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<?php |
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namespace Application\Service; |
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use Intervention\Image\ImageManager; |
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use Intervention\Image\Image; |
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class ImageGenerator |
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{ |
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const ONLINE_COLOR = '#0080e1'; |
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const OFFLINE_COLOR = '#d30000'; |
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const ITEM_COLOR = '#ff8000'; |
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const UNIQUE_ITEM_COLOR = '#ffc000'; |
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const CROSSHAIR_SIZE = 5; |
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private $config; |
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private $cache; |
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private $parser; |
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private $imageManager; |
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public function __construct(array $config, BotParser $parser, ImageManager $imageManager) |
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{ |
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$this->config = $config; |
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$this->parser = $parser; |
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$this->imageManager = $imageManager; |
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} |
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/** |
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* Draws a crosshair on $image, using coordinates $x and $y and color $color |
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* Also writes text next to the crosshair if $text isn't null |
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* @param Image $image |
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* @param int $x |
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* @param int $y |
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* @param string $color |
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* @param string|null $text |
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* @return Image |
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*/ |
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private function drawCrosshair(Image $image, int $x, int $y, string $color, string $text = null) |
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{ |
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// Bottom top |
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$image->line($x - self::CROSSHAIR_SIZE, $y, $x + self::CROSSHAIR_SIZE, $y, function ($draw) use ($color) { |
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$draw->color($color); |
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}); |
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// Left right |
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$image->line($x, $y - self::CROSSHAIR_SIZE, $x, $y + self::CROSSHAIR_SIZE, function ($draw) use ($color) { |
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$draw->color($color); |
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}); |
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if ($text) { |
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$text_x = $x + self::CROSSHAIR_SIZE + 4; |
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$text_y = $y + self::CROSSHAIR_SIZE; |
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// Draw a "shadow" 1 pixel ahead |
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$image->text($text, $text_x + 1, $text_y + 1, function ($font) { |
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$font->file(4); |
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$font->color("#000"); |
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}); |
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// Text |
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$image->text($text, $text_x, $text_y, function ($font) use ($color) { |
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$font->file(4); |
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$font->color($color); |
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}); |
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} |
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return $image; |
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} |
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/** |
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* Returns an array with the dimensions of the map image |
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* @return array|mixed |
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*/ |
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public function getMapDimensions() |
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{ |
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$image = $this->imageManager->make($this->config['map_image']); |
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$dimensions = [ |
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'height' => $image->height(), |
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'width' => $image->width(), |
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]; |
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return $dimensions; |
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} |
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/** |
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* Returns a generated image with the Player position and name |
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* @param string $nick |
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* @return \Intervention\Image\Image|mixed |
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*/ |
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public function getPlayerMap(string $nick) |
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{ |
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$player_info = $this->parser->getDatabase($nick); |
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$image = $this->imageManager->make($this->config['map_image']); |
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if ($player_info != 0) { |
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$image = $this->drawCrosshair( |
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$image, |
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$player_info['x_pos'], |
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$player_info['y_pos'], |
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($player_info['online'] == 'Yes' ? self::ONLINE_COLOR : self::OFFLINE_COLOR), |
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$nick |
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); |
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} |
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return $image->encode('png'); |
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} |
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/** |
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* Returns a generated image with all the Players positions |
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* @return \Intervention\Image\Image|mixed |
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*/ |
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public function getWorldMap() |
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{ |
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$database = $this->parser->getDatabase(); |
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$items = $this->parser->getItems(); |
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$image = $this->imageManager->make($this->config['map_image']); |
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foreach ($database as $player) { |
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$image = $this->drawCrosshair( |
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$image, |
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$player['x_pos'], |
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$player['y_pos'], |
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($player['online'] == 'Yes' ? self::ONLINE_COLOR : self::OFFLINE_COLOR) |
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); |
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} |
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foreach ($items as $item) { |
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$image = $this->drawCrosshair( |
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$image, |
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$item['x_pos'], |
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$item['y_pos'], |
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(is_numeric($item['level']) ? self::ITEM_COLOR : self::UNIQUE_ITEM_COLOR) |
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); |
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} |
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return $image->encode('png'); |
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} |
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/** |
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* Returns a generated image with all the current Players on a quest |
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* @return \Intervention\Image\Image|mixed |
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*/ |
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public function getQuestMap() |
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{ |
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$quest = $this->parser->getQuestData(); |
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$image = $this->imageManager->make($this->config['map_image']); |
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foreach ($quest['players'] as $player) { |
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$image = $this->drawCrosshair( |
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$image, |
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$player['x_pos'], |
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$player['y_pos'], |
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self::ONLINE_COLOR |
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); |
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} |
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if ($quest['type'] == 2) { |
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$image = $this->drawCrosshair( |
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$image, |
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$quest['stages'][$quest['objective']]['x_pos'], |
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$quest['stages'][$quest['objective']]['y_pos'], |
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self::OFFLINE_COLOR |
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); |
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} |
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return $image->encode('png'); |
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} |
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} |
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