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@@ 105-120 (lines=16) @@
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| 102 |
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super(HDRTexture, self).load_gl() |
| 103 |
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self.program.set_uniform_array(self.texResID, [float(self.width), float(self.height)]) |
| 104 |
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| 105 |
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class Texture(BaseTexture): |
| 106 |
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| 107 |
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def __init__(self, path, program): |
| 108 |
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super(Texture, self).__init__(program) |
| 109 |
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self.path = path |
| 110 |
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| 111 |
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self.texFormat = gl.GL_RGBA |
| 112 |
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self.pixelType = gl.GL_UNSIGNED_BYTE |
| 113 |
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| 114 |
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self.width, self.height, self.data = load_image(self.path) |
| 115 |
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| 116 |
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self.load_gl() |
| 117 |
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| 118 |
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def load_gl(self): |
| 119 |
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super(Texture, self).load_gl() |
| 120 |
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self.program.set_uniform_array(self.texResID, [float(self.width), float(self.height)]) |
| 121 |
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| 122 |
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| 123 |
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class TextureAtlas(BaseTexture): |
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@@ 88-103 (lines=16) @@
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| 85 |
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self.program.set_uniform(self.texSampID, self.texUnitID) |
| 86 |
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| 87 |
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| 88 |
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class HDRTexture(BaseTexture): |
| 89 |
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| 90 |
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def __init__(self, path, program): |
| 91 |
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super(HDRTexture, self).__init__(program) |
| 92 |
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self.path = path |
| 93 |
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| 94 |
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self.texFormat = gl.GL_RGBA16F |
| 95 |
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self.pixelType = gl.GL_FLOAT |
| 96 |
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| 97 |
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self.width, self.height, self.data = load_image_hdr(self.path) |
| 98 |
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| 99 |
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self.load_gl() |
| 100 |
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| 101 |
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def load_gl(self): |
| 102 |
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super(HDRTexture, self).load_gl() |
| 103 |
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self.program.set_uniform_array(self.texResID, [float(self.width), float(self.height)]) |
| 104 |
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| 105 |
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class Texture(BaseTexture): |
| 106 |
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