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<?php |
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namespace FizzBuzzDomain; |
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use GameDomain\Player\PlayerInterface; |
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use GameDomain\Round\AbstractRound; |
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use GameDomain\Round\Step\Step; |
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use GameDomain\Round\Step\StepResult; |
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use GameDomain\Round\Step\StepResultCollection; |
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use GameDomain\Rule\AbstractRulesSet; |
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/** |
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* Round |
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*/ |
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final class Round extends AbstractRound |
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{ |
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/** |
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* {@inheritDoc} |
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*/ |
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public function play(AbstractRulesSet $gameRules) |
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{ |
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$roundResult = new StepResultCollection(); |
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foreach ($this->players as $player) { |
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$stepResult = $this->createStepResult($gameRules, $player, $this->createStep()); |
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$roundResult->add($stepResult); |
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if (!$stepResult->isValid()) { |
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break; |
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} |
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} |
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return $roundResult; |
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} |
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/** |
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* @return \GameDomain\Round\Step\Step |
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*/ |
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protected function createStep() |
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{ |
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return new Step($this->players->getPosition() + 1); |
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} |
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/** |
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* @param \GameDomain\Rule\AbstractRulesSet $gameRules |
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* @param \GameDomain\Player\PlayerInterface $player |
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* @param \GameDomain\Round\Step\Step $step |
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* |
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* @return \GameDomain\Round\Step\StepResult |
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*/ |
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protected function createStepResult(AbstractRulesSet $gameRules, PlayerInterface $player, Step $step) |
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{ |
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return new StepResult( |
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$player, |
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$player->play($gameRules, $step), |
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$gameRules->generateValidAnswer($step->getRawValue()), |
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$step |
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); |
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} |
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} |
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