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package org.gannacademy.cdf.turtlelogo; |
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import javax.swing.*; |
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import java.awt.*; |
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import java.util.ArrayList; |
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import java.util.List; |
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/** |
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* <p>A {@link Turtle} lives (and draws) inside a <code>Terrarium</code>.</p> |
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* |
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* <p><img src="doc-files/trail.png" alt="Turtle leaving a trail"></p> |
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* |
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* <p>A terrarium can be resized using the {@link #setSize(int, int)} method and repositioned on the screen using the |
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* {@link #setPosition(int, int)}. The terrarium can also have a custom background color (set via the |
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* {@link #setBackground(Color)} method — it defaults to white.</p> |
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* |
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* <p><img src="doc-files/setBackground.png" alt="setBackground() example"></p> |
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* |
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* <p>Initially, there is only a single terrarium, into which all new turtles are added. However, it is possible to |
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* instantiate additional terraria, and to direct Turtles to them using the {@link Turtle#setTerrarium(Terrarium)} |
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* method. From a technical standpoint, the initial terrarium is a quasi-singleton, and will continue to be treated as |
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* a singleton by any new turtles as they are instantiated. The singleton terrarium instance can be accessed statically |
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* via the {@link #getInstance()} method. When additional terraria have been instantiated, they may also be accessed |
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* statically via their index (in instantiation order) using the {@link #getInstance(int)} method.</p> |
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* |
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* @author <a href="https://github.com/gann-cdf/turtlelogo/issues">Seth Battis</a> |
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*/ |
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public class Terrarium extends JPanel { |
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/** |
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* The parts of the terrarium that are "under the surface" are not meant to be used by students. This mechanism |
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* (inspired by <a href="https://stackoverflow.com/a/18634125">this awesome Stack Overflow answer</a>) recreates a |
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* version of the C++ <code>friend</code> concept: a public method that is only available to <i>some</i> other |
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* objects, rather than <i>all</i> other objects. |
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* |
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* @author <a href="https://github.com/gann-cdf/turtlelogo/issues">Seth Battis</a> |
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*/ |
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public static final class UnderTheSurface { |
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private UnderTheSurface() { |
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} |
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} |
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protected static final UnderTheSurface UNDER_THE_SURFACE = new UnderTheSurface(); |
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/** |
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* 600 pixels |
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*/ |
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public static final int DEFAULT_WIDTH = 600; |
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/** |
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* 400 pixels |
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*/ |
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public static final int DEFAULT_HEIGHT = 400; |
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/** |
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* {@link Color#WHITE} |
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*/ |
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public static final Color DEFAULT_BACKGROUND = Color.WHITE; |
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private static List<Terrarium> terraria; |
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private JFrame frame; |
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private List<Turtle> turtles; |
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private List<Track> tracks; |
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/** |
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* Construct a new terrarium of default dimensions, centered on the screen in its own window |
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*/ |
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public Terrarium() { |
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super(); |
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setPreferredSize(new Dimension(DEFAULT_WIDTH, DEFAULT_HEIGHT)); |
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setBackground(DEFAULT_BACKGROUND); |
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turtles = new ArrayList<>(); |
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tracks = new ArrayList<>(); |
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getFrame(); |
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addInstance(this); |
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} |
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private static void addInstance(Terrarium terrarium) { |
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if (terraria == null) { |
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terraria = new ArrayList<>(); |
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} |
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terraria.add(terrarium); |
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} |
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/** |
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* Get the default terrarium instance (instantiating it, if necessary) |
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* |
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* @return The default terrarium |
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*/ |
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public static Terrarium getInstance() { |
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return getInstance(0); |
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} |
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/** |
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* Get a particular Terrarium instance |
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* |
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* @param index [0..<i>n</i>) if there are <i>n</i> terraria, sequenced by instantiation |
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* order |
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* @return The terrarium at this index |
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*/ |
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public static Terrarium getInstance(int index) { |
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if (terraria == null) { |
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terraria = new ArrayList<>(); |
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new Terrarium(); |
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} |
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return terraria.get(index); |
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} |
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private JFrame getFrame() { |
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if (frame == null) { |
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frame = new JFrame("Turtle Logo"); |
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frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE); |
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frame.add(this); |
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frame.pack(); |
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frame.setLocationRelativeTo(null); |
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frame.setVisible(true); |
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} |
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return frame; |
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} |
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/** |
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* <p>Adds a new turtle track to the terrarium</p> |
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* |
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* <p>May only be called by {@link Turtle} and its subclasses, enforced via {@link Turtle.UnderTheShell}.</p> |
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* |
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* @param track to be added |
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* @param key to authenticate "Turtleness" |
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*/ |
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public synchronized void add(Track track, Turtle.UnderTheShell key) { |
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key.hashCode(); |
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tracks.add(track); |
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repaint(); |
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} |
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/** |
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* Clear all turtle tracks from the terrarium |
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*/ |
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public synchronized void clear() { |
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tracks.clear(); |
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repaint(); |
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} |
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/** |
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* <p>Adds a new turtle to the terrarium</p> |
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* |
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* <p>May only be called by {@link Turtle} and its subclasses, enforced via {@link Turtle.UnderTheShell}.</p> |
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* |
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* @param turtle to be added |
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* @param key to authenticate "Turtleness" |
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*/ |
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public synchronized void add(Turtle turtle, Turtle.UnderTheShell key) { |
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key.hashCode(); |
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turtles.add(turtle); |
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repaint(); |
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} |
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/** |
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* <p>Remove a turtle from the terrarium</p> |
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* |
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* <p>May only be called by {@link Turtle} and its subclasses, enforced via {@link Turtle.UnderTheShell}.</p> |
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* |
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* @param turtle to be removed |
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* @param key to authenticate "Turtleness" |
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*/ |
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public synchronized void remove(Turtle turtle, Turtle.UnderTheShell key) { |
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key.hashCode(); |
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turtles.remove(turtle); |
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repaint(); |
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} |
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/** |
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* Adjust the dimensions of the terrarium view |
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* |
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* @param width in pixels |
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* @param height in pixels |
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*/ |
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public void setSize(int width, int height) { |
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setPreferredSize(new Dimension(width, height)); |
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getFrame().pack(); |
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getFrame().repaint(); |
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} |
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/** |
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* Adjust the location of the terrarium window. Note that the screen origin is in the top, left corner of the display |
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* and that, while the X-axis increases from left to right, the Y-axis <i>increases</i> from top to bottom. The |
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* coordinates given are for the origin of the window (the top, left corner) |
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* |
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* @param x coordinate |
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* @param y coordinate |
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*/ |
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public void setPosition(int x, int y) { |
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getFrame().setLocation(x, y); |
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getFrame().repaint(); |
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} |
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/** |
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* <p>Repaint the contents of the terrarium (tracks and turtles) as-needed</p> |
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* |
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* <p>This method is called automatically by the enclosing {@link JFrame} to repaint the terrarium as-needed. It is |
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* not meant to be called at will. If the terrarium needs to be updated, a {@link #repaint()} request will schedule |
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* the update.</p> |
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* |
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* @param context for drawing commands |
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*/ |
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@Override |
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public synchronized void paintComponent(Graphics context) { |
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super.paintComponent(context); |
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Graphics2D context2D = (Graphics2D) context; |
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draw(context2D); |
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} |
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/** |
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* For synchronous drawing requests (e.g. saving images) |
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* |
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* @param context for drawing commands |
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*/ |
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protected void draw(Graphics2D context) { |
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context.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); |
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for (Track track : tracks) { |
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track.draw(context, UNDER_THE_SURFACE); |
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} |
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for (Turtle turtle : turtles) { |
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turtle.draw(context, UNDER_THE_SURFACE); |
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} |
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} |
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} |
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