
$ratioCorrectAnswers = ($userCorrectAnswers / $maxCorrectAnswers) * 100; |
|
373
|
|
|
} else { |
|
374
|
|
|
$ratioCorrectAnswers = 100; |
|
375
|
|
|
} |
|
376
|
|
|
|
|
377
|
|
|
if ($this->game->getTimer()) { |
|
378
|
|
|
$timer = $this->getGameService()->getEntryMapper()->findOneBy( |
|
379
|
|
|
array('game' => $this->game, 'user'=> $this->user) |
|
380
|
|
|
); |
|
381
|
|
|
$start = $timer->getCreatedAt()->format('U'); |
|
382
|
|
|
$end = $timer->getUpdatedAt()->format('U'); |
|
383
|
|
|
$userTimer = array( |
|
384
|
|
|
'ratio' => $ratioCorrectAnswers, |
|
385
|
|
|
'timer' => $end - $start, |
|
386
|
|
|
); |
|
387
|
|
|
} |
|
388
|
|
|
|
|
389
|
|
|
// The distribution of answers for each question |
|
390
|
|
|
$distribution = $this->getGameService()->getAnswersDistribution($this->game); |
|
391
|
|
|
|
|
392
|
|
|
// Je prépare le tableau des bonnes réponses trouvées et non trouvées |
|
393
|
|
|
$ga = array(); |
|
394
|
|
|
$questions = $this->game->getQuestions(); |
|
395
|
|
|
foreach ($questions as $q) { |
|
396
|
|
|
foreach ($q->getAnswers() as $a) { |
|
397
|
|
|
if ($a->getCorrect()) { |
|
398
|
|
|
$ga[$q->getId()]['question'] = $q; |
|
399
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['answer'] = $a->getAnswer(); |
|
400
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['explanation'] = $a->getExplanation(); |
|
401
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['userAnswer'] = isset($userAnswers[$q->getId()]) ? |
|
402
|
|
|
$userAnswers[$q->getId()]['answer'] : |
|
403
|
|
|
false; |
|
404
|
|
|
|
|
405
|
|
View Code Duplication |
if (isset($correctAnswers[$q->getId()]) && isset($correctAnswers[$q->getId()][$a->getId()])) { |
|
|
|
|
|
|
406
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['found'] = true; |
|
407
|
|
|
} else { |
|
408
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['found'] = false; |
|
409
|
|
|
} |
|
410
|
|
|
|
|
411
|
|
View Code Duplication |
if (isset($userAnswers[$q->getId()]) && isset($userAnswers[$q->getId()][$a->getId()])) { |
|
|
|
|
|
|
412
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['yourChoice'] = true; |
|
413
|
|
|
} else { |
|
414
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['yourChoice'] = false; |
|
415
|
|
|
} |
|
416
|
|
|
|
|
417
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['correctAnswers'] = true; |
|
418
|
|
|
} else { |
|
419
|
|
|
$ga[$q->getId()]['question'] = $q; |
|
420
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['answer'] = $a->getAnswer(); |
|
421
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['explanation'] = $a->getExplanation(); |
|
422
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['correctAnswers'] = false; |
|
423
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['userAnswer'] = isset($userAnswers[$q->getId()]) ? |
|
424
|
|
|
$userAnswers[$q->getId()]['answer'] : |
|
425
|
|
|
false; |
|
426
|
|
|
|
|
427
|
|
View Code Duplication |
if (isset($userAnswers[$q->getId()]) && isset($userAnswers[$q->getId()][$a->getId()])) { |
|
|
|
|
|
|
428
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['yourChoice'] = true; |
|
429
|
|
|
} else { |
|
430
|
|
|
$ga[$q->getId()]['answers'][$a->getId()]['yourChoice'] = false; |
|
431
|
|
|
} |
|
432
|
|
|
} |
|
433
|
|
|
} |
|
434
|
|
|
// if only one question is a prediction, we can't determine if it's a winner or looser |
|
435
|
|
|
if ($q->getPrediction()) { |
|
436
|
|
|
$prediction = true; |
|
437
|
|
|
} |
|
438
|
|
|
} |
|
439
|
|
|
|
|
440
|
|
|
$form = $this->getServiceLocator()->get('playgroundgame_sharemail_form'); |
|
441
|
|
|
$form->setAttribute('method', 'post'); |
|
442
|
|
|
|
|
443
|
|
|
$viewModel = $this->buildView($this->game); |
|
444
|
|
|
|
|
445
|
|
|
// TODO: Change the way we know if the play step has been rejected |
|
446
|
|
|
$messages = $this->flashMessenger()->getMessages(); |
|
|
|
|
|
|
447
|
|
|
if (!isset($messages[0]) || substr($messages[0], 0, 9) != 'Vous avez') { |
|
448
|
|
|
$this->getGameService()->sendMail($this->game, $this->user, $lastEntry); |
|
449
|
|
|
} |
|
450
|
|
|
|
|
451
|
|
|
$viewModel->setVariables( |
|
|
|
|
|
|
452
|
|
|
[ |
|
453
|
|
|
'entry' => $lastEntry, |
|
454
|
|
|
'statusMail' => $statusMail, |
|
455
|
|
|
'form' => $form, |
|
456
|
|
|
'winner' => $winner, |
|
457
|
|
|
'prediction' => $prediction, |
|
458
|
|
|
'userCorrectAnswers' => $userCorrectAnswers, |
|
459
|
|
|
'maxCorrectAnswers' => $maxCorrectAnswers, |
|
460
|
|
|
'ratioCorrectAnswers' => $ratioCorrectAnswers, |
|
461
|
|
|
'gameCorrectAnswers' => $ga, |
|
462
|
|
|
'userTimer' => $userTimer, |
|
463
|
|
|
'userAnswers' => $userAnswers, |
|
464
|
|
|
'flashMessages' => $this->flashMessenger()->getMessages(), |
|
|
|
|
|
|
465
|
|
|
'playLimitReached' => $playLimitReached, |
|
466
|
|
|
'distribution' => $distribution, |
|
467
|
|
|
] |
|
468
|
|
|
); |
|
469
|
|
|
|
|
470
|
|
|
return $viewModel; |
|
471
|
|
|
} |
|
472
|
|
|
|
|
473
|
|
View Code Duplication |
public function fbshareAction() |
|
|
|
|
|
|
474
|
|
|
{ |
|
475
|
|
|
$result = parent::fbshareAction(); |
|
476
|
|
|
$bonusEntry = false; |
|
477
|
|
|
|
|
478
|
|
|
if ($result->getVariable('success')) { |
|
479
|
|
|
// Improve this thing |
|
480
|
|
|
$lastEntry = $this->getGameService()->findLastInactiveEntry($this->game, $this->user); |
|
481
|
|
|
if ($lastEntry && $lastEntry->getWinner()) { |
|
482
|
|
|
$bonusEntry = $this->getGameService()->addAnotherChance($this->game, $this->user, 1); |
|
483
|
|
|
} |
|
484
|
|
|
} |
|
485
|
|
|
|
|
486
|
|
|
$response = $this->getResponse(); |
|
487
|
|
|
$response->setContent(\Zend\Json\Json::encode(array( |
|
488
|
|
|
'success' => $result, |
|
489
|
|
|
'playBonus' => $bonusEntry |
|
490
|
|
|
))); |
|
491
|
|
|
|
|
492
|
|
|
return $response; |
|
|
|
|
|
|
493
|
|
|
} |
|
494
|
|
|
|
|
495
|
|
View Code Duplication |
public function fbrequestAction() |
|
|
|
|
|
|
496
|
|
|
{ |
|
497
|
|
|
$result = parent::fbrequestAction(); |
|
498
|
|
|
$bonusEntry = false; |
|
499
|
|
|
|
|
500
|
|
|
if ($result->getVariable('success')) { |
|
501
|
|
|
$lastEntry = $this->getGameService()->findLastInactiveEntry($this->game, $this->user); |
|
502
|
|
|
if ($lastEntry && $lastEntry->getWinner()) { |
|
503
|
|
|
$bonusEntry = $this->getGameService()->addAnotherChance($this->game, $this->user, 1); |
|
504
|
|
|
} |
|
505
|
|
|
} |
|
506
|
|
|
|
|
507
|
|
|
$response = $this->getResponse(); |
|
508
|
|
|
$response->setContent(\Zend\Json\Json::encode(array( |
|
509
|
|
|
'success' => $result, |
|
510
|
|
|
'playBonus' => $bonusEntry |
|
511
|
|
|
))); |
|
512
|
|
|
|
|
513
|
|
|
return $response; |
|
|
|
|
|
|
514
|
|
|
} |
|
515
|
|
|
|
|
516
|
|
View Code Duplication |
public function tweetAction() |
|
|
|
|
|
|
517
|
|
|
{ |
|
518
|
|
|
$result = parent::tweetAction(); |
|
519
|
|
|
$bonusEntry = false; |
|
520
|
|
|
|
|
521
|
|
|
if ($result->getVariable('success')) { |
|
522
|
|
|
$lastEntry = $this->getGameService()->findLastInactiveEntry($this->game, $this->user); |
|
523
|
|
|
if ($lastEntry && $lastEntry->getWinner()) { |
|
524
|
|
|
$bonusEntry = $this->getGameService()->addAnotherChance($this->game, $this->user, 1); |
|
525
|
|
|
} |
|
526
|
|
|
} |
|
527
|
|
|
|
|
528
|
|
|
$response = $this->getResponse(); |
|
529
|
|
|
$response->setContent(\Zend\Json\Json::encode(array( |
|
530
|
|
|
'success' => $result, |
|
531
|
|
|
'playBonus' => $bonusEntry |
|
532
|
|
|
))); |
|
533
|
|
|
|
|
534
|
|
|
return $response; |
|
|
|
|
|
|
535
|
|
|
} |
|
536
|
|
|
|
|
537
|
|
View Code Duplication |
public function googleAction() |
|
|
|
|
|
|
538
|
|
|
{ |
|
539
|
|
|
$result = parent::googleAction(); |
|
540
|
|
|
$bonusEntry = false; |
|
541
|
|
|
|
|
542
|
|
|
if ($result->getVariable('success')) { |
|
543
|
|
|
$lastEntry = $this->getGameService()->findLastInactiveEntry($this->game, $this->user); |
|
544
|
|
|
if ($lastEntry && $lastEntry->getWinner()) { |
|
545
|
|
|
$bonusEntry = $this->getGameService()->addAnotherChance($this->game, $this->user, 1); |
|
546
|
|
|
} |
|
547
|
|
|
} |
|
548
|
|
|
|
|
549
|
|
|
$response = $this->getResponse(); |
|
550
|
|
|
$response->setContent(\Zend\Json\Json::encode(array( |
|
551
|
|
|
'success' => $result, |
|
552
|
|
|
'playBonus' => $bonusEntry |
|
553
|
|
|
))); |
|
554
|
|
|
|
|
555
|
|
|
return $response; |
|
|
|
|
|
|
556
|
|
|
} |
|
557
|
|
|
|
|
558
|
|
|
public function getGameService() |
|
559
|
|
|
{ |
|
560
|
|
|
if (! $this->gameService) { |
|
561
|
|
|
$this->gameService = $this->getServiceLocator()->get('playgroundgame_quiz_service'); |
|
562
|
|
|
} |
|
563
|
|
|
|
|
564
|
|
|
return $this->gameService; |
|
565
|
|
|
} |
|
566
|
|
|
} |
|
567
|
|
|
|
This check looks for variable assignements that are either overwritten by other assignments or where the variable is not used subsequently.
Both the
$myVarassignment in line 1 and the$higherassignment in line 2 are dead. The first because$myVaris never used and the second because$higheris always overwritten for every possible time line.